Player Matchup

Arachne
Arachne
 
Arachne
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DemonStick
Apollo
Level 99
God Stats
38W - 27L
1,504 SR
Queue Stats
298W - 313L
1,528 Elo+
Party 1
Poseidon
Poseidon
IonicDark
Poseidon
Level 23
God Stats
2W - 4L
1,565 SR
Queue Stats
28W - 30L
1,497 Elo+
Party 1
Ymir
Ymir
UPnHerAgain
Ymir
Level 105
God Stats
8W - 6L
1,730 SR
Queue Stats
75W - 85L
1,482 Elo+
Solo
Mulan
Mulan
nearMinty
Mulan
Level 137
God Stats
0W - 2L
1,182 SR
Queue Stats
33W - 28L
1,468 Elo+
Solo
Team Averages
Level 101
1,496 SR
1,495 Elo+

VS

Team Averages
Level 138
1,440 SR
1,524 Elo+
Danzaburou
Danzaburou
BlackAsianNinja
Danzaburou
Level 129
God Stats
10W - 14L
1,349 SR
Queue Stats
355W - 354L
1,540 Elo+
Party 2
Ra
Ra
Metathebear
Ra
Level 121
God Stats
8W - 18L
1,369 SR
Queue Stats
498W - 485L
1,531 Elo+
Party 2
Mulan
Mulan
SixStringRelief
Mulan
Level 148
God Stats
4W - 4L
1,547 SR
Queue Stats
396W - 403L
1,572 Elo+
Party 2
Hercules
Hercules
Skunk_Fu_Ninja
Hercules
Level 166
God Stats
2W - 0L
1,290 SR
Queue Stats
140W - 134L
1,525 Elo+
Solo
Maui
Maui
grbacid
Maui
Level 126
God Stats
20W - 11L
1,646 SR
Queue Stats
210W - 224L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 2 / 0
5,958
542
1,574
8,258
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
DemonStick
Apollo
9
1 / 1 / 0
5,466
497
3,554
5,968
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
IonicDark
Poseidon
8
0 / 5 / 0
4,679
425
1,095
5,357
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
4,676
425
4,040
8,493
4,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
nearMinty
Mulan
12
1 / 1 / 0
6,634
603
4,353
5,219
2,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackAsianNinja
Danzaburou
10
1 / 1 / 0
6,179
562
5,993
4,418
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
6 / 1 / 1
7,522
684
8,133
3,722
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 2
6,344
577
3,279
6,870
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
10
1 / 1 / 1
5,861
533
2,577
6,640
3,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Maui
grbacid
Maui
10
0 / 0 / 1
5,883
535
1,761
6,173
4,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
10
10
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
0
0.5
W
Danzaburou
BlackAsianNinja
Danzaburou
1
1
0
1
L
Apollo
DemonStick
Apollo
1
1
0
1
L
Poseidon
IonicDark
Poseidon
0
5
0
0
W
6
1
1
6.5
W
2
0
2
3
W
Hercules
1
1
1
1.5
L
0
1
1
0.5
W
Maui
grbacid
Maui
0
0
1
0.5
L
Mulan
nearMinty
Mulan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,616
Damage
21,743
33,295
Taken
27,823
12,464
Mitigated
13,302
12,968
Healing
15,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,574
783
0
4,192
8,258
2,329
0
2,223
5,779
0
38,668
W
Danzaburou
BlackAsianNinja
Danzaburou
5,993
1,828
0
2,094
4,418
1,518
588
934
3,484
0
42,881
L
Apollo
DemonStick
Apollo
3,554
1,815
0
2,500
5,968
1,603
0
818
5,150
0
32,387
L
Poseidon
IonicDark
Poseidon
1,095
199
0
770
5,357
1,123
0
2,987
2,052
18,828
130
W
8,133
840
605
1,577
3,722
1,392
24
1,941
1,781
48,448
62
W
3,279
349
0
5,582
6,870
2,488
0
680
6,156
0
45,970
W
Hercules
2,577
571
0
3,143
6,640
3,558
0
191
6,068
0
25,250
L
4,040
256
0
2,448
8,493
4,939
0
3,158
5,224
21,634
0
W
Maui
grbacid
Maui
1,761
218
307
2,348
6,173
4,346
0
1,658
4,515
18,513
0
L
Mulan
nearMinty
Mulan
4,353
608
0
3,058
5,219
2,470
26
0
4,962
0
42,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,413
Gold Earned
31,789
295
Minions Killed
337
0
Camps Cleared
0
1,043,015
Distance Traveled
1,022,966
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,958
542
70
6
0
243,461
0
W
Danzaburou
6,179
562
82
7
0
184,124
2
L
Apollo
5,466
497
76
7
0
174,228
0
L
Poseidon
4,679
425
29
3
0
206,097
4
W
Ra
7,522
684
96
9
0
222,224
0
W
Mulan
6,344
577
87
8
0
225,131
0
W
Hercules
5,861
533
49
4
0
186,783
0
L
Ymir
4,676
425
28
3
0
222,977
4
W
Maui
5,883
535
23
2
0
204,704
1
L
Mulan
6,634
603
92
8
0
196,252
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role