Player Matchup

Thanatos
Thanatos
AlexisInTexas
Thanatos
Level 58
God Stats
24W - 25L
1,545 SR
Queue Stats
264W - 286L
1,453 Elo+
Solo
Izanami
Izanami
Audi1221
Izanami
Level 97
God Stats
1W - 1L
1,715 SR
Queue Stats
42W - 50L
1,379 Elo+
Party 2
Surtr
Surtr
Digital_bath_0
Surtr
Level 42
God Stats
9W - 16L
1,295 SR
Queue Stats
47W - 75L
1,352 Elo+
Solo
Jormungandr
Jormungandr
Rxuozz
Jormungandr
Level 77
God Stats
2W - 2L
1,715 SR
Queue Stats
25W - 27L
1,351 Elo+
Party 2
Agni
Agni
irichter
Agni
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,211 Elo+
Solo
Team Averages
Level 61
1,554 SR
1,349 Elo+

VS

Team Averages
Level 102
1,503 SR
1,468 Elo+
Ares
Ares
Creekersquad33
Ares
Level 81
God Stats
5W - 3L
1,572 SR
Queue Stats
143W - 120L
1,474 Elo+
Party 1
Discordia
Discordia
Juanky18r
Discordia
Level 109
God Stats
4W - 1L
1,825 SR
Queue Stats
104W - 103L
1,457 Elo+
Solo
Neith
Neith
ManRay8057
Neith
Level 107
God Stats
1W - 0L
1,151 SR
Queue Stats
173W - 152L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
Noovack
Baron Samedi
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 99L
1,459 Elo+
Solo
Pele
Pele
Terrence0831_12
Pele
Level 103
God Stats
7W - 12L
1,468 SR
Queue Stats
110W - 133L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlexisInTexas
Thanatos
12
2 / 4 / 1
7,114
445
7,412
14,347
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Audi1221
Izanami
13
2 / 4 / 2
7,724
483
8,486
13,559
4,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 0
7,844
490
6,396
14,966
5,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Rxuozz
Jormungandr
12
3 / 4 / 4
7,499
469
7,926
13,698
11,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Agni
13
1 / 4 / 2
7,559
472
4,704
7,082
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
7,203
450
3,968
14,927
12,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Discordia
Juanky18r
Discordia
16
3 / 0 / 3
9,535
596
5,870
4,941
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
12
4 / 4 / 0
7,886
493
8,928
10,501
3,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Noovack
Baron Samedi
16
7 / 1 / 1
9,973
623
9,142
10,560
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
8 / 1 / 3
9,615
601
10,683
12,283
4,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
9
Kills
22
22
Deaths
9
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AlexisInTexas
Thanatos
2
4
1
0.63
L
Izanami
Audi1221
Izanami
2
4
2
0.75
W
0
3
4
0.67
L
1
6
0
0.17
W
Discordia
Juanky18r
Discordia
3
0
3
4.5
W
Neith
4
4
0
1
W
Baron Samedi
Noovack
Baron Samedi
7
1
1
7.5
L
Jormungandr
Rxuozz
Jormungandr
3
4
4
1.25
W
8
1
3
9.5
L
Agni
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,924
Damage
38,591
63,652
Taken
53,212
26,718
Mitigated
26,974
20,454
Healing
14,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AlexisInTexas
Thanatos
7,412
1,630
0
10,797
14,347
4,022
0
3,627
10,460
0
41,467
L
Izanami
Audi1221
Izanami
8,486
5,366
0
2,721
13,559
4,316
670
3,008
10,513
0
50,180
W
3,968
421
84
3,519
14,927
12,827
89
4,878
10,049
14,370
0
L
6,396
2,265
0
4,317
14,966
5,466
8
6,653
7,596
656
47,765
W
Discordia
Juanky18r
Discordia
5,870
243
0
1,507
4,941
1,492
360
1,171
3,770
60,253
1,715
W
Neith
8,928
3,331
0
2,245
10,501
3,694
540
4,501
6,000
0
60,064
W
Baron Samedi
Noovack
Baron Samedi
9,142
689
0
4,692
10,560
4,320
455
447
10,113
60,271
654
L
Jormungandr
Rxuozz
Jormungandr
7,926
3,789
0
2,369
13,698
11,117
154
1,585
12,069
38,767
1,635
W
10,683
1,656
0
2,492
12,283
4,641
714
1,851
10,432
0
85,116
L
Agni
4,704
473
0
250
7,082
1,797
0
2,450
4,222
38,027
1,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,740
Gold Earned
44,212
385
Minions Killed
483
0
Camps Cleared
0
1,492,480
Distance Traveled
1,623,139
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,114
445
65
4
0
369,647
0
L
Izanami
7,724
483
89
6
0
294,120
0
W
Ares
7,203
450
16
1
0
309,511
0
L
Surtr
7,844
490
88
6
0
231,053
0
W
Discordia
9,535
596
130
8
0
359,659
4
W
Neith
7,886
493
91
6
0
312,656
0
W
Baron Samedi
9,973
623
118
7
0
288,806
0
L
Jormungandr
7,499
469
58
4
0
293,436
4
W
Pele
9,615
601
128
8
0
352,507
0
L
Agni
7,559
472
85
5
0
304,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role