Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Closhgames
Arachne
Level 158
God Stats
3W - 4L
1,563 SR
Queue Stats
111W - 154L
1,483 Elo+
Party 2
Ix Chel
Ix Chel
KrackBeeCool
Ix Chel
Level 172
God Stats
3W - 1L
1,737 SR
Queue Stats
84W - 119L
1,472 Elo+
Party 2
Terra
Terra
Krypsus
Terra
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 135L
1,493 Elo+
Party 2
Sylvanus
Sylvanus
oOMoYOo
Sylvanus
Level 149
God Stats
3W - 7L
1,353 SR
Queue Stats
114W - 148L
1,489 Elo+
Party 2
Team Averages
Level 140
1,530 SR
1,487 Elo+

VS

Team Averages
Level 110
1,495 SR
1,568 Elo+
Nemesis
Nemesis
Cream23
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,495 Elo+
Party 1
Apollo
Apollo
RaccUwUoon
Apollo
Level 125
God Stats
6W - 4L
1,529 SR
Queue Stats
180W - 155L
1,608 Elo+
Solo
Hel
Hel
anahgee
Hel
Level 106
God Stats
27W - 19L
1,514 SR
Queue Stats
380W - 347L
1,580 Elo+
Solo
Maui
Maui
xhacal
Maui
Level 122
God Stats
3W - 2L
1,434 SR
Queue Stats
98W - 107L
1,500 Elo+
Party 1
Poseidon
Poseidon
yorkis21
Poseidon
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
0 / 4 / 2
8,747
486
8,379
10,632
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Closhgames
Arachne
12
5 / 6 / 0
8,061
448
7,934
18,101
6,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ix Chel
KrackBeeCool
Ix Chel
12
0 / 7 / 1
7,902
439
4,557
14,522
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Krypsus
Terra
13
0 / 5 / 2
8,070
448
12,250
15,452
15,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
oOMoYOo
Sylvanus
12
1 / 8 / 1
7,376
410
8,506
18,919
13,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cream23
Nemesis
18
12 / 1 / 11
10,662
592
15,428
12,457
5,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
RaccUwUoon
Apollo
17
6 / 1 / 7
9,880
549
12,263
14,665
6,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
14
1 / 1 / 17
8,709
484
5,438
11,748
8,213
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Maui
xhacal
Maui
15
1 / 2 / 11
8,819
490
6,214
15,651
9,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
yorkis21
Poseidon
17
10 / 1 / 8
10,611
590
19,775
9,695
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
84
6
Kills
30
30
Deaths
6
6
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
2
0.25
L
Arachne
Closhgames
Arachne
5
6
0
0.83
W
Nemesis
Cream23
Nemesis
12
1
11
17.5
L
Ix Chel
KrackBeeCool
Ix Chel
0
7
1
0.07
L
Terra
Krypsus
Terra
0
5
2
0.2
W
Apollo
RaccUwUoon
Apollo
6
1
7
9.5
W
Hel
1
1
17
9.5
L
Sylvanus
oOMoYOo
Sylvanus
1
8
1
0.19
W
Maui
xhacal
Maui
1
2
11
3.25
W
Poseidon
yorkis21
Poseidon
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,626
Damage
59,118
77,626
Taken
64,216
44,478
Mitigated
32,855
18,432
Healing
31,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,379
3,030
0
2,568
10,632
3,975
0
1,292
9,340
0
71,275
L
Arachne
Closhgames
Arachne
7,934
5,038
0
4,298
18,101
6,705
0
6,286
11,815
0
44,652
W
Nemesis
Cream23
Nemesis
15,428
4,651
0
1,129
12,457
5,401
80
3,569
8,802
0
93,771
L
Ix Chel
KrackBeeCool
Ix Chel
4,557
664
316
2,051
14,522
4,282
15
6,116
8,406
55,561
652
L
Terra
Krypsus
Terra
12,250
856
334
4,073
15,452
15,868
0
5,883
9,569
53,590
1,713
W
Apollo
RaccUwUoon
Apollo
12,263
8,076
0
6,097
14,665
6,409
121
3,113
11,507
0
84,454
W
Hel
5,438
485
7,534
8,471
11,748
8,213
35
3,733
7,893
23,290
0
L
Sylvanus
oOMoYOo
Sylvanus
8,506
1,763
1,211
3,581
18,919
13,648
0
10,771
8,148
33,467
19,037
W
Maui
xhacal
Maui
6,214
1,832
0
4,972
15,651
9,310
0
6,269
8,513
49,838
5,102
W
Poseidon
yorkis21
Poseidon
19,775
3,248
0
3,113
9,695
3,522
923
6,362
3,243
93,838
957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,156
Gold Earned
48,681
476
Minions Killed
571
0
Camps Cleared
0
1,689,894
Distance Traveled
1,915,599
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,747
486
131
7
0
323,338
4
L
Arachne
8,061
448
75
4
0
366,989
0
W
Nemesis
10,662
592
140
8
0
458,825
0
L
Ix Chel
7,902
439
109
6
0
307,955
4
L
Terra
8,070
448
93
5
0
354,251
5
W
Apollo
9,880
549
139
8
0
352,154
0
W
Hel
8,709
484
39
2
0
361,403
3
L
Sylvanus
7,376
410
68
4
0
337,361
4
W
Maui
8,819
490
101
6
0
350,413
2
W
Poseidon
10,611
590
152
8
0
392,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role