Player Matchup

Ra
Ra
ACSabar0748
Ra
Level 57
God Stats
3W - 2L
1,807 SR
Queue Stats
81W - 86L
1,478 Elo+
Solo
Discordia
Discordia
RAWSONS1
Discordia
Level 111
God Stats
13W - 0L
1,705 SR
Queue Stats
40W - 7L
1,752 Elo+
Party 2
Eset
Eset
ThumpnCheeks
Eset
Level 92
God Stats
11W - 0L
1,902 SR
Queue Stats
69W - 27L
1,682 Elo+
Party 2
Ganesha
Ganesha
sethric85
Ganesha
Level 146
God Stats
19W - 2L
1,796 SR
Queue Stats
47W - 6L
1,811 Elo+
Party 2
Loki
Loki
xFALNx
Loki
Level 48
God Stats
11W - 2L
1,811 SR
Queue Stats
86W - 25L
1,766 Elo+
Party 2
Team Averages
Level 91
1,804 SR
1,698 Elo+

VS

Team Averages
Level 79
1,525 SR
1,463 Elo+
Agni
Agni
BloBndzGetMo
Agni
Level 116
God Stats
0W - 1L
1,631 SR
Queue Stats
1W - 2L
1,673 Elo+
Party 1
Nemesis
Nemesis
MaCe6248
Nemesis
Level 62
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 1
Anubis
Anubis
MeMaxturb
Anubis
Level 127
God Stats
9W - 12L
1,461 SR
Queue Stats
91W - 109L
1,434 Elo+
Solo
Charon
Charon
NcCkDestroys707
Charon
Level 84
God Stats
23W - 18L
1,522 SR
Queue Stats
32W - 26L
1,463 Elo+
Party 1
Thanatos
Thanatos
bluebull_945
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 14
8,671
1,239
8,851
5,371
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
RAWSONS1
Discordia
14
2 / 1 / 12
7,772
1,110
5,662
3,119
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
5 / 0 / 11
9,034
1,291
6,060
3,699
1,527
Ganesha
sethric85
Ganesha
15
1 / 0 / 23
9,406
1,344
6,643
5,732
6,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Loki
xFALNx
Loki
15
17 / 1 / 3
10,847
1,550
14,688
6,061
2,313
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

376

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,838
1,120
7,767
7,880
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
MaCe6248
Nemesis
12
0 / 8 / 3
7,186
1,027
4,241
14,197
5,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
MeMaxturb
Anubis
12
0 / 5 / 0
6,703
958
2,421
4,264
1,688
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 1
8,901
1,272
5,015
10,306
6,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
bluebull_945
Thanatos
12
0 / 8 / 2
7,072
1,010
1,518
8,989
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
12
29
Kills
4
4
Deaths
29
63
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
L
1
4
2
0.5
L
Nemesis
MaCe6248
Nemesis
0
8
3
0.19
L
Anubis
MeMaxturb
Anubis
0
5
0
0
L
3
4
1
0.88
W
Discordia
RAWSONS1
Discordia
2
1
12
8
W
5
0
11
10.5
L
Thanatos
bluebull_945
Thanatos
0
8
2
0.13
W
Ganesha
sethric85
Ganesha
1
0
23
12.5
W
Loki
xFALNx
Loki
17
1
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,904
Damage
20,962
23,982
Taken
45,636
12,896
Mitigated
18,370
3,999
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,851
552
624
574
5,371
1,863
0
3,623
1,748
19,977
0
L
7,767
311
0
1,914
7,880
2,303
0
3,755
4,077
23,448
891
L
Nemesis
MaCe6248
Nemesis
4,241
1,005
0
1,557
14,197
5,056
0
7,226
6,851
0
18,626
L
Anubis
MeMaxturb
Anubis
2,421
26
0
130
4,264
1,688
0
2,123
2,095
11,353
0
L
5,015
714
0
296
10,306
6,885
0
7,028
3,230
10,872
205
W
Discordia
RAWSONS1
Discordia
5,662
282
84
36
3,119
1,073
0
2,176
943
16,137
0
W
6,060
245
601
423
3,699
1,527
0
2,625
1,074
19,274
563
L
Thanatos
bluebull_945
Thanatos
1,518
88
0
657
8,989
2,438
0
6,495
2,494
0
4,573
W
Ganesha
sethric85
Ganesha
6,643
699
87
973
5,732
6,120
0
2,768
2,964
12,277
161
W
Loki
xFALNx
Loki
14,688
5,434
0
597
6,061
2,313
0
3,720
2,341
0
23,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,730
Gold Earned
37,700
111
Minions Killed
90
8
Camps Cleared
1
750,440
Distance Traveled
538,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,671
1,239
31
4
2
130,225
0
L
Agni
7,838
1,120
34
5
1
104,834
0
L
Nemesis
7,186
1,027
24
3
0
135,303
0
L
Anubis
6,703
958
18
3
0
56,691
0
L
Charon
8,901
1,272
11
2
0
127,182
0
W
Discordia
7,772
1,110
34
5
0
150,378
0
W
Eset
9,034
1,291
26
4
1
158,087
0
L
Thanatos
7,072
1,010
3
0
0
114,162
0
W
Ganesha
9,406
1,344
0
0
0
146,500
0
W
Loki
10,847
1,550
20
3
5
165,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role