Player Matchup

Fafnir
Fafnir
Btaat
Fafnir
Level 109
God Stats
2W - 0L
1,697 SR
Queue Stats
269W - 264L
1,419 Elo+
Solo
Erlang Shen
Erlang Shen
Daniel C0n3ry
Erlang Shen
Level 99
God Stats
1W - 0L
1,505 SR
Queue Stats
22W - 39L
1,347 Elo+
Party 1
Arachne
Arachne
Form0za
Arachne
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,449 Elo+
Party 2
Janus
Janus
antimat007
Janus
Level 126
God Stats
1W - 0L
1,354 SR
Queue Stats
15W - 11L
1,533 Elo+
Party 2
Anubis
Anubis
nardofish23
Anubis
Level 128
God Stats
1W - 1L
1,273 SR
Queue Stats
136W - 178L
1,398 Elo+
Party 1
Team Averages
Level 114
1,466 SR
1,429 Elo+

VS

Team Averages
Level 128
1,553 SR
1,513 Elo+
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Paramount
He Bo
Level 149
God Stats
2W - 3L
1,563 SR
Queue Stats
294W - 292L
1,543 Elo+
Party 3
Thor
Thor
Sirushie
Thor
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 90L
1,533 Elo+
Party 3
Cabrakan
Cabrakan
dyln1583
Cabrakan
Level 103
God Stats
1W - 1L
1,701 SR
Queue Stats
51W - 49L
1,518 Elo+
Solo
Lancelot
Lancelot
sdt61904
Lancelot
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Btaat
Fafnir
14
1 / 4 / 9
9,376
721
5,178
15,618
21,465
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
Daniel C0n3ry
Erlang Shen
18
4 / 4 / 9
10,712
824
8,849
16,845
14,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Form0za
Arachne
20
5 / 1 / 9
11,981
922
4,275
12,593
12,810
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Janus
15
2 / 4 / 4
9,721
748
7,925
9,986
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
18
4 / 2 / 9
10,806
831
9,029
8,564
3,743
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 4 / 1
7,858
604
3,679
6,447
1,729
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

He Bo
Paramount
He Bo
20
10 / 4 / 4
10,862
836
20,575
9,766
3,413
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thor
18
4 / 3 / 6
9,724
748
11,795
10,123
4,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
dyln1583
Cabrakan
1
0 / 0 / 0
3,693
284
0
0
0
Lancelot
sdt61904
Lancelot
14
0 / 5 / 2
8,065
620
4,474
12,197
8,786
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
16
Kills
14
15
Deaths
16
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
1
0.13
W
Fafnir
Btaat
Fafnir
1
4
9
1.38
W
Erlang Shen
Daniel C0n3ry
Erlang Shen
4
4
9
2.13
W
Arachne
Form0za
Arachne
5
1
9
9.5
L
He Bo
Paramount
He Bo
10
4
4
3
L
Thor
4
3
6
2.33
W
Janus
2
4
4
1
L
Cabrakan
dyln1583
Cabrakan
0
0
0
0
W
Anubis
4
2
9
4.25
L
Lancelot
sdt61904
Lancelot
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,256
Damage
40,523
63,606
Taken
38,533
54,798
Mitigated
18,173
19,361
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,679
1,744
939
938
6,447
1,729
410
4,747
1,663
0
10,812
W
Fafnir
Btaat
Fafnir
5,178
1,234
1,269
2,962
15,618
21,465
170
3,128
12,490
11,194
658
W
Erlang Shen
Daniel C0n3ry
Erlang Shen
8,849
4,451
783
4,491
16,845
14,047
2,133
6,948
9,850
0
26,325
W
Arachne
Form0za
Arachne
4,275
2,016
519
4,533
12,593
12,810
2,615
3,217
9,376
0
17,086
L
He Bo
Paramount
He Bo
20,575
827
723
2,126
9,766
3,413
59
4,493
5,171
43,328
556
L
Thor
11,795
1,267
398
585
10,123
4,245
790
4,960
5,036
0
27,024
W
Janus
7,925
120
638
1,147
9,986
2,733
228
5,883
4,053
17,726
732
L
Cabrakan
dyln1583
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
9,029
743
565
2,454
8,564
3,743
1,338
1,096
7,468
30,599
0
L
Lancelot
sdt61904
Lancelot
4,474
263
0
0
12,197
8,786
231
6,921
5,137
0
10,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,596
Gold Earned
40,202
133
Minions Killed
126
0
Camps Cleared
0
1,205,576
Distance Traveled
853,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,858
604
10
1
0
160,288
0
W
Fafnir
9,376
721
10
1
0
232,169
0
W
Erlang Shen
10,712
824
24
2
0
233,756
0
W
Arachne
11,981
922
43
3
0
277,701
0
L
He Bo
10,862
836
53
4
0
254,059
0
L
Thor
9,724
748
50
4
0
228,971
0
W
Janus
9,721
748
19
1
0
245,449
0
L
Cabrakan
3,693
284
0
0
0
0
0
W
Anubis
10,806
831
37
3
0
216,501
0
L
Lancelot
8,065
620
13
1
0
210,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role