Player Matchup

Chronos
Chronos
CerberusKeeper
Chronos
Level 222
God Stats
8W - 6L
1,706 SR
Queue Stats
1,117W - 1,125L
1,499 Elo+
Solo
Bacchus
Bacchus
Infinitestun
Bacchus
Level 165
God Stats
2W - 5L
1,304 SR
Queue Stats
375W - 376L
1,451 Elo+
Solo
Thanatos
Thanatos
cihl
Thanatos
Level 128
God Stats
4W - 4L
1,612 SR
Queue Stats
132W - 111L
1,593 Elo+
Solo
Ratatoskr
Ratatoskr
iHrta
Ratatoskr
Level 159
God Stats
1W - 3L
1,296 SR
Queue Stats
138W - 150L
1,546 Elo+
Party 1
Xbalanque
Xbalanque
themmshake
Xbalanque
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 252L
1,552 Elo+
Party 1
Team Averages
Level 166
1,484 SR
1,528 Elo+

VS

Team Averages
Level 160
1,638 SR
1,545 Elo+
Fenrir
Fenrir
 
Fenrir
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
NUCLEAR PIGMAN
Nox
Level 152
God Stats
4W - 0L
1,831 SR
Queue Stats
47W - 45L
1,477 Elo+
Solo
Maui
Maui
gilberto32_
Maui
Level 121
God Stats
7W - 1L
1,885 SR
Queue Stats
270W - 249L
1,639 Elo+
Solo
Persephone
Persephone
xDeltaF
Persephone
Level 159
God Stats
2W - 1L
1,476 SR
Queue Stats
43W - 28L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
8,387
762
12,327
12,735
7,763
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bacchus
Infinitestun
Bacchus
15
2 / 6 / 6
8,516
774
8,797
16,251
26,076
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
cihl
Thanatos
13
1 / 5 / 3
7,451
677
4,071
7,893
3,613
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
iHrta
Ratatoskr
15
4 / 6 / 3
8,725
793
6,537
9,889
7,138
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
themmshake
Xbalanque
14
0 / 8 / 4
7,778
707
9,053
11,762
5,207
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
12 / 4 / 12
10,729
975
14,904
17,321
20,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
 
Zhong Kui
18
3 / 1 / 20
10,127
921
13,918
8,867
12,274
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 3 / 19
9,795
890
8,547
8,161
3,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
3 / 2 / 19
9,958
905
5,117
11,608
13,318
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Persephone
xDeltaF
Persephone
17
7 / 1 / 18
10,239
931
7,482
8,463
4,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
118
10
Kills
30
30
Deaths
11
20
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
4
12
4.5
W
Zhong Kui
 
Zhong Kui
3
1
20
13
L
3
5
4
1
L
Bacchus
Infinitestun
Bacchus
2
6
6
0.83
W
5
3
19
4.83
L
Thanatos
cihl
Thanatos
1
5
3
0.5
W
3
2
19
6.25
L
Ratatoskr
iHrta
Ratatoskr
4
6
3
0.92
L
Xbalanque
themmshake
Xbalanque
0
8
4
0.25
W
Persephone
xDeltaF
Persephone
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,785
Damage
49,968
58,530
Taken
54,420
49,797
Mitigated
54,139
13,396
Healing
20,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,904
3,346
1,551
3,838
17,321
20,737
490
5,073
12,248
2,332
15,403
W
Zhong Kui
 
Zhong Kui
13,918
1,368
914
3,214
8,867
12,274
1,422
4,202
4,665
33,063
1,691
L
12,327
4,515
997
1,573
12,735
7,763
70
8,864
3,660
27,780
839
L
Bacchus
Infinitestun
Bacchus
8,797
806
1,045
4,985
16,251
26,076
0
8,316
7,421
16,817
0
W
8,547
335
662
1,930
8,161
3,768
290
2,846
5,315
15,608
580
L
Thanatos
cihl
Thanatos
4,071
114
189
1,242
7,893
3,613
0
4,238
3,493
0
5,949
W
5,117
1,245
1,705
2,030
11,608
13,318
205
4,090
7,518
8,284
1,613
L
Ratatoskr
iHrta
Ratatoskr
6,537
1,148
75
1,684
9,889
7,138
0
6,097
3,551
0
14,424
L
Xbalanque
themmshake
Xbalanque
9,053
3,980
236
1,370
11,762
5,207
111
8,006
3,625
0
23,766
W
Persephone
xDeltaF
Persephone
7,482
792
743
3,671
8,463
4,042
619
4,780
3,682
25,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,857
Gold Earned
50,848
101
Minions Killed
131
0
Camps Cleared
0
992,231
Distance Traveled
1,122,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,729
975
10
1
0
228,634
0
W
Zhong Kui
10,127
921
60
5
0
216,942
0
L
Chronos
8,387
762
30
3
0
199,291
0
L
Bacchus
8,516
774
7
1
0
202,960
0
W
Nox
9,795
890
24
2
0
226,710
0
L
Thanatos
7,451
677
8
1
0
209,391
0
W
Maui
9,958
905
7
1
0
204,313
0
L
Ratatoskr
8,725
793
11
1
0
214,644
0
L
Xbalanque
7,778
707
45
4
0
165,945
0
W
Persephone
10,239
931
30
3
0
245,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role