Player Matchup

Bakasura
Bakasura
Silver I
 
Bakasura
Silver I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Silver V
Daddy Sulky
Khepri
Silver V
Level 92
God Stats
2W - 1L
1,700 SR
Queue Stats
10W - 17L
1,166 MMR
Party 1
Chiron
Chiron
Silver IV
Daypanda2003726
Chiron
Silver IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 110L
983 MMR
Solo
Hel
Hel
Gold V
KyIIeII
Hel
Gold V
Level 144
God Stats
9W - 8L
1,877 SR
Queue Stats
127W - 129L
1,399 MMR
Solo
Set
Set
Gold III
T33NvsBBC
Set
Gold III
Level 69
God Stats
4W - 5L
1,636 SR
Queue Stats
61W - 61L
1,450 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,642 SR
1,299 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,474 SR
1,229 MMR
Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver I
Atiyav
Tiamat
Silver I
Level 158
God Stats
1W - 1L
1,311 SR
Queue Stats
93W - 106L
1,150 MMR
Solo
Ymir
Ymir
Silver II
SmockingGunz
Ymir
Silver II
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,453 MMR
Solo
Thanatos
Thanatos
Silver II
TMAN109
Thanatos
Silver II
Level 142
God Stats
13W - 12L
1,484 SR
Queue Stats
244W - 262L
1,107 MMR
Solo
Guan Yu
Guan Yu
Silver III
djfer4567231
Guan Yu
Silver III
Level 157
God Stats
40W - 32L
1,576 SR
Queue Stats
155W - 184L
933 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 1 / 1
5,323
532
3,610
8,365
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
7
0 / 3 / 0
4,388
439
3,816
7,581
6,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 8 / 0
4,320
432
2,454
7,943
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hel
11
1 / 1 / 1
6,252
625
5,489
7,396
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
4 / 1 / 0
6,936
694
5,785
6,331
4,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
ArachneBake KujiraAgniLoki

VS

Bans
Chang'eScyllaKuzenboSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
10 / 0 / 2
6,485
649
11,171
7,606
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Atiyav
Tiamat
10
0 / 2 / 1
5,294
529
3,684
5,954
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 8
6,173
617
3,638
7,281
4,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
TMAN109
Thanatos
11
1 / 2 / 5
5,672
567
3,238
7,329
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
djfer4567231
Guan Yu
9
1 / 2 / 0
4,931
493
2,431
7,153
5,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
6
Kills
14
14
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
1
1
1.5
W
Ullr
 
Ullr
10
0
2
11
W
Tiamat
Atiyav
Tiamat
0
2
1
0.25
L
Khepri
0
3
0
0
L
0
8
0
0
L
Hel
1
1
1
1.5
W
2
0
8
6
L
4
1
0
4
W
Thanatos
TMAN109
Thanatos
1
2
5
1.75
W
Guan Yu
djfer4567231
Guan Yu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,154
Damage
24,162
37,616
Taken
35,323
19,774
Mitigated
17,764
8,935
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,610
2,436
0
2,487
8,365
3,651
0
1,340
6,989
0
34,896
W
Ullr
 
Ullr
11,171
4,608
0
1,414
7,606
2,352
240
2,081
5,476
0
40,646
W
Tiamat
Atiyav
Tiamat
3,684
504
0
1,335
5,954
2,713
0
3,899
2,055
31,760
843
L
Khepri
3,816
242
0
372
7,581
6,605
0
1,722
5,859
16,884
0
L
2,454
246
45
520
7,943
2,494
0
586
7,346
0
18,793
L
Hel
5,489
361
166
3,145
7,396
2,564
0
3,532
3,864
43,434
2,023
W
3,638
1,059
1,929
2,627
7,281
4,503
27
1,884
5,292
17,283
0
L
5,785
3,225
0
2,200
6,331
4,460
0
0
5,999
0
46,907
W
Thanatos
TMAN109
Thanatos
3,238
1,425
0
4,423
7,329
2,701
0
1,209
6,064
0
38,207
W
Guan Yu
djfer4567231
Guan Yu
2,431
515
117
2,001
7,153
5,495
74
0
7,124
0
20,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,219
Gold Earned
28,555
308
Minions Killed
265
0
Camps Cleared
0
998,429
Distance Traveled
983,278
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,323
532
76
8
0
250,109
2
W
Ullr
6,485
649
66
7
0
192,570
0
W
Tiamat
5,294
529
70
7
0
198,377
2
L
Khepri
4,388
439
14
1
0
187,956
0
L
Chiron
4,320
432
40
4
0
165,438
0
L
Hel
6,252
625
81
8
0
198,788
3
W
Ymir
6,173
617
27
3
0
179,109
0
L
Set
6,936
694
97
10
0
196,138
2
W
Thanatos
5,672
567
67
7
0
212,185
2
W
Guan Yu
4,931
493
35
4
0
201,037
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role