Player Matchup

Cupid
Cupid
 
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
AyilRocha
Ganesha
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 184L
1,463 Elo+
Party 1
Chaac
Chaac
MxE_R2
Chaac
Level 63
God Stats
0W - 1L
1,289 SR
Queue Stats
51W - 81L
1,480 Elo+
Party 1
Susano
Susano
Nothagain
Susano
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 169L
1,428 Elo+
Party 1
Ra
Ra
ShiniBot
Ra
Level 126
God Stats
0W - 2L
1,269 SR
Queue Stats
27W - 73L
1,387 Elo+
Party 1
Team Averages
Level 120
1,412 SR
1,452 Elo+

VS

Team Averages
Level 128
1,715 SR
1,520 Elo+
Ah Muzen Cab
Ah Muzen Cab
CloutBible
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,817 SR
Queue Stats
101W - 75L
1,522 Elo+
Party 3
Danzaburou
Danzaburou
LilBlayd
Danzaburou
Level 139
God Stats
27W - 12L
1,638 SR
Queue Stats
63W - 53L
1,519 Elo+
Party 3
Nemesis
Nemesis
PillPirate
Nemesis
Level 157
God Stats
4W - 5L
1,578 SR
Queue Stats
44W - 48L
1,516 Elo+
Party 3
Sol
Sol
Sp0ok1
Sol
Level 66
God Stats
8W - 7L
1,629 SR
Queue Stats
58W - 55L
1,507 Elo+
Party 2
Sobek
Sobek
p4kpasito
Sobek
Level 152
God Stats
4W - 3L
1,914 SR
Queue Stats
87W - 70L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 2 / 2
5,522
502
5,093
7,085
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
AyilRocha
Ganesha
9
0 / 5 / 3
5,412
492
2,506
12,089
6,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
MxE_R2
Chaac
11
0 / 1 / 0
6,059
551
4,541
10,235
8,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Nothagain
Susano
10
4 / 2 / 1
5,933
539
5,807
7,456
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 1
5,527
502
2,672
7,334
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CloutBible
Ah Muzen Cab
13
1 / 0 / 0
7,328
666
6,384
7,030
3,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
LilBlayd
Danzaburou
13
6 / 1 / 0
7,666
697
8,076
6,375
1,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
PillPirate
Nemesis
13
1 / 0 / 3
6,321
575
2,643
7,450
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Sol
Sp0ok1
Sol
11
4 / 2 / 3
6,350
577
8,420
5,756
1,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
p4kpasito
Sobek
11
2 / 2 / 4
6,845
622
4,796
10,021
8,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
14
14
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
2
2
1
L
Ganesha
AyilRocha
Ganesha
0
5
3
0.3
W
Ah Muzen Cab
CloutBible
Ah Muzen Cab
1
0
0
1
W
Danzaburou
LilBlayd
Danzaburou
6
1
0
6
L
Chaac
MxE_R2
Chaac
0
1
0
0
L
Susano
Nothagain
Susano
4
2
1
2.25
W
Nemesis
PillPirate
Nemesis
1
0
3
2.5
L
0
4
1
0.13
W
Sol
Sp0ok1
Sol
4
2
3
2.75
W
Sobek
p4kpasito
Sobek
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,619
Damage
30,319
44,199
Taken
36,632
21,368
Mitigated
17,449
13,810
Healing
12,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,093
2,774
194
2,553
7,085
1,875
0
3,309
3,776
0
31,898
L
Ganesha
AyilRocha
Ganesha
2,506
193
1,254
2,847
12,089
6,684
0
7,090
4,999
14,799
0
W
Ah Muzen Cab
CloutBible
Ah Muzen Cab
6,384
2,768
0
1,849
7,030
3,440
0
0
7,030
0
58,697
W
Danzaburou
LilBlayd
Danzaburou
8,076
4,081
0
1,065
6,375
1,731
0
2,229
3,868
0
58,338
L
Chaac
MxE_R2
Chaac
4,541
318
0
2,582
10,235
8,478
0
0
10,235
0
41,011
L
Susano
Nothagain
Susano
5,807
1,262
0
2,496
7,456
2,413
0
2,725
4,731
0
27,223
W
Nemesis
PillPirate
Nemesis
2,643
1,180
0
3,891
7,450
2,309
0
494
6,870
0
51,522
L
2,672
113
228
1,656
7,334
1,918
0
92
7,242
32,647
0
W
Sol
Sp0ok1
Sol
8,420
4,898
0
2,422
5,756
1,211
1,517
713
5,037
38,630
0
W
Sobek
p4kpasito
Sobek
4,796
323
0
3,264
10,021
8,758
132
1,372
8,649
24,676
68

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,453
Gold Earned
34,510
289
Minions Killed
397
0
Camps Cleared
0
1,134,721
Distance Traveled
1,094,010
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,522
502
82
7
0
217,646
0
L
Ganesha
5,412
492
3
0
0
222,255
0
W
Ah Muzen Cab
7,328
666
113
10
0
190,834
0
W
Danzaburou
7,666
697
98
9
0
202,045
0
L
Chaac
6,059
551
84
8
0
215,954
0
L
Susano
5,933
539
40
4
0
253,581
0
W
Nemesis
6,321
575
88
8
0
249,996
0
L
Ra
5,527
502
80
7
0
225,285
2
W
Sol
6,350
577
61
6
0
206,392
0
W
Sobek
6,845
622
37
3
0
244,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role