Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
GnastyStrafe
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Cupid
Cupid
Luucasgb
Cupid
Level 114
God Stats
0W - 1L
1,560 SR
Queue Stats
82W - 31L
1,724 Elo+
Party 4
Bakasura
Bakasura
SimpIyPray
Bakasura
Level 135
God Stats
0W - 1L
1,269 SR
Queue Stats
3W - 2L
1,695 Elo+
Party 3
Fenrir
Fenrir
Yuske095
Fenrir
Level 121
God Stats
5W - 4L
1,547 SR
Queue Stats
9W - 15L
1,460 Elo+
Solo
Team Averages
Level 105
1,475 SR
1,576 Elo+

VS

Team Averages
Level 132
1,568 SR
1,458 Elo+
Arachne
Arachne
FreemonHooodrat
Arachne
Level 161
God Stats
3W - 2L
1,412 SR
Queue Stats
35W - 35L
1,512 Elo+
Party 1
Medusa
Medusa
GunShark0
Medusa
Level 105
God Stats
124W - 85L
1,609 SR
Queue Stats
344W - 320L
1,458 Elo+
Party 2
Nu Wa
Nu Wa
KhanjarTheSharp
Nu Wa
Level 216
God Stats
20W - 8L
1,669 SR
Queue Stats
217W - 217L
1,514 Elo+
Party 1
King Arthur
King Arthur
LagannMickz
King Arthur
Level 114
God Stats
7W - 4L
1,650 SR
Queue Stats
36W - 30L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
TurtleFolk
Kuzenbo
Level 66
God Stats
2W - 1L
1,497 SR
Queue Stats
10W - 13L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
0 / 2 / 0
3,733
533
842
4,801
1,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
GnastyStrafe
Kukulkan
7
0 / 2 / 1
4,233
605
318
2,576
602
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cupid
Luucasgb
Cupid
7
0 / 0 / 0
3,886
555
1,560
4,051
932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
SimpIyPray
Bakasura
10
3 / 1 / 0
5,036
719
1,063
6,443
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Yuske095
Fenrir
8
1 / 2 / 2
4,670
667
2,679
6,784
4,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
4,699
671
1,735
4,001
1,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
GunShark0
Medusa
8
0 / 0 / 1
4,302
615
2,722
2,341
583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 1 / 3
5,451
779
2,290
1,098
163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
LagannMickz
King Arthur
9
2 / 3 / 0
5,037
720
3,718
6,683
4,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
TurtleFolk
Kuzenbo
8
2 / 0 / 0
4,769
681
1,748
3,904
3,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
7
7
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
0
0
W
2
1
2
3
L
Kukulkan
GnastyStrafe
Kukulkan
0
2
1
0.25
W
Medusa
GunShark0
Medusa
0
0
1
0.5
W
1
1
3
2.5
W
King Arthur
LagannMickz
King Arthur
2
3
0
0.67
L
Cupid
Luucasgb
Cupid
0
0
0
0
L
Bakasura
SimpIyPray
Bakasura
3
1
0
3
W
Kuzenbo
TurtleFolk
Kuzenbo
2
0
0
2
L
Fenrir
Yuske095
Fenrir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,462
Damage
12,213
24,655
Taken
18,027
10,200
Mitigated
10,011
8,196
Healing
5,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
842
194
0
1,593
4,801
1,850
0
1,238
3,485
6,170
0
W
1,735
1,361
0
998
4,001
1,279
0
318
3,683
0
22,235
L
Kukulkan
GnastyStrafe
Kukulkan
318
88
0
571
2,576
602
0
771
1,700
17,764
0
W
Medusa
GunShark0
Medusa
2,722
1,326
0
994
2,341
583
0
521
1,820
0
30,682
W
2,290
407
0
298
1,098
163
0
0
1,062
28,855
1,254
W
King Arthur
LagannMickz
King Arthur
3,718
254
0
1,137
6,683
4,917
0
0
6,368
579
25,432
L
Cupid
Luucasgb
Cupid
1,560
1,303
0
2,142
4,051
932
0
872
3,101
0
19,128
L
Bakasura
SimpIyPray
Bakasura
1,063
823
0
1,734
6,443
2,379
0
574
5,752
0
27,826
W
Kuzenbo
TurtleFolk
Kuzenbo
1,748
809
0
1,612
3,904
3,069
464
321
3,583
10,296
1,972
L
Fenrir
Yuske095
Fenrir
2,679
678
0
2,156
6,784
4,437
0
347
6,359
0
20,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,558
Gold Earned
24,258
195
Minions Killed
221
0
Camps Cleared
0
648,770
Distance Traveled
719,971
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,733
533
1
0
0
101,642
0
W
Arachne
4,699
671
42
6
0
178,973
0
L
Kukulkan
4,233
605
43
6
0
122,641
0
W
Medusa
4,302
615
47
7
0
136,238
2
W
Nu Wa
5,451
779
66
9
0
135,517
0
W
King Arthur
5,037
720
47
7
0
134,532
2
L
Cupid
3,886
555
42
6
0
146,121
0
L
Bakasura
5,036
719
72
10
0
165,204
0
W
Kuzenbo
4,769
681
19
3
0
134,711
0
L
Fenrir
4,670
667
37
5
0
113,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role