Player Matchup

Kuzenbo
Kuzenbo
Adez479
Kuzenbo
Level 28
God Stats
6W - 6L
1,452 SR
Queue Stats
175W - 164L
1,549 Elo+
Party 3
Camazotz
Camazotz
AtomBombss
Camazotz
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,531 Elo+
Solo
Scylla
Scylla
Echo9501
Scylla
Level 85
God Stats
63W - 54L
1,592 SR
Queue Stats
372W - 352L
1,528 Elo+
Solo
Cerberus
Cerberus
Exumpt
Cerberus
Level 109
God Stats
10W - 5L
1,792 SR
Queue Stats
362W - 326L
1,542 Elo+
Party 3
Izanami
Izanami
i_m_confucius
Izanami
Level 108
God Stats
264W - 256L
1,483 SR
Queue Stats
266W - 267L
1,439 Elo+
Solo
Team Averages
Level 96
1,564 SR
1,518 Elo+

VS

Team Averages
Level 131
1,626 SR
1,523 Elo+
Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
King Arthur3692
Nut
Level 158
God Stats
14W - 14L
1,477 SR
Queue Stats
144W - 136L
1,520 Elo+
Party 2
Ah Puch
Ah Puch
SivaxStealth
Ah Puch
Level 108
God Stats
7W - 10L
1,670 SR
Queue Stats
177W - 169L
1,516 Elo+
Party 1
Kali
Kali
Steelkiller1125
Kali
Level 149
God Stats
15W - 6L
1,816 SR
Queue Stats
68W - 59L
1,553 Elo+
Party 2
Cu Chulainn
Cu Chulainn
samjam43111
Cu Chulainn
Level 118
God Stats
68W - 49L
1,665 SR
Queue Stats
245W - 220L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Adez479
Kuzenbo
11
2 / 2 / 5
7,626
545
6,285
12,912
12,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
AtomBombss
Camazotz
13
3 / 2 / 4
7,596
543
5,544
12,414
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Echo9501
Scylla
14
5 / 1 / 3
7,883
563
11,648
5,820
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Exumpt
Cerberus
15
4 / 1 / 3
8,432
602
8,165
11,703
9,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Izanami
13
4 / 5 / 2
8,262
590
10,496
11,220
3,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 4 / 3
7,055
504
5,118
10,204
4,504
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 2 / 6
7,065
505
6,179
10,020
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
SivaxStealth
Ah Puch
11
3 / 5 / 3
7,515
537
6,774
13,566
5,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
5 / 4 / 2
7,816
558
6,641
13,756
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
samjam43111
Cu Chulainn
13
1 / 4 / 0
7,823
559
8,583
14,503
9,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
18
Kills
11
11
Deaths
19
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
3
0.63
W
Kuzenbo
Adez479
Kuzenbo
2
2
5
2.25
W
Camazotz
AtomBombss
Camazotz
3
2
4
2.5
W
Scylla
Echo9501
Scylla
5
1
3
6.5
W
Cerberus
Exumpt
Cerberus
4
1
3
5.5
L
1
2
6
2
L
Ah Puch
SivaxStealth
Ah Puch
3
5
3
0.9
L
5
4
2
1.5
W
Izanami
4
5
2
1
L
Cu Chulainn
samjam43111
Cu Chulainn
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,138
Damage
33,295
54,069
Taken
62,049
32,689
Mitigated
26,458
15,768
Healing
23,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,118
337
0
4,305
10,204
4,504
0
5,163
4,733
52,688
339
W
Kuzenbo
Adez479
Kuzenbo
6,285
2,700
0
2,948
12,912
12,394
29
5,460
7,452
17,253
631
W
Camazotz
AtomBombss
Camazotz
5,544
1,481
0
3,969
12,414
4,733
612
1,202
11,212
0
52,055
W
Scylla
Echo9501
Scylla
11,648
668
0
870
5,820
1,858
0
2,843
2,977
54,928
1,100
W
Cerberus
Exumpt
Cerberus
8,165
0
0
3,918
11,703
9,777
0
65
11,638
53,461
860
L
6,179
3,964
0
3,799
10,020
2,635
894
2,096
7,840
0
48,498
L
Ah Puch
SivaxStealth
Ah Puch
6,774
131
1,876
4,005
13,566
5,509
0
5,900
7,339
24,758
0
L
6,641
2,382
0
6,703
13,756
4,530
425
4,312
9,160
0
39,083
W
Izanami
10,496
7,076
0
4,063
11,220
3,927
827
2,667
8,553
0
71,987
L
Cu Chulainn
samjam43111
Cu Chulainn
8,583
834
0
2,830
14,503
9,280
0
6,557
7,087
0
63,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,799
Gold Earned
37,274
476
Minions Killed
389
0
Camps Cleared
0
1,421,945
Distance Traveled
1,326,631
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,055
504
100
7
0
247,552
0
W
Kuzenbo
7,626
545
14
1
0
292,732
0
W
Camazotz
7,596
543
66
5
0
315,910
7
W
Scylla
7,883
563
107
8
0
293,064
0
W
Cerberus
8,432
602
144
10
0
280,729
3
L
Nut
7,065
505
85
6
0
245,265
0
L
Ah Puch
7,515
537
30
2
0
250,949
2
L
Kali
7,816
558
71
5
0
321,484
0
W
Izanami
8,262
590
145
10
0
239,510
0
L
Cu Chulainn
7,823
559
103
7
0
261,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role