Player Matchup

Loki
Loki
DblBarrelBlazin
Loki
Level 136
God Stats
2W - 3L
1,355 SR
Queue Stats
195W - 184L
1,504 Elo+
Solo
Aphrodite
Aphrodite
DidntSeeDatComin
Aphrodite
Level 195
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 201L
1,535 Elo+
Solo
Hercules
Hercules
Kanade2212
Hercules
Level 120
God Stats
4W - 1L
1,726 SR
Queue Stats
213W - 185L
1,560 Elo+
Solo
Cupid
Cupid
PidgeDouglas
Cupid
Level 146
God Stats
3W - 0L
1,810 SR
Queue Stats
81W - 78L
1,517 Elo+
Solo
Bake Kujira
Bake Kujira
Tyrrorem
Bake Kujira
Level 169
God Stats
30W - 17L
1,683 SR
Queue Stats
343W - 325L
1,483 Elo+
Solo
Team Averages
Level 153
1,615 SR
1,520 Elo+

VS

Team Averages
Level 138
1,633 SR
1,498 Elo+
Merlin
Merlin
BaronRadial
Merlin
Level 170
God Stats
3W - 5L
1,428 SR
Queue Stats
382W - 378L
1,520 Elo+
Solo
Loki
Loki
Brockobilly
Loki
Level 45
God Stats
4W - 1L
1,920 SR
Queue Stats
26W - 36L
1,458 Elo+
Solo
Shiva
Shiva
DuWyteWomen
Shiva
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,416 Elo+
Solo
Rama
Rama
WatanabeYouchan
Rama
Level 153
God Stats
3W - 3L
1,569 SR
Queue Stats
3W - 5L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
rg1550
Baron Samedi
Level 291
God Stats
1W - 1L
1,747 SR
Queue Stats
27W - 26L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
7,089
591
4,634
8,046
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
12
1 / 0 / 2
6,376
531
2,336
6,874
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Kanade2212
Hercules
10
2 / 1 / 5
5,810
484
5,445
9,700
6,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
7 / 1 / 2
7,749
646
6,119
6,394
2,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bake Kujira
Tyrrorem
Bake Kujira
13
6 / 2 / 3
7,727
644
6,352
10,461
9,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 1 / 0
6,551
546
6,894
5,351
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 4 / 2
5,841
487
3,007
9,164
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 7 / 0
6,573
548
6,123
12,339
6,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 3
6,219
518
4,540
4,614
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
rg1550
Baron Samedi
9
2 / 2 / 1
5,965
497
4,734
8,598
6,350
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
5
5
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
1
0
0
L
1
4
2
0.5
W
1
1
4
3
W
Aphrodite
1
0
2
2
L
2
7
0
0.29
W
Hercules
Kanade2212
Hercules
2
1
5
4.5
W
7
1
2
8
W
Bake Kujira
Tyrrorem
Bake Kujira
6
2
3
3.75
L
0
3
3
0.5
L
Baron Samedi
rg1550
Baron Samedi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,886
Damage
25,298
41,475
Taken
40,066
22,486
Mitigated
18,240
21,945
Healing
11,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,894
433
0
1,593
5,351
1,689
0
828
4,431
47,653
788
L
3,007
909
0
3,855
9,164
2,651
0
1,327
7,680
0
39,658
W
4,634
996
0
5,241
8,046
2,630
0
1,240
6,767
0
70,079
W
Aphrodite
2,336
546
1,653
5,090
6,874
2,359
0
3,967
2,907
39,164
0
L
6,123
1,345
0
1,932
12,339
6,273
0
4,641
7,256
0
38,753
W
Hercules
Kanade2212
Hercules
5,445
1,860
0
2,585
9,700
6,236
1
3,928
5,772
909
21,569
W
6,119
3,107
287
3,919
6,394
2,002
0
1,459
4,922
0
49,969
W
Bake Kujira
Tyrrorem
Bake Kujira
6,352
2,645
0
3,170
10,461
9,259
13
874
9,015
52,675
42
L
4,540
4,078
0
713
4,614
1,277
0
494
4,114
0
35,978
L
Baron Samedi
rg1550
Baron Samedi
4,734
1,205
207
3,065
8,598
6,350
0
846
7,588
20,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,751
Gold Earned
31,149
442
Minions Killed
355
0
Camps Cleared
0
1,221,581
Distance Traveled
1,166,401
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,551
546
107
9
0
236,674
0
L
Loki
5,841
487
69
6
0
274,741
0
W
Loki
7,089
591
117
10
0
268,844
0
W
Aphrodite
6,376
531
103
9
0
238,766
4
L
Shiva
6,573
548
66
6
0
210,320
0
W
Hercules
5,810
484
29
2
0
281,729
1
W
Cupid
7,749
646
92
8
0
213,330
2
W
Bake Kujira
7,727
644
101
8
0
218,912
2
L
Rama
6,219
518
92
8
0
213,567
0
L
Baron Samedi
5,965
497
21
2
0
231,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role