Player Matchup

Tyr
Tyr
HeavyWarcrier
Tyr
Level 169
God Stats
3W - 0L
1,868 SR
Queue Stats
112W - 84L
1,626 Elo+
Party 1
Vamana
Vamana
HeraMIDD
Vamana
Level 158
God Stats
156W - 121L
1,560 SR
Queue Stats
973W - 938L
1,544 Elo+
Solo
Raijin
Raijin
MyTeamlsGood
Raijin
Level 125
God Stats
13W - 4L
1,663 SR
Queue Stats
217W - 157L
1,540 Elo+
Party 1
Sol
Sol
Slim The Rebel
Sol
Level 160
God Stats
4W - 2L
1,643 SR
Queue Stats
684W - 639L
1,524 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheGripReeper
Morgan Le Fay
Level 68
God Stats
2W - 4L
1,657 SR
Queue Stats
49W - 21L
1,609 Elo+
Party 1
Team Averages
Level 136
1,678 SR
1,569 Elo+

VS

Team Averages
Level 148
1,552 SR
1,555 Elo+
Heimdallr
Heimdallr
HollyKNN
Heimdallr
Level 156
God Stats
15W - 10L
1,680 SR
Queue Stats
235W - 166L
1,592 Elo+
Party 2
Pele
Pele
Kriegerzz
Pele
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 89L
1,555 Elo+
Solo
Thanatos
Thanatos
QuocamoIe
Thanatos
Level 174
God Stats
3W - 1L
1,525 SR
Queue Stats
340W - 157L
1,663 Elo+
Party 2
Khepri
Khepri
mundifari
Khepri
Level 159
God Stats
8W - 8L
1,554 SR
Queue Stats
338W - 330L
1,462 Elo+
Solo
Maman Brigitte
Maman Brigitte
trif3cta
Maman Brigitte
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 140L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 8
7,112
593
5,402
9,725
6,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
HeraMIDD
Vamana
12
1 / 1 / 2
7,357
613
4,279
8,199
4,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
15
9 / 0 / 6
8,942
745
10,608
4,781
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
0 / 3 / 4
7,143
595
6,152
7,088
1,703
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Morgan Le Fay
TheGripReeper
Morgan Le Fay
13
6 / 2 / 5
7,840
653
6,583
7,355
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HollyKNN
Heimdallr
13
3 / 1 / 2
7,262
605
7,794
8,380
2,996
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
11
3 / 4 / 0
6,482
540
4,643
9,354
3,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
QuocamoIe
Thanatos
12
1 / 2 / 4
6,321
527
3,870
9,824
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
mundifari
Khepri
7
1 / 4 / 2
5,390
449
1,687
10,280
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maman Brigitte
trif3cta
Maman Brigitte
9
0 / 9 / 1
5,494
458
1,775
9,261
2,301
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
19
Kills
8
8
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
Vamana
HeraMIDD
Vamana
1
1
2
2
L
Heimdallr
HollyKNN
Heimdallr
3
1
2
4
L
Pele
3
4
0
0.75
W
Raijin
9
0
6
12
L
Thanatos
QuocamoIe
Thanatos
1
2
4
1.5
W
0
3
4
0.67
W
Morgan Le Fay
TheGripReeper
Morgan Le Fay
6
2
5
4.25
L
Khepri
mundifari
Khepri
1
4
2
0.5
L
Maman Brigitte
trif3cta
Maman Brigitte
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,024
Damage
19,769
37,148
Taken
47,099
17,274
Mitigated
16,969
13,540
Healing
18,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,402
1,291
0
3,680
9,725
6,402
0
1,923
7,802
0
23,021
W
Vamana
HeraMIDD
Vamana
4,279
2,108
0
1,695
8,199
4,979
0
803
7,396
0
50,146
L
Heimdallr
HollyKNN
Heimdallr
7,794
5,147
0
4,575
8,380
2,996
0
5,475
2,905
0
61,278
L
Pele
4,643
661
0
2,103
9,354
3,792
0
2,143
6,919
0
36,054
W
Raijin
10,608
1,286
105
1,357
4,781
1,596
604
282
4,499
65,048
0
L
Thanatos
QuocamoIe
Thanatos
3,870
771
0
8,826
9,824
2,868
0
3,587
6,237
0
44,559
W
6,152
1,962
0
3,535
7,088
1,703
0
454
6,634
49,774
3,696
W
Morgan Le Fay
TheGripReeper
Morgan Le Fay
6,583
501
0
3,168
7,355
2,594
0
0
7,355
47,849
1,333
L
Khepri
mundifari
Khepri
1,687
252
180
1,568
10,280
5,012
0
6,293
3,987
11,417
0
L
Maman Brigitte
trif3cta
Maman Brigitte
1,775
0
0
786
9,261
2,301
0
5,731
3,488
19,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,394
Gold Earned
30,949
423
Minions Killed
325
0
Camps Cleared
0
1,304,537
Distance Traveled
1,237,774
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,112
593
26
2
0
269,639
4
W
Vamana
7,357
613
78
7
0
245,295
6
L
Heimdallr
7,262
605
106
9
0
225,067
3
L
Pele
6,482
540
64
5
0
251,950
6
W
Raijin
8,942
745
124
10
0
246,407
0
L
Thanatos
6,321
527
89
7
0
273,459
1
W
Sol
7,143
595
116
10
0
250,184
1
W
Morgan Le Fay
7,840
653
79
7
0
293,012
0
L
Khepri
5,390
449
10
1
0
236,432
5
L
Maman Brigitte
5,494
458
56
5
0
250,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role