Player Matchup

Osiris
Osiris
FINNSSJ
Osiris
Level 205
God Stats
4W - 2L
1,995 SR
Queue Stats
211W - 113L
1,742 Elo+
Solo
Ra
Ra
SwiggleUrBuns
Ra
Level 45
God Stats
110W - 105L
1,554 SR
Queue Stats
216W - 227L
1,471 Elo+
Party 1
Artemis
Artemis
Tigertrulawn
Artemis
Level 149
God Stats
16W - 12L
1,624 SR
Queue Stats
339W - 343L
1,546 Elo+
Party 1
Team Averages
Level 133
1,725 SR
1,587 Elo+

VS

Team Averages
Level 117
1,492 SR
1,542 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Larnery
Hun Batz
Level 113
God Stats
2W - 2L
1,476 SR
Queue Stats
223W - 220L
1,577 Elo+
Solo
Amaterasu
Amaterasu
realGgoku
Amaterasu
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 175L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FINNSSJ
Osiris
13
2 / 6 / 0
7,793
779
10,960
15,571
10,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
0 / 4 / 1
7,705
771
4,403
7,761
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Tigertrulawn
Artemis
13
0 / 5 / 1
7,353
735
6,707
9,170
2,961
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
8 / 0 / 7
10,228
1,023
10,121
8,658
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Larnery
Hun Batz
14
3 / 2 / 6
8,741
874
9,183
9,305
4,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
realGgoku
Amaterasu
16
4 / 0 / 10
9,305
931
9,972
12,522
9,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
15
15
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
8
0
7
11.5
L
Osiris
FINNSSJ
Osiris
2
6
0
0.33
W
Hun Batz
Larnery
Hun Batz
3
2
6
3
L
0
4
1
0.13
L
Artemis
Tigertrulawn
Artemis
0
5
1
0.1
W
Amaterasu
realGgoku
Amaterasu
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,070
Damage
29,276
32,502
Taken
30,485
15,710
Mitigated
17,710
6,456
Healing
12,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
10,121
926
991
3,523
8,658
3,309
98
322
7,902
40,462
1,292
L
Osiris
FINNSSJ
Osiris
10,960
2,970
0
2,699
15,571
10,285
0
5,067
9,034
0
27,428
W
Hun Batz
Larnery
Hun Batz
9,183
1,382
0
1,600
9,305
4,489
0
815
8,099
0
31,886
L
4,403
126
1,199
1,484
7,761
2,464
0
1,718
5,536
25,089
0
L
Artemis
Tigertrulawn
Artemis
6,707
2,012
0
1,074
9,170
2,961
0
2,380
6,196
0
23,028
W
Amaterasu
realGgoku
Amaterasu
9,972
2,269
0
6,300
12,522
9,912
0
3,101
9,036
208
17,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,851
Gold Earned
28,274
117
Minions Killed
150
0
Camps Cleared
0
567,746
Distance Traveled
636,714
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,228
1,023
85
9
0
212,134
0
L
Osiris
7,793
779
29
3
0
200,405
0
W
Hun Batz
8,741
874
43
4
0
207,175
0
L
Ra
7,705
771
54
5
0
185,799
0
L
Artemis
7,353
735
34
3
0
181,542
1
W
Amaterasu
9,305
931
22
2
0
217,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role