Player Matchup

Chiron
Chiron
DyneWulf
Chiron
Level 156
God Stats
1W - 0L
1,645 SR
Queue Stats
112W - 108L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
FuegoMamaguevo
Sun Wukong
Level 46
God Stats
9W - 12L
1,403 SR
Queue Stats
143W - 171L
1,485 Elo+
Solo
Scylla
Scylla
Lokeraar
Scylla
Level 159
God Stats
4W - 1L
1,331 SR
Queue Stats
416W - 353L
1,596 Elo+
Solo
Fafnir
Fafnir
Purplefuzzhead3
Fafnir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,041 Elo+
Party 1
Arachne
Arachne
bannyfophanny
Arachne
Level 49
God Stats
1W - 1L
1,673 SR
Queue Stats
4W - 11L
1,014 Elo+
Party 1
Team Averages
Level 104
1,510 SR
1,320 Elo+

VS

Team Averages
Level 119
1,492 SR
1,476 Elo+
Ra
Ra
GTNemesis
Ra
Level 109
God Stats
5W - 15L
1,209 SR
Queue Stats
483W - 495L
1,508 Elo+
Solo
Tiamat
Tiamat
Gliscor97
Tiamat
Level 138
God Stats
11W - 9L
1,557 SR
Queue Stats
289W - 308L
1,488 Elo+
Solo
Ishtar
Ishtar
Jeanpy541
Ishtar
Level 105
God Stats
2W - 4L
1,545 SR
Queue Stats
15W - 21L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ryxord-_-
Ah Muzen Cab
Level 123
God Stats
11W - 8L
1,649 SR
Queue Stats
105W - 99L
1,486 Elo+
Solo
Khepri
Khepri
escc28
Khepri
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 78L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DyneWulf
Chiron
11
1 / 0 / 4
6,427
1,285
1,062
1,777
520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
FuegoMamaguevo
Sun Wukong
11
3 / 0 / 4
6,679
1,336
3,688
3,823
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Lokeraar
Scylla
11
2 / 0 / 3
6,835
1,367
4,684
3,943
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 4
6,875
1,375
2,757
3,231
2,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
11
1 / 1 / 4
6,474
1,295
4,685
5,504
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Team 1 Tickets

391

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,315
1,263
2,742
6,394
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Gliscor97
Tiamat
9
0 / 0 / 0
3,817
763
0
0
0
Ishtar
Jeanpy541
Ishtar
11
0 / 2 / 2
6,090
1,218
2,571
5,106
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Ryxord-_-
Ah Muzen Cab
11
1 / 0 / 1
6,379
1,276
7,324
5,363
2,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
escc28
Khepri
9
0 / 1 / 0
5,536
1,107
79
1,236
629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
7
Kills
2
2
Deaths
7
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
DyneWulf
Chiron
1
0
4
3
W
Sun Wukong
FuegoMamaguevo
Sun Wukong
3
0
4
5
L
1
4
1
0.38
L
Tiamat
Gliscor97
Tiamat
0
0
0
0
L
Ishtar
Jeanpy541
Ishtar
0
2
2
0.5
W
Scylla
Lokeraar
Scylla
2
0
3
3.5
W
0
1
4
2
L
Ah Muzen Cab
Ryxord-_-
Ah Muzen Cab
1
0
1
1.5
W
Arachne
1
1
4
3
L
Khepri
escc28
Khepri
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,876
Damage
12,716
18,278
Taken
18,099
9,393
Mitigated
6,738
3,458
Healing
1,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
DyneWulf
Chiron
1,062
0
103
422
1,777
520
0
456
1,321
0
10,736
W
Sun Wukong
FuegoMamaguevo
Sun Wukong
3,688
546
0
704
3,823
2,384
0
721
3,102
0
9,708
L
2,742
195
360
590
6,394
2,227
0
2,657
3,737
17,342
0
L
Tiamat
Gliscor97
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
Jeanpy541
Ishtar
2,571
1,439
0
63
5,106
1,850
0
2,068
3,038
0
13,397
W
Scylla
Lokeraar
Scylla
4,684
168
0
0
3,943
1,219
0
746
3,197
20,456
0
W
2,757
784
0
1,113
3,231
2,877
0
482
2,749
10,213
1,855
L
Ah Muzen Cab
Ryxord-_-
Ah Muzen Cab
7,324
1,655
0
0
5,363
2,032
0
1,923
3,440
0
23,713
W
Arachne
4,685
4,419
0
1,116
5,504
2,393
0
416
5,088
0
14,409
L
Khepri
escc28
Khepri
79
32
0
36
1,236
629
0
428
808
981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,290
Gold Earned
28,137
145
Minions Killed
117
6
Camps Cleared
3
530,650
Distance Traveled
353,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,427
1,285
33
7
3
80,372
0
W
Sun Wukong
6,679
1,336
7
1
0
106,302
0
L
Ra
6,315
1,263
37
7
1
108,914
0
L
Tiamat
3,817
763
0
0
0
0
0
L
Ishtar
6,090
1,218
33
7
1
105,726
0
W
Scylla
6,835
1,367
52
10
0
117,134
0
W
Fafnir
6,875
1,375
28
6
0
106,421
0
L
Ah Muzen Cab
6,379
1,276
40
8
1
117,374
0
W
Arachne
6,474
1,295
25
5
3
120,421
0
L
Khepri
5,536
1,107
7
1
0
21,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role