Player Matchup

Ra
Ra
Coolkil
Ra
Level 159
God Stats
3W - 0L
1,721 SR
Queue Stats
52W - 44L
1,599 Elo+
Party 1
Nemesis
Nemesis
GamerDad1976
Nemesis
Level 214
God Stats
2W - 0L
1,888 SR
Queue Stats
50W - 46L
1,585 Elo+
Party 1
Ishtar
Ishtar
Mаgic
Ishtar
Level 105
God Stats
8W - 8L
1,705 SR
Queue Stats
24W - 30L
1,575 Elo+
Solo
Kukulkan
Kukulkan
Rychu Pichu
Kukulkan
Level 196
God Stats
5W - 1L
1,559 SR
Queue Stats
37W - 30L
1,581 Elo+
Party 1
Loki
Loki
terrup987
Loki
Level 148
God Stats
78W - 57L
1,599 SR
Queue Stats
341W - 315L
1,547 Elo+
Solo
Team Averages
Level 164
1,694 SR
1,577 Elo+

VS

Team Averages
Level 111
1,614 SR
1,557 Elo+
Anubis
Anubis
 
Anubis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
SQUEEEB
Cernunnos
Level 123
God Stats
60W - 29L
1,810 SR
Queue Stats
69W - 40L
1,659 Elo+
Solo
Ares
Ares
XXxxBLEXXxxXX
Ares
Level 128
God Stats
17W - 15L
1,610 SR
Queue Stats
680W - 595L
1,561 Elo+
Solo
Amaterasu
Amaterasu
kormac4
Amaterasu
Level 84
God Stats
93W - 68L
1,595 SR
Queue Stats
128W - 91L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
sangcanton96
Erlang Shen
Level 122
God Stats
3W - 1L
1,552 SR
Queue Stats
147W - 135L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
7,969
664
7,319
8,871
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
GamerDad1976
Nemesis
12
1 / 0 / 6
6,828
569
6,239
8,857
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
Mаgic
Ishtar
13
5 / 2 / 0
7,699
642
7,918
9,054
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Rychu Pichu
Kukulkan
12
2 / 0 / 3
6,927
577
5,004
3,232
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Loki
12
5 / 3 / 2
7,082
590
5,024
7,673
1,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 2 / 0
6,891
574
4,354
4,812
2,253
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
SQUEEEB
Cernunnos
12
2 / 4 / 2
6,703
559
5,485
9,553
3,050
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 2
6,172
514
4,111
9,910
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
kormac4
Amaterasu
10
1 / 4 / 3
6,268
522
2,281
7,346
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Erlang Shen
sangcanton96
Erlang Shen
10
2 / 5 / 2
6,478
540
5,591
14,103
11,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
17
Kills
9
9
Deaths
17
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
2
0
1
W
4
4
2
1.25
W
Nemesis
GamerDad1976
Nemesis
1
0
6
4
W
Ishtar
Mаgic
Ishtar
5
2
0
2.5
W
Kukulkan
Rychu Pichu
Kukulkan
2
0
3
3.5
L
Cernunnos
SQUEEEB
Cernunnos
2
4
2
0.75
L
2
2
2
1.5
L
Amaterasu
kormac4
Amaterasu
1
4
3
0.63
L
Erlang Shen
sangcanton96
Erlang Shen
2
5
2
0.6
W
Loki
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,504
Damage
21,822
37,687
Taken
45,724
12,180
Mitigated
27,143
11,558
Healing
14,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,354
88
0
2,114
4,812
2,253
56
954
3,858
53,173
1,410
W
7,319
634
236
2,961
8,871
3,491
1,398
1,348
7,523
54,461
0
W
Nemesis
GamerDad1976
Nemesis
6,239
3,229
0
2,859
8,857
2,699
0
3,395
5,462
0
44,084
W
Ishtar
Mаgic
Ishtar
7,918
5,453
0
3,275
9,054
2,919
494
0
9,054
0
56,419
W
Kukulkan
Rychu Pichu
Kukulkan
5,004
386
0
315
3,232
1,161
0
753
2,479
43,328
0
L
Cernunnos
SQUEEEB
Cernunnos
5,485
2,290
0
3,382
9,553
3,050
0
6,156
2,962
0
51,898
L
4,111
556
0
2,354
9,910
8,335
0
3,202
6,558
18,448
383
L
Amaterasu
kormac4
Amaterasu
2,281
559
0
2,615
7,346
2,359
391
395
6,873
0
27,277
L
Erlang Shen
sangcanton96
Erlang Shen
5,591
2,850
0
3,997
14,103
11,146
0
953
13,150
0
27,401
W
Loki
5,024
1,721
0
1,912
7,673
1,910
0
2,762
4,911
0
46,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,505
Gold Earned
32,512
411
Minions Killed
310
0
Camps Cleared
0
1,309,854
Distance Traveled
1,130,913
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,891
574
105
9
0
247,046
4
W
Ra
7,969
664
106
9
0
224,857
0
W
Nemesis
6,828
569
73
6
0
287,983
0
W
Ishtar
7,699
642
80
7
0
234,845
0
W
Kukulkan
6,927
577
88
7
0
268,575
2
L
Cernunnos
6,703
559
90
8
0
210,903
0
L
Ares
6,172
514
23
2
0
266,982
2
L
Amaterasu
6,268
522
51
4
0
178,866
0
L
Erlang Shen
6,478
540
41
3
0
227,116
0
W
Loki
7,082
590
64
5
0
293,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role