Player Matchup

Anubis
Anubis
IcyBeacon
Anubis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,278 Elo+
Party 2
Serqet
Serqet
MooseSlayer1983
Serqet
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,278 Elo+
Party 2
Cthulhu
Cthulhu
TheLuckyRabbit
Cthulhu
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 6L
1,278 Elo+
Party 2
Team Averages
Level 126
1,500 SR
1,278 Elo+

VS

Team Averages
Level 93
1,464 SR
1,339 Elo+
Aphrodite
Aphrodite
Unbreakable_Ash
Aphrodite
Level 64
God Stats
11W - 7L
1,233 SR
Queue Stats
117W - 148L
1,292 Elo+
Party 1
Lancelot
Lancelot
Whirlwind-Fairy
Lancelot
Level 86
God Stats
2W - 3L
1,646 SR
Queue Stats
110W - 144L
1,286 Elo+
Party 1
Tyr
Tyr
skoolboyy101
Tyr
Level 128
God Stats
48W - 48L
1,512 SR
Queue Stats
59W - 63L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IcyBeacon
Anubis
15
4 / 2 / 5
9,058
906
12,603
7,424
4,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 4 / 5
7,641
764
5,239
6,325
2,931
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
4 / 0 / 4
9,033
903
5,872
5,480
5,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Unbreakable_Ash
Aphrodite
14
1 / 3 / 3
8,026
803
3,977
7,588
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lancelot
13
2 / 5 / 3
8,304
830
4,939
10,682
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 1 / 2
8,328
833
5,778
10,918
6,804
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
9
Kills
6
6
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
IcyBeacon
Anubis
4
2
5
3.25
W
1
4
5
0.88
W
4
0
4
6
L
Aphrodite
Unbreakable_Ash
Aphrodite
1
3
3
0.83
L
Lancelot
2
5
3
0.7
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,714
Damage
14,694
19,229
Taken
29,188
12,763
Mitigated
12,397
4,399
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
IcyBeacon
Anubis
12,603
1,124
0
3,057
7,424
4,508
702
741
6,663
37,976
0
W
5,239
1,437
0
129
6,325
2,931
513
1,237
5,071
0
14,346
W
5,872
964
315
898
5,480
5,324
270
2,026
3,450
17,844
63
L
Aphrodite
Unbreakable_Ash
Aphrodite
3,977
38
3,917
3,439
7,588
2,626
225
5,742
1,774
17,952
0
L
Lancelot
4,939
1,142
0
1,404
10,682
2,967
0
6,495
4,178
0
30,577
L
5,778
421
0
3,673
10,918
6,804
399
6,389
4,097
0
17,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,732
Gold Earned
24,658
109
Minions Killed
114
0
Camps Cleared
0
476,033
Distance Traveled
589,959
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,058
906
52
5
0
143,753
0
W
Serqet
7,641
764
28
3
0
174,915
0
W
Cthulhu
9,033
903
29
3
0
157,365
0
L
Aphrodite
8,026
803
34
3
0
181,756
0
L
Lancelot
8,304
830
52
5
0
199,446
0
L
Tyr
8,328
833
28
3
0
208,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role