Player Matchup

Ah Puch
Ah Puch
MOANINGxMOOSE
Ah Puch
Level 129
God Stats
27W - 4L
1,917 SR
Queue Stats
430W - 419L
1,521 Elo+
Party 2
Ymir
Ymir
Menogazi
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,673 Elo+
Party 3
Rama
Rama
PalpableInk21
Rama
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,759 Elo+
Party 3
Horus
Horus
SoulessSoul1324
Horus
Level 109
God Stats
1W - 1L
1,425 SR
Queue Stats
213W - 208L
1,490 Elo+
Party 2
Nox
Nox
xShadowTwix
Nox
Level 129
God Stats
2W - 4L
1,302 SR
Queue Stats
497W - 488L
1,503 Elo+
Party 2
Team Averages
Level 103
1,529 SR
1,589 Elo+

VS

Team Averages
Level 115
1,601 SR
1,456 Elo+
Horus
Horus
Belphegor831
Horus
Level 67
God Stats
1W - 1L
1,674 SR
Queue Stats
95W - 109L
1,504 Elo+
Solo
Kukulkan
Kukulkan
CheerFulzz
Kukulkan
Level 143
God Stats
3W - 2L
1,833 SR
Queue Stats
348W - 367L
1,421 Elo+
Solo
Nemesis
Nemesis
DeadBodyman12
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,485 Elo+
Party 1
Fenrir
Fenrir
Garrettisabeast
Fenrir
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 121L
1,447 Elo+
Party 1
Hachiman
Hachiman
Luzyus
Hachiman
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 51L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
7 / 2 / 9
9,330
848
13,458
8,841
3,854
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
0 / 2 / 12
8,861
806
4,269
13,432
13,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 2 / 10
8,987
817
6,000
6,012
2,994
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 10
9,448
859
5,812
12,658
11,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
3 / 3 / 7
9,064
824
7,325
7,552
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
8,151
741
8,643
9,662
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
CheerFulzz
Kukulkan
17
4 / 0 / 2
8,914
810
8,930
2,717
1,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
12
2 / 5 / 5
7,586
690
5,252
10,582
8,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 4 / 4
7,222
657
2,588
9,561
8,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hachiman
Luzyus
Hachiman
14
2 / 5 / 5
8,129
739
9,472
8,727
2,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
16
Kills
10
10
Deaths
16
48
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
2
8
2.5
L
Kukulkan
CheerFulzz
Kukulkan
4
0
2
5
L
Nemesis
2
5
5
0.9
L
1
4
4
0.75
L
Hachiman
Luzyus
Hachiman
2
5
5
0.9
W
Ah Puch
7
2
9
5.75
W
Ymir
0
2
12
3
W
3
2
10
4
W
3
1
10
8
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,864
Damage
34,885
48,495
Taken
41,249
35,595
Mitigated
29,921
22,514
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,643
2,957
24
2,081
9,662
8,233
0
5,800
3,764
2,757
8,413
L
Kukulkan
CheerFulzz
Kukulkan
8,930
137
939
1,531
2,717
1,174
0
1,368
1,305
31,661
0
L
Nemesis
5,252
585
580
1,515
10,582
8,781
0
5,977
4,301
0
8,124
L
2,588
174
0
510
9,561
8,752
0
6,235
3,168
0
5,406
L
Hachiman
Luzyus
Hachiman
9,472
4,775
1,034
666
8,727
2,981
20
4,490
4,091
0
26,389
W
Ah Puch
13,458
620
486
2,290
8,841
3,854
1,260
806
7,919
23,917
0
W
Ymir
4,269
822
3,540
4,258
13,432
13,737
31
3,388
9,875
6,183
604
W
6,000
2,932
0
0
6,012
2,994
2,185
1,859
4,153
0
20,456
W
5,812
2,437
3,169
5,833
12,658
11,578
0
3,191
9,351
0
12,635
W
7,325
439
890
2,048
7,552
3,432
476
1,951
5,450
24,476
95

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,690
Gold Earned
40,002
113
Minions Killed
131
0
Camps Cleared
0
1,038,642
Distance Traveled
953,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,151
741
9
1
0
196,809
0
L
Kukulkan
8,914
810
49
4
0
188,235
0
L
Nemesis
7,586
690
12
1
0
196,497
0
L
Fenrir
7,222
657
13
1
0
178,885
0
L
Hachiman
8,129
739
48
4
0
192,670
0
W
Ah Puch
9,330
848
16
1
0
214,019
0
W
Ymir
8,861
806
9
1
0
214,622
0
W
Rama
8,987
817
34
3
0
169,135
0
W
Horus
9,448
859
10
1
0
226,323
0
W
Nox
9,064
824
44
4
0
214,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role