Player Matchup

Danzaburou
Danzaburou
Creekersquad33
Danzaburou
Level 81
God Stats
7W - 4L
1,518 SR
Queue Stats
143W - 120L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
ManRay8057
Nu Wa
Level 107
God Stats
20W - 9L
1,479 SR
Queue Stats
143W - 137L
1,416 Elo+
Party 2
Xing Tian
Xing Tian
MrDrProfWhite
Xing Tian
Level 139
God Stats
29W - 19L
1,552 SR
Queue Stats
143W - 132L
1,493 Elo+
Party 3
Bacchus
Bacchus
Optics34
Bacchus
Level 100
God Stats
4W - 6L
1,320 SR
Queue Stats
89W - 82L
1,473 Elo+
Party 3
Ao Kuang
Ao Kuang
Sgtmcfigho10
Ao Kuang
Level 29
God Stats
12W - 13L
1,475 SR
Queue Stats
13W - 19L
1,349 Elo+
Party 3
Team Averages
Level 91
1,469 SR
1,438 Elo+

VS

Team Averages
Level 40
1,509 SR
1,491 Elo+
Sobek
Sobek
Keltorienair
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
MemeProfessor
Izanami
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
Penguin5316
Anubis
Level 65
God Stats
31W - 29L
1,543 SR
Queue Stats
147W - 134L
1,455 Elo+
Solo
Thanatos
Thanatos
RavenWolf210
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
SirMilus
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Creekersquad33
Danzaburou
18
13 / 0 / 11
12,228
611
12,848
8,813
3,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
16
12 / 0 / 7
11,847
592
18,061
6,083
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
MrDrProfWhite
Xing Tian
19
4 / 0 / 3
12,456
623
4,476
13,609
8,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bacchus
Optics34
Bacchus
15
10 / 0 / 16
10,499
525
13,116
10,213
9,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Sgtmcfigho10
Ao Kuang
16
9 / 0 / 13
10,851
543
14,967
16,215
6,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 0
7,277
364
3,149
22,057
19,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
0 / 10 / 0
7,428
371
5,852
14,137
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
4
0 / 4 / 0
5,746
287
433
4,866
1,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
RavenWolf210
Thanatos
9
0 / 12 / 0
6,361
318
3,169
17,505
4,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
SirMilus
Erlang Shen
11
0 / 10 / 0
7,169
358
2,887
19,903
11,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
0
48
Kills
0
0
Deaths
48
50
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Creekersquad33
Danzaburou
13
0
11
18.5
L
0
12
0
0
W
Nu Wa
12
0
7
15.5
L
0
10
0
0
W
Xing Tian
MrDrProfWhite
Xing Tian
4
0
3
5.5
W
Bacchus
Optics34
Bacchus
10
0
16
18
L
Anubis
0
4
0
0
L
Thanatos
RavenWolf210
Thanatos
0
12
0
0
W
Ao Kuang
Sgtmcfigho10
Ao Kuang
9
0
13
15.5
L
Erlang Shen
SirMilus
Erlang Shen
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,468
Damage
15,490
54,933
Taken
78,468
29,614
Mitigated
39,982
15,565
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Creekersquad33
Danzaburou
12,848
3,876
0
2,584
8,813
3,833
3,734
406
8,407
0
90,179
L
3,149
430
0
1,844
22,057
19,221
0
13,430
8,257
13,551
0
W
Nu Wa
18,061
3,517
0
594
6,083
1,850
8,762
622
5,461
76,349
872
L
5,852
3,610
0
821
14,137
3,127
0
9,329
4,432
0
58,095
W
Xing Tian
MrDrProfWhite
Xing Tian
4,476
685
0
1,757
13,609
8,186
62
0
13,609
79,575
1,788
W
Bacchus
Optics34
Bacchus
13,116
604
0
1,097
10,213
9,053
282
1,120
9,093
29,365
0
L
Anubis
433
0
0
525
4,866
1,217
0
2,478
2,388
10,700
0
L
Thanatos
RavenWolf210
Thanatos
3,169
958
0
4,240
17,505
4,674
0
10,481
6,786
0
30,517
W
Ao Kuang
Sgtmcfigho10
Ao Kuang
14,967
5,013
0
9,533
16,215
6,692
991
1,434
14,781
83,128
0
L
Erlang Shen
SirMilus
Erlang Shen
2,887
1,215
0
1,934
19,903
11,743
0
13,138
6,099
0
27,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,881
Gold Earned
33,981
523
Minions Killed
264
0
Camps Cleared
0
1,918,413
Distance Traveled
1,259,468
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,228
611
131
7
0
377,610
0
L
Sobek
7,277
364
13
1
0
297,412
0
W
Nu Wa
11,847
592
115
6
0
333,346
0
L
Izanami
7,428
371
124
6
0
334,597
0
W
Xing Tian
12,456
623
134
7
0
358,636
0
W
Bacchus
10,499
525
49
2
0
406,092
10
L
Anubis
5,746
287
14
1
0
43,180
1
L
Thanatos
6,361
318
60
3
0
253,717
0
W
Ao Kuang
10,851
543
94
5
0
442,729
0
L
Erlang Shen
7,169
358
53
3
0
330,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role