Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
KingDavion
Vulcan
Level 173
God Stats
52W - 39L
1,623 SR
Queue Stats
659W - 632L
1,512 Elo+
Solo
Ra
Ra
licon03
Ra
Level 158
God Stats
16W - 11L
1,768 SR
Queue Stats
631W - 549L
1,583 Elo+
Solo
Thor
Thor
luisillo05
Thor
Level 179
God Stats
12W - 11L
1,592 SR
Queue Stats
319W - 327L
1,459 Elo+
Solo
Team Averages
Level 149
1,597 SR
1,511 Elo+

VS

Team Averages
Level 204
1,905 SR
1,888 Elo+
Hun Batz
Hun Batz
MagicFeet
Hun Batz
Level 233
God Stats
13W - 0L
2,017 SR
Queue Stats
412W - 78L
2,032 Elo+
Party 1
Tyr
Tyr
N00BHAMMER
Tyr
Level 158
God Stats
4W - 0L
1,938 SR
Queue Stats
247W - 45L
2,103 Elo+
Party 1
Artemis
Artemis
Yeonsoo
Artemis
Level 158
God Stats
10W - 9L
1,551 SR
Queue Stats
274W - 264L
1,481 Elo+
Solo
Eset
Eset
kendawooda
Eset
Level 202
God Stats
5W - 0L
2,099 SR
Queue Stats
286W - 76L
1,879 Elo+
Party 1
Cabrakan
Cabrakan
stidly
Cabrakan
Level 267
God Stats
12W - 2L
1,920 SR
Queue Stats
251W - 54L
1,944 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 1 / 1
4,947
989
2,419
3,073
960
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
 
Maui
8
1 / 0 / 2
4,660
932
1,523
2,571
1,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
KingDavion
Vulcan
7
0 / 3 / 0
4,247
849
1,413
2,373
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 2
4,866
973
4,438
4,614
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 3
4,891
978
2,450
4,908
1,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MagicFeet
Hun Batz
9
1 / 2 / 4
4,946
989
2,797
3,541
1,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 0 / 5
5,393
1,079
3,145
4,290
2,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Yeonsoo
Artemis
11
0 / 0 / 6
5,493
1,099
2,145
2,041
674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 8
5,173
1,035
4,473
2,745
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
stidly
Cabrakan
10
5 / 0 / 6
6,175
1,235
3,410
4,243
3,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
4
Kills
12
12
Deaths
4
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
1
2.5
L
Maui
 
Maui
1
0
2
2
L
Vulcan
KingDavion
Vulcan
0
3
0
0
W
Hun Batz
MagicFeet
Hun Batz
1
2
4
1.5
W
4
0
5
6.5
W
Artemis
Yeonsoo
Artemis
0
0
6
3
W
2
2
8
3
L
1
4
2
0.5
L
0
4
3
0.38
W
Cabrakan
stidly
Cabrakan
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,243
Damage
15,970
17,539
Taken
16,860
6,923
Mitigated
9,146
1,708
Healing
3,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,419
1,192
0
339
3,073
960
0
1,574
1,499
0
4,300
L
Maui
 
Maui
1,523
425
0
493
2,571
1,967
0
836
1,735
3,034
0
L
Vulcan
KingDavion
Vulcan
1,413
190
0
80
2,373
592
0
1,072
1,301
1,667
70
W
Hun Batz
MagicFeet
Hun Batz
2,797
845
0
96
3,541
1,433
0
1,500
1,948
0
12,110
W
3,145
503
0
1,055
4,290
2,373
0
1,620
2,501
0
6,720
W
Artemis
Yeonsoo
Artemis
2,145
705
0
965
2,041
674
105
784
1,109
0
16,699
W
4,473
329
95
512
2,745
854
0
1,117
1,469
7,917
0
L
4,438
384
60
476
4,614
1,942
0
2,558
2,056
10,520
300
L
2,450
434
0
260
4,908
1,462
0
1,540
3,368
0
11,045
W
Cabrakan
stidly
Cabrakan
3,410
651
0
649
4,243
3,812
0
1,200
2,722
5,543
1,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,611
Gold Earned
27,180
45
Minions Killed
96
0
Camps Cleared
0
393,322
Distance Traveled
545,747
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,947
989
4
1
0
79,487
2
L
Maui
4,660
932
5
1
0
85,150
0
L
Vulcan
4,247
849
1
0
0
36,982
0
W
Hun Batz
4,946
989
29
6
0
109,753
0
W
Tyr
5,393
1,079
7
1
0
121,497
0
W
Artemis
5,493
1,099
42
8
0
95,474
0
W
Eset
5,173
1,035
14
3
0
102,445
0
L
Ra
4,866
973
17
3
0
102,242
0
L
Thor
4,891
978
18
4
0
89,461
0
W
Cabrakan
6,175
1,235
4
1
0
116,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role