Player Matchup

Aphrodite
Aphrodite
Platinum II
Spacemayne
Aphrodite
Platinum II
Level 102
God Stats
1W - 2L
1,270 SR
Queue Stats
204W - 235L
1,809 MMR
Party 1
Tyr
Tyr
Diamond V
iamnvncbl
Tyr
Diamond V
Level 137
God Stats
2W - 5L
1,512 SR
Queue Stats
85W - 68L
2,032 MMR
Party 1
Ravana
Ravana
Platinum III
sully slayz
Ravana
Platinum III
Level 136
God Stats
3W - 0L
1,944 SR
Queue Stats
208W - 199L
1,763 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,575 SR
1,868 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 185
1,545 SR
1,589 MMR
Ishtar
Ishtar
Bronze V
BlackKnife07
Ishtar
Bronze V
Level 146
God Stats
0W - 2L
1,513 SR
Queue Stats
1W - 8L
1,362 MMR
Party 2
Artio
Artio
Diamond V
RideTheMaverick
Artio
Diamond V
Level 287
God Stats
90W - 93L
1,621 SR
Queue Stats
268W - 304L
2,103 MMR
Solo
Janus
Janus
Bronze IV
uriusakiii
Janus
Bronze IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,301 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Spacemayne
Aphrodite
17
1 / 0 / 11
10,565
813
6,168
8,585
6,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

18
7 / 0 / 4
11,667
897
11,055
11,607
8,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
17
5 / 1 / 6
11,340
872
11,034
9,485
7,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AchillesNe ZhaCthulhuSerqetKumbhakarna

VS

Bans
MulanAresMedusaGebCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 4 / 0
8,805
677
5,362
10,814
3,571
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 2 / 0
8,434
649
3,713
12,889
10,379
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
15
0 / 7 / 0
8,858
681
4,868
9,613
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
13
Kills
1
1
Deaths
13
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
4
0
0.25
L
0
2
0
0
W
Aphrodite
Spacemayne
Aphrodite
1
0
11
6.5
W
7
0
4
9
W
Ravana
5
1
6
8
L
Janus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,257
Damage
13,943
29,677
Taken
33,316
22,392
Mitigated
16,909
16,596
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
5,362
3,588
0
991
10,814
3,571
0
2,946
7,749
0
13,513
L
3,713
231
647
5,227
12,889
10,379
0
3,036
9,623
13,927
644
W
Aphrodite
Spacemayne
Aphrodite
6,168
438
5,450
6,292
8,585
6,358
1,002
2,983
5,602
41,458
0
W
11,055
452
0
2,525
11,607
8,725
1,747
3,539
8,068
328
35,998
W
Ravana
11,034
2,216
0
2,329
9,485
7,309
1,125
2,083
7,402
0
52,926
L
Janus
4,868
386
0
1,448
9,613
2,959
0
536
9,021
36,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,572
Gold Earned
26,097
190
Minions Killed
118
0
Camps Cleared
0
813,266
Distance Traveled
647,600
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,805
677
29
2
0
183,639
0
L
Artio
8,434
649
24
2
0
252,379
3
W
Aphrodite
10,565
813
78
6
0
261,837
2
W
Tyr
11,667
897
60
5
0
282,352
0
W
Ravana
11,340
872
52
4
0
269,077
0
L
Janus
8,858
681
65
5
0
211,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role