Player Matchup

Sol
Sol
BlueMantis1424
Sol
Level 86
God Stats
2W - 3L
1,317 SR
Queue Stats
59W - 56L
1,515 Elo+
Party 4
Sylvanus
Sylvanus
FearmeFOOL
Sylvanus
Level 187
God Stats
11W - 11L
1,532 SR
Queue Stats
372W - 319L
1,559 Elo+
Party 1
Ullr
Ullr
KagetanexHiruko
Ullr
Level 167
God Stats
2W - 10L
1,174 SR
Queue Stats
347W - 308L
1,556 Elo+
Party 1
Hercules
Hercules
Krispy Ice101
Hercules
Level 187
God Stats
1W - 5L
1,339 SR
Queue Stats
389W - 344L
1,518 Elo+
Party 1
Ao Kuang
Ao Kuang
StonedBison
Ao Kuang
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
58W - 56L
1,515 Elo+
Party 4
Team Averages
Level 147
1,372 SR
1,533 Elo+

VS

Team Averages
Level 117
1,462 SR
1,531 Elo+
Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
Enexiom
Surtr
Level 118
God Stats
2W - 1L
1,474 SR
Queue Stats
83W - 83L
1,480 Elo+
Solo
Sobek
Sobek
NoLeon
Sobek
Level 114
God Stats
4W - 2L
1,559 SR
Queue Stats
44W - 29L
1,564 Elo+
Party 2
Awilix
Awilix
Ràin
Awilix
Level 140
God Stats
1W - 1L
1,276 SR
Queue Stats
31W - 20L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,431
536
5,603
7,689
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
FearmeFOOL
Sylvanus
9
0 / 4 / 3
5,796
483
4,532
12,392
10,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 3 / 0
7,080
590
4,316
9,374
2,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Krispy Ice101
Hercules
6
0 / 3 / 0
4,695
391
568
4,485
3,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
StonedBison
Ao Kuang
11
1 / 6 / 3
6,000
500
5,274
12,174
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 2 / 5
7,485
624
6,583
8,099
1,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
 
Hera
12
1 / 2 / 5
7,134
595
6,552
3,918
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Enexiom
Surtr
13
4 / 0 / 4
8,248
687
5,899
8,343
5,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sobek
NoLeon
Sobek
10
1 / 0 / 4
6,377
531
4,195
10,068
6,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Awilix
Ràin
Awilix
14
10 / 1 / 1
7,953
663
7,894
8,210
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
20
20
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
5
3.25
W
Hera
 
Hera
1
2
5
1.75
L
1
4
1
0.38
W
Surtr
Enexiom
Surtr
4
0
4
6
L
Sylvanus
FearmeFOOL
Sylvanus
0
4
3
0.38
L
3
3
0
1
L
Hercules
Krispy Ice101
Hercules
0
3
0
0
W
Sobek
NoLeon
Sobek
1
0
4
3
W
Awilix
Ràin
Awilix
10
1
1
10.5
L
Ao Kuang
StonedBison
Ao Kuang
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,293
Damage
31,123
46,114
Taken
38,638
23,083
Mitigated
17,333
11,790
Healing
12,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,583
991
0
2,134
8,099
1,893
557
5,986
2,113
0
48,659
W
Hera
 
Hera
6,552
1,384
0
808
3,918
1,009
487
943
2,975
53,902
1,388
L
5,603
2,763
0
1,761
7,689
2,494
0
1,369
6,320
44,171
1,511
W
Surtr
Enexiom
Surtr
5,899
2,459
0
2,787
8,343
5,477
296
2,104
6,239
2,372
51,964
L
Sylvanus
FearmeFOOL
Sylvanus
4,532
1,426
844
3,094
12,392
10,383
0
5,488
6,904
18,707
0
L
4,316
1,677
0
1,687
9,374
2,988
0
3,210
6,164
0
54,632
L
Hercules
Krispy Ice101
Hercules
568
117
0
758
4,485
3,740
0
244
4,241
0
16,133
W
Sobek
NoLeon
Sobek
4,195
697
1,521
4,017
10,068
6,077
108
3,562
6,506
19,480
0
W
Awilix
Ràin
Awilix
7,894
3,054
0
750
8,210
2,877
0
2,668
5,542
0
57,346
L
Ao Kuang
StonedBison
Ao Kuang
5,274
1,107
0
3,646
12,174
3,478
0
1,051
11,123
30,087
5,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,002
Gold Earned
37,197
311
Minions Killed
411
0
Camps Cleared
0
1,025,650
Distance Traveled
1,319,959
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,485
624
99
8
0
245,816
0
W
Hera
7,134
595
98
8
0
261,253
1
L
Sol
6,431
536
95
8
0
224,671
0
W
Surtr
8,248
687
103
9
0
250,766
0
L
Sylvanus
5,796
483
23
2
0
223,798
2
L
Ullr
7,080
590
106
9
0
204,639
2
L
Hercules
4,695
391
34
3
0
105,546
0
W
Sobek
6,377
531
29
2
0
259,568
4
W
Awilix
7,953
663
82
7
0
302,556
4
L
Ao Kuang
6,000
500
53
4
0
266,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role