Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Ancient book595
Pele
Level 108
God Stats
5W - 4L
1,441 SR
Queue Stats
154W - 152L
1,428 Elo+
Solo
Thor
Thor
FUNCUTECAT
Thor
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,461 Elo+
Solo
Nox
Nox
JeiGoWAY
Nox
Level 158
God Stats
48W - 32L
1,553 SR
Queue Stats
56W - 58L
1,445 Elo+
Solo
Team Averages
Level 117
1,499 SR
1,467 Elo+

VS

Team Averages
Level 133
1,515 SR
1,521 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Atomic-justice2
Loki
Level 156
God Stats
59W - 68L
1,498 SR
Queue Stats
855W - 914L
1,508 Elo+
Solo
Tyr
Tyr
BaldebaranW
Tyr
Level 143
God Stats
2W - 3L
1,458 SR
Queue Stats
823W - 853L
1,483 Elo+
Solo
Terra
Terra
LibelousTuna9
Terra
Level 86
God Stats
56W - 43L
1,619 SR
Queue Stats
73W - 68L
1,556 Elo+
Solo
Janus
Janus
afha081115
Janus
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 1 / 6
6,322
1,264
3,660
4,601
3,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
 
Neith
11
2 / 0 / 6
6,289
1,258
1,824
1,177
358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 6
5,386
1,077
791
2,321
586
Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
1 / 1 / 6
5,673
1,135
1,914
2,986
689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 6
6,592
1,318
4,658
2,645
891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

459

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
2 / 5 / 0
5,776
1,155
5,387
5,698
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 1
4,950
990
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 0 / 0
4,844
969
0
0
0
10
0 / 2 / 2
5,595
1,119
3,761
6,917
4,316
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
9
0 / 2 / 0
4,999
1,000
202
1,432
354
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
9
Kills
2
2
Deaths
9
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
6
6
W
Neith
 
Neith
2
0
6
5
L
Nu Wa
 
Nu Wa
2
5
0
0.4
W
0
0
6
3
L
0
0
1
0.5
L
0
0
0
0
W
1
1
6
4
W
3
0
6
6
L
0
2
2
0.5
L
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,847
Damage
9,350
13,730
Taken
14,047
6,367
Mitigated
6,189
2,130
Healing
302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,660
522
272
328
4,601
3,843
0
1,958
2,547
9,316
615
W
Neith
 
Neith
1,824
405
0
631
1,177
358
0
1,000
130
0
21,870
L
Nu Wa
 
Nu Wa
5,387
1,441
0
122
5,698
1,519
0
3,732
1,791
9,681
186
W
791
221
0
899
2,321
586
0
2,125
84
0
2,860
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,914
457
0
0
2,986
689
0
2,286
572
0
6,717
W
4,658
364
0
0
2,645
891
0
1,420
1,119
15,716
0
L
3,761
80
0
180
6,917
4,316
0
3,283
3,486
7,005
0
L
Janus
202
0
0
0
1,432
354
0
686
682
3,708
238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,262
Gold Earned
26,164
104
Minions Killed
23
5
Camps Cleared
1
435,335
Distance Traveled
165,394
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,322
1,264
13
3
1
101,837
0
W
Neith
6,289
1,258
50
10
1
89,801
0
L
Nu Wa
5,776
1,155
13
3
0
50,362
0
W
Pele
5,386
1,077
2
0
0
72,032
1
L
Loki
4,950
990
0
0
0
2,717
0
L
Tyr
4,844
969
0
0
0
0
0
W
Thor
5,673
1,135
11
2
2
78,696
0
W
Nox
6,592
1,318
28
6
1
92,969
0
L
Terra
5,595
1,119
5
1
0
93,109
0
L
Janus
4,999
1,000
5
1
1
19,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role