Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AWETPOPTART
Zeus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 176L
1,450 Elo+
Solo
Poseidon
Poseidon
BushMan6969
Poseidon
Level 87
God Stats
7W - 2L
1,867 SR
Queue Stats
101W - 89L
1,549 Elo+
Party 1
Hercules
Hercules
MmmTater
Hercules
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 93L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
XxnartutxX
Cthulhu
Level 140
God Stats
20W - 13L
1,689 SR
Queue Stats
230W - 220L
1,480 Elo+
Solo
Team Averages
Level 129
1,611 SR
1,503 Elo+

VS

Team Averages
Level 129
1,484 SR
1,475 Elo+
Vulcan
Vulcan
A Cheeky Grin
Vulcan
Level 184
God Stats
31W - 14L
1,665 SR
Queue Stats
789W - 834L
1,562 Elo+
Solo
Athena
Athena
DrGizmo5896
Athena
Level 123
God Stats
0W - 4L
1,105 SR
Queue Stats
368W - 352L
1,507 Elo+
Solo
Anhur
Anhur
EI-TRAVIEZO-4I20
Anhur
Level 63
God Stats
5W - 6L
1,512 SR
Queue Stats
111W - 131L
1,381 Elo+
Solo
Osiris
Osiris
Enexiom
Osiris
Level 118
God Stats
2W - 4L
1,430 SR
Queue Stats
83W - 83L
1,483 Elo+
Solo
Odin
Odin
zSm0ker
Odin
Level 158
God Stats
4W - 4L
1,704 SR
Queue Stats
28W - 30L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 2 / 3
5,387
599
2,949
6,411
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 3 / 0
5,069
563
2,034
3,373
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
BushMan6969
Poseidon
10
3 / 1 / 2
5,581
620
4,083
3,629
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
MmmTater
Hercules
7
1 / 0 / 3
4,496
500
3,709
5,921
2,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
XxnartutxX
Cthulhu
9
3 / 0 / 0
5,632
626
3,178
4,422
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
6,134
682
3,126
2,470
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
7
2 / 2 / 0
4,599
511
2,845
7,296
5,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 3 / 0
3,958
440
1,700
4,491
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
Enexiom
Osiris
8
0 / 3 / 3
4,673
519
3,758
7,295
5,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Odin
zSm0ker
Odin
4
0 / 0 / 0
3,513
390
58
2,041
608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
6
6
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
3
1.25
L
4
0
2
5
W
0
3
0
0
W
Poseidon
BushMan6969
Poseidon
3
1
2
4
L
Athena
2
2
0
1
L
0
3
0
0
L
Osiris
Enexiom
Osiris
0
3
3
0.5
W
Hercules
MmmTater
Hercules
1
0
3
2.5
W
Cthulhu
XxnartutxX
Cthulhu
3
0
0
3
L
Odin
zSm0ker
Odin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,953
Damage
11,487
23,756
Taken
23,593
9,607
Mitigated
13,730
7,202
Healing
4,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,949
674
0
2,982
6,411
2,108
0
1,026
5,305
0
40,714
L
3,126
46
0
957
2,470
705
0
1,041
1,217
33,363
0
W
2,034
63
0
370
3,373
749
0
1,835
1,358
26,658
963
W
Poseidon
BushMan6969
Poseidon
4,083
1,133
0
670
3,629
779
0
1,198
2,381
32,194
0
L
Athena
2,845
1,023
77
2,279
7,296
5,538
0
2,408
4,812
11,736
0
L
1,700
1,256
0
154
4,491
1,264
0
2,040
2,451
0
16,684
L
Osiris
Enexiom
Osiris
3,758
1,359
0
886
7,295
5,615
0
2,809
3,931
0
23,256
W
Hercules
MmmTater
Hercules
3,709
1,691
0
1,578
5,921
2,849
0
1,413
4,508
0
15,849
W
Cthulhu
XxnartutxX
Cthulhu
3,178
304
0
1,602
4,422
3,122
0
149
4,233
24,045
1,890
L
Odin
zSm0ker
Odin
58
58
0
0
2,041
608
0
0
2,041
0
7,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,165
Gold Earned
22,877
263
Minions Killed
165
0
Camps Cleared
0
893,513
Distance Traveled
806,018
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,387
599
70
8
0
178,935
0
L
Vulcan
6,134
682
68
8
0
197,915
2
W
Zeus
5,069
563
65
7
0
167,879
2
W
Poseidon
5,581
620
59
7
0
180,601
2
L
Athena
4,599
511
17
2
0
191,701
4
L
Anhur
3,958
440
29
3
0
176,289
0
L
Osiris
4,673
519
37
4
0
171,937
0
W
Hercules
4,496
500
17
2
0
176,059
2
W
Cthulhu
5,632
626
52
6
0
190,039
0
L
Odin
3,513
390
14
2
0
68,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role