Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
HiighKing
Odin
Level 143
God Stats
4W - 3L
1,488 SR
Queue Stats
585W - 578L
1,451 Elo+
Solo
Surtr
Surtr
KamikaziiKyle
Surtr
Level 77
God Stats
2W - 0L
1,684 SR
Queue Stats
8W - 5L
1,515 Elo+
Solo
Ra
Ra
ThickMamaJ
Ra
Level 105
God Stats
8W - 4L
1,623 SR
Queue Stats
253W - 305L
1,393 Elo+
Solo
Neith
Neith
vahezzz
Neith
Level 142
God Stats
13W - 9L
1,622 SR
Queue Stats
206W - 181L
1,532 Elo+
Solo
Team Averages
Level 122
1,583 SR
1,478 Elo+

VS

Team Averages
Level 79
1,400 SR
1,324 Elo+
Jing Wei
Jing Wei
MinkyDot
Jing Wei
Level 25
God Stats
6W - 17L
1,259 SR
Queue Stats
6W - 17L
1,247 Elo+
Party 1
Nox
Nox
NewErrorr
Nox
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,213 Elo+
Party 1
Ne Zha
Ne Zha
SmokenJuice
Ne Zha
Level 135
God Stats
6W - 7L
1,491 SR
Queue Stats
251W - 262L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
SoppiestHat164
Ao Kuang
Level 129
God Stats
0W - 1L
1,722 SR
Queue Stats
36W - 28L
1,540 Elo+
Solo
Bellona
Bellona
xBriibrii
Bellona
Level 5
God Stats
1W - 10L
1,028 SR
Queue Stats
4W - 17L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 0 / 4
5,590
1,118
1,104
1,385
551
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
10
0 / 0 / 4
5,533
1,107
2,550
2,420
1,802
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 0 / 3
6,235
1,247
4,060
3,824
1,510
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 0 / 5
5,625
1,125
1,437
1,349
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
vahezzz
Neith
11
3 / 0 / 3
6,710
1,342
4,757
1,459
501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

415

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MinkyDot
Jing Wei
10
0 / 0 / 0
5,337
1,067
1,611
3,384
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,381
1,076
2,319
2,119
746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
9
0 / 1 / 0
5,100
1,020
0
1,341
448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
10
0 / 2 / 0
5,242
1,048
3,578
5,846
2,274
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
xBriibrii
Bellona
10
0 / 3 / 0
5,209
1,042
897
5,560
2,771

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
6
Kills
0
0
Deaths
7
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
4
2
W
Odin
0
0
4
2
W
3
0
3
4.5
L
Jing Wei
MinkyDot
Jing Wei
0
0
0
0
L
0
1
0
0
L
Ne Zha
0
1
0
0
L
Ao Kuang
0
2
0
0
W
0
0
5
2.5
W
Neith
vahezzz
Neith
3
0
3
4.5
L
Bellona
xBriibrii
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,908
Damage
8,405
10,437
Taken
18,250
4,851
Mitigated
7,197
1,748
Healing
2,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,104
172
0
0
1,385
551
0
1,057
328
14,320
0
W
Odin
2,550
402
0
0
2,420
1,802
0
1,358
1,023
1,177
5,705
W
4,060
2,301
0
525
3,824
1,510
0
2,125
1,660
461
7,396
L
Jing Wei
MinkyDot
Jing Wei
1,611
1,252
0
435
3,384
958
0
316
3,068
0
12,758
L
2,319
68
0
0
2,119
746
0
158
1,961
12,122
0
L
Ne Zha
0
0
0
144
1,341
448
0
21
1,320
0
3,066
L
Ao Kuang
3,578
893
0
1,453
5,846
2,274
0
1,264
4,582
15,417
0
W
1,437
101
709
192
1,349
487
0
639
710
9,885
0
W
Neith
vahezzz
Neith
4,757
3,299
0
322
1,459
501
0
640
819
0
18,068
L
Bellona
xBriibrii
Bellona
897
130
0
0
5,560
2,771
0
1,266
4,283
0
3,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,693
Gold Earned
26,269
94
Minions Killed
83
7
Camps Cleared
2
499,787
Distance Traveled
351,457
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,590
1,118
29
6
0
103,844
0
W
Odin
5,533
1,107
16
3
3
99,328
0
W
Surtr
6,235
1,247
8
2
0
101,526
0
L
Jing Wei
5,337
1,067
25
5
0
94,393
0
L
Nox
5,381
1,076
23
5
1
84,392
0
L
Ne Zha
5,100
1,020
5
1
1
21,517
0
L
Ao Kuang
5,242
1,048
25
5
0
78,384
0
W
Ra
5,625
1,125
16
3
0
101,919
0
W
Neith
6,710
1,342
25
5
4
93,170
3
L
Bellona
5,209
1,042
5
1
0
72,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role