Player Matchup

Awilix
Awilix
ChibiYmir
Awilix
Level 127
God Stats
5W - 3L
1,535 SR
Queue Stats
117W - 133L
1,496 Elo+
Solo
Terra
Terra
KenshinSlice84
Terra
Level 159
God Stats
7W - 8L
1,461 SR
Queue Stats
561W - 574L
1,498 Elo+
Solo
Hades
Hades
Mariancc19
Hades
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,180 Elo+
Solo
Cu Chulainn
Cu Chulainn
Musty-Violin_
Cu Chulainn
Level 44
God Stats
6W - 4L
1,558 SR
Queue Stats
99W - 151L
1,406 Elo+
Solo
Discordia
Discordia
SlackasaurusRex
Discordia
Level 153
God Stats
1W - 8L
1,132 SR
Queue Stats
424W - 450L
1,497 Elo+
Solo
Team Averages
Level 102
1,437 SR
1,415 Elo+

VS

Team Averages
Level 97
1,524 SR
1,388 Elo+
Sobek
Sobek
AllianceOfYAH
Sobek
Level 102
God Stats
5W - 4L
1,575 SR
Queue Stats
138W - 114L
1,488 Elo+
Solo
Loki
Loki
AppearingRain70
Loki
Level 107
God Stats
11W - 9L
1,560 SR
Queue Stats
410W - 560L
1,441 Elo+
Party 1
Hou Yi
Hou Yi
BeatTheWolf
Hou Yi
Level 152
God Stats
2W - 2L
1,541 SR
Queue Stats
88W - 172L
1,435 Elo+
Party 1
Ra
Ra
Bubbles Nat8194
Ra
Level 109
God Stats
0W - 1L
1,442 SR
Queue Stats
51W - 97L
1,289 Elo+
Party 1
Yu Huang
Yu Huang
MisterMonday93
Yu Huang
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 139L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ChibiYmir
Awilix
16
10 / 2 / 8
9,866
987
13,722
11,304
5,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 15
9,621
962
3,519
12,282
8,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
17
9 / 2 / 14
10,298
1,030
11,346
12,648
8,116
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Musty-Violin_
Cu Chulainn
16
3 / 3 / 19
9,218
922
10,709
24,386
19,802
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
SlackasaurusRex
Discordia
15
1 / 2 / 20
9,103
910
11,170
7,436
2,587
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
7,179
718
6,651
14,967
16,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 4
8,113
811
8,301
8,482
3,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
14
2 / 6 / 4
7,805
781
9,997
12,259
4,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 6 / 4
8,413
841
6,934
10,439
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Yu Huang
12
1 / 4 / 4
7,416
742
12,121
7,761
3,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
28
26
Kills
8
9
Deaths
26
76
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
2
4
4
1
L
Hou Yi
2
6
4
0.67
L
3
6
4
0.83
W
Awilix
ChibiYmir
Awilix
10
2
8
7
W
3
0
15
10.5
W
Hades
9
2
14
8
L
Yu Huang
1
4
4
0.75
W
Cu Chulainn
Musty-Violin_
Cu Chulainn
3
3
19
4.17
W
Discordia
SlackasaurusRex
Discordia
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,466
Damage
44,004
68,056
Taken
53,908
44,168
Mitigated
31,746
35,964
Healing
13,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,651
203
351
2,202
14,967
16,482
0
8,084
6,883
11,787
0
L
8,301
320
266
658
8,482
3,337
0
4,467
4,015
0
17,490
L
Hou Yi
9,997
4,702
153
1,476
12,259
4,402
0
4,743
7,516
0
21,979
L
6,934
233
4,673
2,981
10,439
4,239
0
5,147
5,292
19,518
0
W
Awilix
ChibiYmir
Awilix
13,722
4,497
1,207
737
11,304
5,000
24
4,783
6,365
0
26,514
W
3,519
209
7,586
6,257
12,282
8,663
547
3,931
8,351
7,552
837
W
Hades
11,346
850
2,079
4,302
12,648
8,116
1,228
4,792
7,536
24,531
595
L
Yu Huang
12,121
1,330
32
272
7,761
3,286
0
3,291
4,470
17,281
210
W
Cu Chulainn
Musty-Violin_
Cu Chulainn
10,709
1,523
1,443
9,606
24,386
19,802
257
9,074
15,201
0
25,704
W
Discordia
SlackasaurusRex
Discordia
11,170
347
1,537
1,210
7,436
2,587
1,382
2,432
5,004
21,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,106
Gold Earned
38,926
132
Minions Killed
104
0
Camps Cleared
0
1,133,860
Distance Traveled
972,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,179
718
9
1
0
210,115
0
L
Loki
8,113
811
9
1
0
212,972
0
L
Hou Yi
7,805
781
45
5
0
166,866
0
L
Ra
8,413
841
24
2
0
196,532
0
W
Awilix
9,866
987
21
2
0
251,390
0
W
Terra
9,621
962
16
2
0
230,810
0
W
Hades
10,298
1,030
58
6
0
202,945
0
L
Yu Huang
7,416
742
17
2
0
185,768
0
W
Cu Chulainn
9,218
922
17
2
0
217,676
0
W
Discordia
9,103
910
20
2
0
231,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role