Player Matchup

Artemis
Artemis
Gold II
 
Artemis
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
STONEhengetinge
Bacchus
Gold IV
Level 227
God Stats
27W - 17L
1,610 SR
Queue Stats
167W - 170L
1,507 MMR
Solo
Ra
Ra
Silver I
TMP_Mersilessly
Ra
Silver I
Level 120
God Stats
2W - 3L
1,450 SR
Queue Stats
84W - 102L
1,211 MMR
Solo
Cliodhna
Cliodhna
Gold III
pepsie
Cliodhna
Gold III
Level 196
God Stats
18W - 14L
1,647 SR
Queue Stats
339W - 342L
1,440 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 170
1,542 SR
1,432 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,516 SR
1,378 MMR
Mulan
Mulan
Gold III
Gr8RiverL10N
Mulan
Gold III
Level 154
God Stats
97W - 105L
1,550 SR
Queue Stats
417W - 440L
1,592 MMR
Party 1
Medusa
Medusa
Silver I
elmanolin211208
Medusa
Silver I
Level 156
God Stats
9W - 8L
1,363 SR
Queue Stats
138W - 154L
1,111 MMR
Party 1
Thanatos
Thanatos
Silver I
koalabebop
Thanatos
Silver I
Level 163
God Stats
4W - 2L
1,555 SR
Queue Stats
27W - 29L
1,546 MMR
Solo
Nu Wa
Nu Wa
Gold IV
tostitos17
Nu Wa
Gold IV
Level 136
God Stats
26W - 33L
1,501 SR
Queue Stats
210W - 220L
1,315 MMR
Solo
Ganesha
Ganesha
Gold V
uupyo
Ganesha
Gold V
Level 118
God Stats
2W - 3L
1,610 SR
Queue Stats
154W - 177L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 4 / 2
6,545
595
4,966
8,723
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
 
Vamana
8
1 / 2 / 0
5,339
485
2,425
6,517
4,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
1 / 3 / 3
5,655
514
4,266
8,959
7,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
5 / 4 / 4
6,441
586
5,016
6,807
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
pepsie
Cliodhna
11
2 / 0 / 4
5,919
538
5,908
8,386
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ArachneSurtrKing ArthurKumbhakarna

VS

Bans
HadesAwilixAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,710
701
4,468
7,449
3,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
5 / 3 / 1
7,149
650
5,223
7,006
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thanatos
koalabebop
Thanatos
10
2 / 1 / 5
5,940
540
5,390
7,875
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
11
4 / 5 / 4
6,739
613
8,492
6,473
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
uupyo
Ganesha
10
0 / 2 / 6
6,077
552
3,485
12,258
5,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
12
Kills
13
13
Deaths
12
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
4
2
1
L
Vamana
 
Vamana
1
2
0
0.5
W
2
1
1
2.5
L
1
3
3
0.83
L
5
4
4
1.75
W
5
3
1
1.83
W
Thanatos
koalabebop
Thanatos
2
1
5
4.5
L
Cliodhna
pepsie
Cliodhna
2
0
4
4
W
Nu Wa
4
5
4
1.2
W
Ganesha
uupyo
Ganesha
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,581
Damage
27,058
39,392
Taken
41,061
18,748
Mitigated
15,319
13,185
Healing
13,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,966
2,979
0
2,185
8,723
2,924
0
831
7,815
0
44,361
L
Vamana
 
Vamana
2,425
505
0
1,660
6,517
4,352
0
1,189
5,230
0
24,528
W
4,468
450
0
2,943
7,449
3,181
336
960
6,215
0
55,336
L
4,266
500
88
2,354
8,959
7,217
0
3,562
5,104
15,993
0
L
5,016
751
720
1,526
6,807
1,835
0
3,321
3,116
35,160
788
W
5,223
1,893
0
730
7,006
1,860
330
703
6,303
0
45,430
W
Thanatos
koalabebop
Thanatos
5,390
1,475
0
5,051
7,875
2,746
0
1,134
6,708
0
34,136
L
Cliodhna
pepsie
Cliodhna
5,908
259
0
4,652
8,386
2,420
0
1,551
6,690
0
43,173
W
Nu Wa
8,492
1,997
0
1,000
6,473
1,770
111
2,985
3,431
30,962
2,449
W
Ganesha
uupyo
Ganesha
3,485
622
1,583
2,640
12,258
5,762
0
3,160
9,098
16,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,899
Gold Earned
33,615
286
Minions Killed
320
0
Camps Cleared
0
1,083,150
Distance Traveled
1,197,178
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,545
595
71
6
0
191,264
0
L
Vamana
5,339
485
49
4
0
142,283
0
W
Mulan
7,710
701
115
10
0
231,571
3
L
Bacchus
5,655
514
21
2
0
225,718
1
L
Ra
6,441
586
78
7
0
231,361
3
W
Medusa
7,149
650
91
8
0
228,069
0
W
Thanatos
5,940
540
46
4
0
280,873
2
L
Cliodhna
5,919
538
67
6
0
292,524
2
W
Nu Wa
6,739
613
64
6
0
221,461
2
W
Ganesha
6,077
552
4
0
0
235,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role