Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DerasianBoi
Hou Yi
Level 105
God Stats
9W - 11L
1,584 SR
Queue Stats
166W - 145L
1,556 Elo+
Solo
Loki
Loki
Dolize
Loki
Level 183
God Stats
24W - 16L
1,645 SR
Queue Stats
73W - 63L
1,519 Elo+
Solo
Kukulkan
Kukulkan
Lyrie222
Kukulkan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 156L
1,575 Elo+
Solo
Ix Chel
Ix Chel
Mаgic
Ix Chel
Level 105
God Stats
2W - 5L
1,501 SR
Queue Stats
24W - 30L
1,588 Elo+
Solo
Team Averages
Level 123
1,546 SR
1,548 Elo+

VS

Team Averages
Level 143
1,531 SR
1,538 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Arueshalae
Susano
Level 158
God Stats
30W - 13L
1,712 SR
Queue Stats
274W - 224L
1,587 Elo+
Solo
Ymir
Ymir
BOING Mango3975
Ymir
Level 128
God Stats
1W - 2L
1,236 SR
Queue Stats
159W - 147L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
BOlNG Sandia
Danzaburou
Level 126
God Stats
13W - 15L
1,541 SR
Queue Stats
83W - 81L
1,544 Elo+
Party 1
Surtr
Surtr
HarunoOG
Surtr
Level 155
God Stats
7W - 3L
1,666 SR
Queue Stats
206W - 207L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
0 / 0 / 0
7,463
622
7,813
9,621
8,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
12
5 / 2 / 4
7,074
590
8,769
6,620
1,954
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Dolize
Loki
8
1 / 4 / 0
5,648
471
4,381
8,158
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Lyrie222
Kukulkan
13
0 / 1 / 2
7,092
591
3,772
6,164
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
Mаgic
Ix Chel
12
4 / 1 / 5
6,779
565
6,036
8,762
5,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
3 / 0 / 3
7,914
660
6,420
7,823
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Arueshalae
Susano
12
4 / 1 / 1
7,019
585
7,161
11,391
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 2
5,711
476
2,638
10,878
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
BOlNG Sandia
Danzaburou
11
1 / 4 / 1
6,530
544
4,381
6,348
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
HarunoOG
Surtr
13
0 / 0 / 0
6,205
517
6,055
12,478
7,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
10
Kills
8
8
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
0
0
W
Aphrodite
 
Aphrodite
3
0
3
4.5
W
Susano
Arueshalae
Susano
4
1
1
4.5
W
0
5
2
0.2
W
Danzaburou
BOlNG Sandia
Danzaburou
1
4
1
0.38
L
Hou Yi
5
2
4
3.5
L
Loki
Dolize
Loki
1
4
0
0.25
W
Surtr
HarunoOG
Surtr
0
0
0
0
L
Kukulkan
Lyrie222
Kukulkan
0
1
2
1
L
Ix Chel
Mаgic
Ix Chel
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,771
Damage
26,655
39,325
Taken
48,918
19,540
Mitigated
22,656
14,002
Healing
18,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,813
2,424
0
3,953
9,621
8,146
0
281
8,431
62,703
3,791
W
Aphrodite
 
Aphrodite
6,420
582
1,192
5,054
7,823
2,691
0
2,720
5,103
55,200
837
W
Susano
Arueshalae
Susano
7,161
2,750
0
4,214
11,391
3,594
0
1,442
9,949
0
44,085
W
2,638
667
0
2,703
10,878
7,117
112
3,460
7,418
14,588
290
W
Danzaburou
BOlNG Sandia
Danzaburou
4,381
1,800
0
1,190
6,348
1,978
561
2,169
4,179
0
43,621
L
Hou Yi
8,769
4,394
0
1,972
6,620
1,954
0
1,811
4,748
0
45,157
L
Loki
Dolize
Loki
4,381
1,193
0
2,664
8,158
2,007
0
1,400
6,606
0
27,017
W
Surtr
HarunoOG
Surtr
6,055
2,485
0
4,399
12,478
7,276
0
7,361
5,117
749
44,019
L
Kukulkan
Lyrie222
Kukulkan
3,772
517
0
460
6,164
1,754
0
3,165
2,751
51,234
0
L
Ix Chel
Mаgic
Ix Chel
6,036
1,412
1,384
3,569
8,762
5,679
2
1,910
6,772
29,289
900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,056
Gold Earned
33,379
387
Minions Killed
375
0
Camps Cleared
0
1,217,618
Distance Traveled
1,286,139
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,463
622
109
9
0
235,745
6
W
Aphrodite
7,914
660
123
10
0
249,963
2
W
Susano
7,019
585
76
6
0
310,658
3
W
Ymir
5,711
476
26
2
0
247,714
2
W
Danzaburou
6,530
544
67
6
0
241,017
2
L
Hou Yi
7,074
590
70
6
0
254,421
0
L
Loki
5,648
471
50
4
0
208,660
1
W
Surtr
6,205
517
83
7
0
236,787
0
L
Kukulkan
7,092
591
107
9
0
244,457
2
L
Ix Chel
6,779
565
51
4
0
274,335
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role