Player Matchup

Bellona
Bellona
KAZZ3_x
Bellona
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 72L
1,408 Elo+
Party 2
Bacchus
Bacchus
XIII_bibblical
Bacchus
Level 129
God Stats
3W - 1L
1,559 SR
Queue Stats
99W - 104L
1,444 Elo+
Party 1
Sol
Sol
XxQueenToxic
Sol
Level 105
God Stats
8W - 8L
1,589 SR
Queue Stats
58W - 60L
1,457 Elo+
Party 1
Raijin
Raijin
buuFU345
Raijin
Level 149
God Stats
6W - 3L
1,555 SR
Queue Stats
167W - 180L
1,426 Elo+
Party 1
Set
Set
xXTrippyOUTXx
Set
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
32W - 39L
1,420 Elo+
Party 2
Team Averages
Level 108
1,541 SR
1,431 Elo+

VS

Team Averages
Level 102
1,498 SR
1,544 Elo+
Neith
Neith
AlbertoCMJ
Neith
Level 73
God Stats
11W - 10L
1,561 SR
Queue Stats
50W - 43L
1,478 Elo+
Party 3
Sun Wukong
Sun Wukong
ApexRoman5417
Sun Wukong
Level 99
God Stats
0W - 1L
1,450 SR
Queue Stats
21W - 27L
1,443 Elo+
Solo
Da Ji
Da Ji
Bein maxz324
Da Ji
Level 127
God Stats
1W - 10L
1,187 SR
Queue Stats
430W - 417L
1,421 Elo+
Solo
Kukulkan
Kukulkan
Guarz
Kukulkan
Level 129
God Stats
3W - 3L
1,711 SR
Queue Stats
32W - 22L
1,859 Elo+
Solo
Xing Tian
Xing Tian
aragaki27
Xing Tian
Level 84
God Stats
14W - 11L
1,582 SR
Queue Stats
51W - 38L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KAZZ3_x
Bellona
12
5 / 1 / 1
7,630
636
9,349
9,968
9,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
0 / 1 / 0
6,197
516
2,283
8,040
6,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 0
5,725
477
3,674
4,922
1,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
buuFU345
Raijin
11
0 / 0 / 1
6,727
561
1,791
3,213
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 1
6,807
567
2,672
5,925
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 0 / 0
5,600
467
4,488
5,056
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ApexRoman5417
Sun Wukong
10
1 / 5 / 0
5,559
463
4,490
11,033
6,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 2 / 2
5,823
485
2,654
8,751
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
Guarz
Kukulkan
11
0 / 1 / 0
6,023
502
1,744
2,989
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
aragaki27
Xing Tian
10
0 / 0 / 1
5,892
491
1,623
5,548
3,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
8
Kills
2
2
Deaths
8
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
1
0
0
1
L
Sun Wukong
ApexRoman5417
Sun Wukong
1
5
0
0.2
L
0
2
2
0.5
L
Kukulkan
Guarz
Kukulkan
0
1
0
0
W
Bellona
KAZZ3_x
Bellona
5
1
1
5.5
W
0
1
0
0
W
0
0
0
0
L
Xing Tian
aragaki27
Xing Tian
0
0
1
0.5
W
Raijin
buuFU345
Raijin
0
0
1
0.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,769
Damage
14,999
32,068
Taken
33,377
21,090
Mitigated
15,061
10,232
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,488
1,560
0
2,481
5,056
1,580
0
2,432
2,624
0
40,986
L
Sun Wukong
ApexRoman5417
Sun Wukong
4,490
1,875
115
2,769
11,033
6,204
0
0
11,033
0
27,717
L
2,654
542
0
4,535
8,751
2,953
0
612
8,083
0
39,139
L
Kukulkan
Guarz
Kukulkan
1,744
604
0
160
2,989
648
122
1,358
1,445
47,979
0
W
Bellona
KAZZ3_x
Bellona
9,349
3,714
0
3,388
9,968
9,490
315
0
9,968
0
46,519
W
2,283
283
326
3,554
8,040
6,782
0
1,012
7,028
17,430
0
W
3,674
1,225
0
2,378
4,922
1,442
1,770
611
4,311
42,474
2,871
L
Xing Tian
aragaki27
Xing Tian
1,623
179
166
1,191
5,548
3,676
0
2,852
2,696
18,760
0
W
Raijin
buuFU345
Raijin
1,791
43
0
500
3,213
909
544
1,368
1,845
39,558
1,201
W
2,672
1,236
0
86
5,925
2,467
63
376
5,549
0
41,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,086
Gold Earned
28,897
356
Minions Killed
318
0
Camps Cleared
0
1,155,552
Distance Traveled
1,182,239
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,600
467
88
7
0
219,547
2
L
Sun Wukong
5,559
463
42
4
0
236,717
0
L
Da Ji
5,823
485
80
7
0
261,061
0
L
Kukulkan
6,023
502
81
7
0
239,218
10
W
Bellona
7,630
636
86
7
0
231,837
0
W
Bacchus
6,197
516
36
3
0
227,821
1
W
Sol
5,725
477
73
6
0
207,942
2
L
Xing Tian
5,892
491
27
2
0
225,696
6
W
Raijin
6,727
561
87
7
0
227,797
3
W
Set
6,807
567
74
6
0
260,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role