Player Matchup

Thor
Thor
GodsDevil2519
Thor
Level 116
God Stats
13W - 7L
1,531 SR
Queue Stats
55W - 62L
1,344 Elo+
Party 1
Sol
Sol
KnavePanda
Sol
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 79L
1,139 Elo+
Party 1
Bacchus
Bacchus
RakkAttakk84
Bacchus
Level 75
God Stats
6W - 2L
1,500 SR
Queue Stats
38W - 51L
1,241 Elo+
Party 1
Sun Wukong
Sun Wukong
ScreenPeeker111
Sun Wukong
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,419 Elo+
Solo
Rama
Rama
blue121212
Rama
Level 86
God Stats
18W - 17L
1,463 SR
Queue Stats
70W - 62L
1,427 Elo+
Party 1
Team Averages
Level 96
1,499 SR
1,314 Elo+

VS

Team Averages
Level 130
1,496 SR
1,478 Elo+
Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Inboundsprings
Janus
Level 137
God Stats
0W - 1L
1,544 SR
Queue Stats
33W - 18L
1,612 Elo+
Party 2
Charybdis
Charybdis
StonerDreaming
Charybdis
Level 123
God Stats
74W - 90L
1,427 SR
Queue Stats
358W - 376L
1,400 Elo+
Solo
Mulan
Mulan
bazprice1974
Mulan
Level 87
God Stats
0W - 1L
1,507 SR
Queue Stats
5W - 8L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
5,486
610
1,923
6,953
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 2 / 2
5,542
616
3,940
4,780
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
RakkAttakk84
Bacchus
9
1 / 1 / 1
5,245
583
1,706
5,522
3,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
ScreenPeeker111
Sun Wukong
11
4 / 2 / 0
6,548
728
4,960
6,503
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 1
5,464
607
1,510
6,315
1,614
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
4 / 2 / 1
6,094
677
4,551
4,807
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
8
0 / 1 / 1
4,635
515
2,686
4,273
1,064
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

11
2 / 2 / 3
5,971
663
3,951
5,580
1,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
StonerDreaming
Charybdis
9
1 / 2 / 0
5,961
662
1,346
5,832
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

9
1 / 4 / 1
5,675
631
2,600
7,521
2,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
10
Kills
8
9
Deaths
11
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
2
1
2.25
L
Neith
 
Neith
0
1
1
0.5
W
2
2
1
1.25
L
2
2
3
1.75
W
1
2
2
1
W
Bacchus
RakkAttakk84
Bacchus
1
1
1
1.5
W
Sun Wukong
ScreenPeeker111
Sun Wukong
4
2
0
2
L
Charybdis
StonerDreaming
Charybdis
1
2
0
0.5
L
1
4
1
0.38
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,039
Damage
15,134
30,073
Taken
28,013
11,330
Mitigated
7,933
9,710
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,551
236
0
1,088
4,807
1,637
641
1,238
3,569
31,289
1,037
L
Neith
 
Neith
2,686
261
0
2,318
4,273
1,064
217
528
3,745
0
23,946
W
1,923
701
0
3,255
6,953
1,857
0
2,324
4,629
0
36,562
L
3,951
118
0
2,526
5,580
1,332
306
2,006
3,574
37,366
808
W
3,940
1,519
0
1,392
4,780
864
626
958
3,822
33,589
2,069
W
Bacchus
RakkAttakk84
Bacchus
1,706
129
0
1,258
5,522
3,693
0
2,040
3,482
14,935
0
W
Sun Wukong
ScreenPeeker111
Sun Wukong
4,960
1,155
0
1,423
6,503
3,302
0
369
6,134
0
42,438
L
Charybdis
StonerDreaming
Charybdis
1,346
754
0
2,128
5,832
1,429
0
1,822
4,010
0
36,343
L
2,600
354
0
1,446
7,521
2,471
0
0
7,521
0
25,947
W
1,510
580
0
2,382
6,315
1,614
794
2,644
3,671
0
36,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,285
Gold Earned
28,336
301
Minions Killed
301
0
Camps Cleared
0
992,673
Distance Traveled
886,532
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,094
677
60
7
0
195,666
0
L
Neith
4,635
515
39
4
0
166,815
3
W
Thor
5,486
610
74
8
0
204,162
0
L
Janus
5,971
663
81
9
0
215,692
0
W
Sol
5,542
616
62
7
0
194,106
0
W
Bacchus
5,245
583
16
2
0
214,961
1
W
Sun Wukong
6,548
728
78
9
0
193,571
1
L
Charybdis
5,961
662
71
8
0
149,378
0
L
Mulan
5,675
631
50
6
0
158,981
0
W
Rama
5,464
607
71
8
0
185,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role