Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AgileWind
Thoth
Level 155
God Stats
3W - 1L
1,844 SR
Queue Stats
372W - 373L
1,524 Elo+
Solo
Discordia
Discordia
Maquina312
Discordia
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,739 Elo+
Solo
Artio
Artio
SlobOnMacaque
Artio
Level 155
God Stats
2W - 7L
1,362 SR
Queue Stats
190W - 195L
1,504 Elo+
Solo
Team Averages
Level 125
1,541 SR
1,553 Elo+

VS

Team Averages
Level 158
1,691 SR
1,572 Elo+
He Bo
He Bo
AlphaBorne
He Bo
Level 139
God Stats
2W - 0L
1,847 SR
Queue Stats
127W - 98L
1,642 Elo+
Party 1
Baron Samedi
Baron Samedi
ApexProxii
Baron Samedi
Level 143
God Stats
1W - 0L
1,727 SR
Queue Stats
90W - 90L
1,622 Elo+
Party 1
Fenrir
Fenrir
ChazMarlboro
Fenrir
Level 136
God Stats
2W - 2L
1,389 SR
Queue Stats
295W - 267L
1,618 Elo+
Party 1
Sobek
Sobek
GetsItUp
Sobek
Level 207
God Stats
4W - 2L
1,856 SR
Queue Stats
538W - 542L
1,536 Elo+
Solo
Loki
Loki
LILSaVaGe392
Loki
Level 163
God Stats
10W - 4L
1,634 SR
Queue Stats
236W - 249L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 3 / 4
6,274
1,046
8,829
5,139
1,778
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
 
Anhur
11
2 / 4 / 3
5,661
944
5,295
6,194
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thoth
AgileWind
Thoth
5
0 / 0 / 0
4,484
747
0
0
0
Discordia
Maquina312
Discordia
11
1 / 3 / 2
5,490
915
4,331
3,875
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 3 / 4
5,861
977
4,338
8,769
8,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
2 / 1 / 9
6,085
1,014
6,998
3,801
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
ApexProxii
Baron Samedi
12
2 / 1 / 6
6,366
1,061
3,175
3,676
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
11
2 / 3 / 5
5,982
997
3,102
6,284
5,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
GetsItUp
Sobek
10
0 / 2 / 10
6,082
1,014
2,707
6,706
5,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
7 / 1 / 6
7,499
1,250
4,900
5,199
1,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
7
Kills
13
13
Deaths
8
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
3
4
1.33
L
Anhur
 
Anhur
2
4
3
0.88
L
Thoth
AgileWind
Thoth
0
0
0
0
W
He Bo
2
1
9
6.5
W
Baron Samedi
ApexProxii
Baron Samedi
2
1
6
5
W
Fenrir
2
3
5
1.5
W
Sobek
GetsItUp
Sobek
0
2
10
2.5
W
7
1
6
10
L
Discordia
Maquina312
Discordia
1
3
2
0.67
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,793
Damage
20,882
23,977
Taken
25,666
13,809
Mitigated
16,169
6,173
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,829
288
258
774
5,139
1,778
0
1,627
3,372
16,774
644
L
Anhur
 
Anhur
5,295
1,940
0
811
6,194
2,077
0
3,510
2,459
0
7,522
L
Thoth
AgileWind
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
6,998
289
0
1,085
3,801
1,304
150
3,122
679
10,338
514
W
Baron Samedi
ApexProxii
Baron Samedi
3,175
0
942
1,158
3,676
1,668
26
3,352
324
12,103
0
W
Fenrir
3,102
302
459
765
6,284
5,612
0
3,936
2,348
0
5,619
W
Sobek
GetsItUp
Sobek
2,707
52
0
2,198
6,706
5,763
0
3,348
3,358
6,611
419
W
4,900
1,024
1,395
1,650
5,199
1,822
0
3,066
2,133
0
11,954
L
Discordia
Maquina312
Discordia
4,331
233
0
350
3,875
1,206
0
1,416
2,267
9,590
0
L
4,338
165
795
3,185
8,769
8,748
0
4,922
3,503
8,434
248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,770
Gold Earned
32,014
46
Minions Killed
82
0
Camps Cleared
0
468,536
Distance Traveled
659,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,274
1,046
27
5
0
126,867
0
L
Anhur
5,661
944
6
1
0
123,506
0
L
Thoth
4,484
747
0
0
0
0
0
W
He Bo
6,085
1,014
7
1
0
123,414
0
W
Baron Samedi
6,366
1,061
32
5
0
127,524
0
W
Fenrir
5,982
997
4
1
0
130,849
0
W
Sobek
6,082
1,014
22
4
0
127,303
0
W
Loki
7,499
1,250
17
3
0
149,950
0
L
Discordia
5,490
915
6
1
0
113,440
0
L
Artio
5,861
977
7
1
0
104,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role