Player Matchup

Heimdallr
Heimdallr
Akikxze
Heimdallr
Level 103
God Stats
6W - 7L
1,555 SR
Queue Stats
93W - 110L
1,439 Elo+
Party 1
Bellona
Bellona
GhostNYaMachine
Bellona
Level 199
God Stats
13W - 13L
1,574 SR
Queue Stats
578W - 551L
1,507 Elo+
Solo
Ra
Ra
LUCASDORIAN1
Ra
Level 148
God Stats
39W - 38L
1,488 SR
Queue Stats
257W - 270L
1,475 Elo+
Solo
Maui
Maui
vxBeat
Maui
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,474 Elo+
Party 1
Loki
Loki
xxtrapchickenxx
Loki
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 127L
1,483 Elo+
Party 1
Team Averages
Level 128
1,523 SR
1,476 Elo+

VS

Team Averages
Level 143
1,541 SR
1,524 Elo+
Osiris
Osiris
Capt_Red_Eye
Osiris
Level 127
God Stats
2W - 2L
1,489 SR
Queue Stats
93W - 104L
1,404 Elo+
Solo
Achilles
Achilles
IamFainterMule
Achilles
Level 182
God Stats
13W - 10L
1,813 SR
Queue Stats
282W - 278L
1,535 Elo+
Solo
Thoth
Thoth
MyNameBoneless
Thoth
Level 151
God Stats
3W - 6L
1,466 SR
Queue Stats
432W - 382L
1,589 Elo+
Solo
Charybdis
Charybdis
OhYeahItsJosh
Charybdis
Level 148
God Stats
17W - 21L
1,477 SR
Queue Stats
679W - 623L
1,562 Elo+
Solo
Mulan
Mulan
flamefam21
Mulan
Level 109
God Stats
12W - 14L
1,459 SR
Queue Stats
316W - 313L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Akikxze
Heimdallr
11
1 / 4 / 1
6,048
504
4,014
8,355
2,875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 0
6,497
541
8,220
14,720
14,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
2 / 1 / 1
7,122
594
4,173
7,969
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
vxBeat
Maui
10
1 / 2 / 2
5,900
492
2,756
7,919
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 1
5,941
495
3,062
8,979
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 1 / 1
6,888
574
8,456
12,837
11,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Achilles
11
0 / 1 / 5
6,354
530
3,178
11,294
6,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 2 / 2
6,798
567
6,650
5,371
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
OhYeahItsJosh
Charybdis
13
4 / 1 / 3
7,549
629
7,005
5,847
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
13
8 / 1 / 1
7,448
621
7,342
7,607
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
12
12
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Akikxze
Heimdallr
1
4
1
0.38
W
Osiris
0
1
1
0.5
L
1
2
0
0.5
W
Achilles
0
1
5
2.5
L
2
1
1
2.5
W
0
2
2
0.5
W
Charybdis
OhYeahItsJosh
Charybdis
4
1
3
5.5
W
Mulan
8
1
1
8.5
L
Maui
vxBeat
Maui
1
2
2
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,225
Damage
32,631
47,942
Taken
42,956
26,395
Mitigated
24,874
15,878
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Akikxze
Heimdallr
4,014
2,101
0
2,259
8,355
2,875
0
0
8,355
0
40,160
W
Osiris
8,456
3,156
0
5,911
12,837
11,906
0
0
12,837
0
50,966
L
8,220
4,084
0
5,158
14,720
14,175
0
0
14,720
0
47,833
W
Achilles
3,178
822
0
3,629
11,294
6,748
166
2,495
8,743
0
24,036
L
4,173
760
264
2,838
7,969
2,222
0
4,689
2,654
50,992
437
W
6,650
481
0
826
5,371
1,455
0
2,244
2,969
49,658
1,198
W
Charybdis
OhYeahItsJosh
Charybdis
7,005
4,021
0
3,085
5,847
1,763
686
810
5,037
0
63,962
W
Mulan
7,342
1,791
0
4,141
7,607
3,002
0
897
6,539
0
45,976
L
Maui
vxBeat
Maui
2,756
501
0
1,950
7,919
4,929
0
359
7,444
20,845
0
L
3,062
584
0
3,409
8,979
2,194
0
677
8,156
0
33,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,508
Gold Earned
35,037
345
Minions Killed
417
0
Camps Cleared
0
1,227,087
Distance Traveled
1,259,112
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,048
504
68
6
0
250,973
0
W
Osiris
6,888
574
92
8
0
218,491
0
L
Bellona
6,497
541
79
7
0
212,970
0
W
Achilles
6,354
530
40
3
0
287,147
4
L
Ra
7,122
594
114
10
0
242,454
0
W
Thoth
6,798
567
99
8
0
221,952
0
W
Charybdis
7,549
629
109
9
0
228,056
3
W
Mulan
7,448
621
77
6
0
303,466
0
L
Maui
5,900
492
25
2
0
245,376
3
L
Loki
5,941
495
59
5
0
275,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role