Player Matchup

Izanami
Izanami
ItBeMeChrist
Izanami
Level 37
God Stats
1W - 0L
1,121 SR
Queue Stats
48W - 22L
1,740 Elo+
Solo
Chaac
Chaac
Kato1776
Chaac
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 49L
1,290 Elo+
Party 1
Merlin
Merlin
chancdp
Merlin
Level 66
God Stats
30W - 29L
1,397 SR
Queue Stats
49W - 53L
1,324 Elo+
Party 1
Team Averages
Level 44
1,339 SR
1,451 Elo+

VS

Team Averages
Level 38
1,449 SR
1,125 Elo+
Tsukuyomi
Tsukuyomi
Didtoyer054nd
Tsukuyomi
Level 46
God Stats
0W - 1L
1,348 SR
Queue Stats
3W - 11L
1,193 Elo+
Solo
Ra
Ra
Dro0pyDaDopeKyd
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,007 Elo+
Party 2
Ganesha
Ganesha
DuskyCottonwood
Ganesha
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItBeMeChrist
Izanami
16
3 / 2 / 7
10,399
867
9,267
7,630
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chaac
Kato1776
Chaac
17
6 / 2 / 4
11,015
918
11,968
13,498
9,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
chancdp
Merlin
17
4 / 3 / 8
10,777
898
13,391
8,429
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Didtoyer054nd
Tsukuyomi
15
4 / 7 / 0
8,958
747
7,970
13,817
5,823
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
1 / 4 / 3
8,286
691
1,584
8,214
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 2 / 6
8,221
685
3,026
16,624
16,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
13
Kills
5
7
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Didtoyer054nd
Tsukuyomi
4
7
0
0.57
L
1
4
3
0.63
L
0
2
6
1.5
W
Izanami
ItBeMeChrist
Izanami
3
2
7
3.25
W
Chaac
Kato1776
Chaac
6
2
4
4
W
Merlin
chancdp
Merlin
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,626
Damage
12,580
29,557
Taken
38,655
14,621
Mitigated
27,307
10,596
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Didtoyer054nd
Tsukuyomi
7,970
2,702
0
2,847
13,817
5,823
0
2,933
10,819
0
24,158
L
1,584
540
88
592
8,214
4,756
0
3,569
4,634
6,914
0
L
3,026
316
0
658
16,624
16,728
0
6,851
9,659
10,263
523
W
Izanami
ItBeMeChrist
Izanami
9,267
6,702
0
2,106
7,630
2,806
1,784
753
6,877
0
50,311
W
Chaac
Kato1776
Chaac
11,968
1,132
205
5,765
13,498
9,020
570
2,282
11,063
0
33,913
W
Merlin
chancdp
Merlin
13,391
569
241
2,279
8,429
2,795
926
1,325
7,104
43,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,191
Gold Earned
25,465
194
Minions Killed
54
0
Camps Cleared
0
642,630
Distance Traveled
524,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,958
747
37
3
0
153,542
0
L
Ra
8,286
691
15
1
0
160,453
0
L
Ganesha
8,221
685
2
0
0
210,598
0
W
Izanami
10,399
867
85
7
0
212,546
0
W
Chaac
11,015
918
53
4
0
213,606
0
W
Merlin
10,777
898
56
5
0
216,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role