Player Matchup

Xing Tian
Xing Tian
DaftDeco
Xing Tian
Level 7
God Stats
1W - 1L
1,514 SR
Queue Stats
2W - 5L
1,414 Elo+
Party 2
Chaac
Chaac
ShiggityWiggity
Chaac
Level 17
God Stats
1W - 1L
1,750 SR
Queue Stats
2W - 6L
1,414 Elo+
Party 2
Scylla
Scylla
WingDinger
Scylla
Level 52
God Stats
0W - 1L
1,444 SR
Queue Stats
3W - 10L
1,318 Elo+
Solo
Izanami
Izanami
YugstaGoaflam
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,291 Elo+
Party 2
Serqet
Serqet
depressed-WHALE_
Serqet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,414 Elo+
Party 2
Team Averages
Level 39
1,542 SR
1,370 Elo+

VS

Team Averages
Level 130
1,544 SR
1,506 Elo+
Hel
Hel
Ash26027
Hel
Level 48
God Stats
2W - 0L
1,456 SR
Queue Stats
85W - 88L
1,345 Elo+
Solo
Maui
Maui
Brewstin
Maui
Level 157
God Stats
6W - 3L
1,597 SR
Queue Stats
23W - 14L
1,595 Elo+
Party 1
Artemis
Artemis
Cryotypez
Artemis
Level 159
God Stats
1W - 0L
1,544 SR
Queue Stats
212W - 202L
1,561 Elo+
Solo
Surtr
Surtr
Warrior0fOdin
Surtr
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 48L
1,516 Elo+
Party 1
Thor
Thor
mightymerlin_007
Thor
Level 141
God Stats
4W - 6L
1,623 SR
Queue Stats
349W - 328L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaftDeco
Xing Tian
9
1 / 4 / 0
5,825
448
2,189
9,847
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 0
5,655
435
4,785
8,949
5,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
WingDinger
Scylla
15
4 / 2 / 1
7,670
590
4,438
5,623
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
9
0 / 5 / 0
5,222
402
1,884
6,352
1,657
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 0
5,372
413
1,759
7,866
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,789
599
3,659
6,740
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
12
3 / 0 / 8
8,418
648
5,140
6,979
5,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Artemis
Cryotypez
Artemis
11
5 / 1 / 3
7,817
601
6,803
5,067
1,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
3 / 0 / 3
8,340
642
7,661
9,505
6,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 0 / 1
7,609
585
4,488
8,582
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
6
Kills
16
16
Deaths
6
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
5
2
0.4
W
Maui
3
0
8
7
W
Artemis
Cryotypez
Artemis
5
1
3
6.5
L
Xing Tian
DaftDeco
Xing Tian
1
4
0
0.25
L
0
3
0
0
W
3
0
3
4.5
L
Scylla
WingDinger
Scylla
4
2
1
2.25
L
Izanami
0
5
0
0
L
1
2
0
0.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,055
Damage
27,751
38,637
Taken
36,873
17,510
Mitigated
18,315
7,293
Healing
14,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,659
215
379
2,029
6,740
1,575
356
4,093
2,647
40,657
0
W
Maui
5,140
1,227
0
2,195
6,979
5,333
332
1,681
5,124
27,268
3,359
W
Artemis
Cryotypez
Artemis
6,803
3,819
0
630
5,067
1,743
896
359
4,708
0
40,793
L
Xing Tian
DaftDeco
Xing Tian
2,189
197
0
1,447
9,847
6,288
0
1,520
8,327
16,220
0
L
4,785
492
0
2,589
8,949
5,189
0
325
8,624
0
35,211
W
7,661
2,608
0
3,691
9,505
6,942
148
754
8,579
673
54,069
L
Scylla
WingDinger
Scylla
4,438
498
0
981
5,623
1,664
0
2,525
3,098
58,846
0
L
Izanami
1,884
1,050
0
848
6,352
1,657
552
1,370
4,982
0
24,774
L
1,759
246
0
1,428
7,866
2,712
0
2,924
4,942
0
20,192
W
4,488
729
0
6,016
8,582
2,722
0
73
8,365
0
61,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,744
Gold Earned
39,973
303
Minions Killed
373
0
Camps Cleared
0
1,186,516
Distance Traveled
1,220,024
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,789
599
93
7
0
231,974
0
W
Maui
8,418
648
46
4
0
260,954
4
W
Artemis
7,817
601
61
5
0
220,459
0
L
Xing Tian
5,825
448
16
1
0
234,708
0
L
Chaac
5,655
435
75
6
0
253,881
0
W
Surtr
8,340
642
72
6
0
255,139
0
L
Scylla
7,670
590
102
8
0
234,053
0
L
Izanami
5,222
402
57
4
0
191,956
0
L
Serqet
5,372
413
53
4
0
271,918
0
W
Thor
7,609
585
101
8
0
251,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role