Player Matchup

Artemis
Artemis
Silver V
 
Artemis
Silver V
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver II
AestheticXYZ
Odin
Silver II
Level 120
God Stats
2W - 1L
1,139 SR
Queue Stats
27W - 39L
1,077 MMR
Party 1
Fenrir
Fenrir
Silver III
RagingR3
Fenrir
Silver III
Level 149
God Stats
15W - 11L
1,488 SR
Queue Stats
105W - 129L
845 MMR
Solo
Thoth
Thoth
Silver IV
RyanDeNotS
Thoth
Silver IV
Level 140
God Stats
117W - 122L
1,453 SR
Queue Stats
461W - 480L
696 MMR
Solo
Geb
Geb
Silver IV
ThirdEYEgree
Geb
Silver IV
Level 130
God Stats
4W - 1L
1,602 SR
Queue Stats
154W - 185L
621 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,437 SR
948 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,424 SR
748 MMR
Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver V
JOAOv-vG006
Kukulkan
Silver V
Level 85
God Stats
1W - 6L
1,228 SR
Queue Stats
82W - 121L
544 MMR
Solo
Jing Wei
Jing Wei
Gold I
Pierix12
Jing Wei
Gold I
Level 156
God Stats
2W - 3L
1,617 SR
Queue Stats
152W - 152L
1,461 MMR
Solo
Sol
Sol
Bronze IV
RaginInferno134
Sol
Bronze IV
Level 138
God Stats
3W - 10L
1,290 SR
Queue Stats
275W - 427L
-342 MMR
Solo
Xing Tian
Xing Tian
Silver V
Worldpower442
Xing Tian
Silver V
Level 112
God Stats
58W - 58L
1,483 SR
Queue Stats
645W - 743L
577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 4 / 4
7,653
478
5,375
8,524
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 1 / 4
11,106
694
13,113
10,775
9,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fenrir
RagingR3
Fenrir
16
10 / 3 / 5
10,019
626
13,590
12,484
5,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thoth
15
6 / 0 / 3
9,508
594
6,202
6,037
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 2 / 7
6,856
429
3,266
10,283
4,829
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
ChironCthulhuMulanSylvanus

VS

Bans
AgniArachneThanatosSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
3 / 6 / 3
8,324
520
6,479
11,105
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
JOAOv-vG006
Kukulkan
15
1 / 7 / 2
8,761
548
4,518
10,067
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Pierix12
Jing Wei
14
6 / 4 / 1
8,902
556
9,532
11,272
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 5 / 0
7,820
489
2,117
13,090
3,266
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Worldpower442
Xing Tian
11
0 / 3 / 4
7,175
448
1,882
11,171
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
25
Kills
10
10
Deaths
25
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
4
4
0.75
L
Ravana
 
Ravana
3
6
3
0.75
W
8
1
4
10
L
Kukulkan
JOAOv-vG006
Kukulkan
1
7
2
0.29
L
Jing Wei
Pierix12
Jing Wei
6
4
1
1.63
L
0
5
0
0
W
Fenrir
RagingR3
Fenrir
10
3
5
4.17
W
Thoth
6
0
3
7.5
W
0
2
7
1.75
L
Xing Tian
Worldpower442
Xing Tian
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,546
Damage
24,528
48,103
Taken
56,705
23,675
Mitigated
20,768
12,411
Healing
12,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,375
1,723
0
217
8,524
2,886
852
731
7,753
0
39,950
L
Ravana
 
Ravana
6,479
1,636
0
3,721
11,105
3,899
91
1,049
9,976
0
72,781
W
13,113
1,102
0
1,468
10,775
9,143
416
2,363
8,376
0
75,205
L
Kukulkan
JOAOv-vG006
Kukulkan
4,518
136
0
320
10,067
2,835
347
3,856
5,836
49,899
0
L
Jing Wei
Pierix12
Jing Wei
9,532
5,646
0
1,985
11,272
3,565
291
732
10,536
0
58,618
L
2,117
377
0
4,187
13,090
3,266
543
136
12,954
49,016
3,333
W
Fenrir
RagingR3
Fenrir
13,590
2,656
0
5,499
12,484
5,223
846
1,626
10,808
0
70,810
W
Thoth
6,202
0
0
2,378
6,037
1,594
1,150
2,472
3,309
51,811
2,269
W
3,266
427
0
2,849
10,283
4,829
24
1,694
8,499
18,980
0
L
Xing Tian
Worldpower442
Xing Tian
1,882
33
0
1,988
11,171
7,203
0
2,889
8,102
19,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,142
Gold Earned
40,982
420
Minions Killed
434
0
Camps Cleared
0
1,704,532
Distance Traveled
1,513,410
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,653
478
67
4
0
272,533
2
L
Ravana
8,324
520
124
8
0
328,803
2
W
Odin
11,106
694
132
8
0
348,633
4
L
Kukulkan
8,761
548
91
6
0
267,731
0
L
Jing Wei
8,902
556
103
6
0
298,501
0
L
Sol
7,820
489
90
6
0
323,882
0
W
Fenrir
10,019
626
82
5
0
386,840
0
W
Thoth
9,508
594
121
8
0
349,380
7
W
Geb
6,856
429
18
1
0
347,146
4
L
Xing Tian
7,175
448
26
2
0
294,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role