Player Matchup

Artio
Artio
BigShiv13
Artio
Level 124
God Stats
1W - 0L
1,539 SR
Queue Stats
21W - 19L
1,535 Elo+
Party 1
The Morrigan
The Morrigan
ELITEFC
The Morrigan
Level 187
God Stats
3W - 3L
1,497 SR
Queue Stats
146W - 144L
1,533 Elo+
Solo
Hachiman
Hachiman
Syeoz
Hachiman
Level 165
God Stats
1W - 0L
1,620 SR
Queue Stats
31W - 16L
1,697 Elo+
Party 1
Cu Chulainn
Cu Chulainn
T045TM4N
Cu Chulainn
Level 142
God Stats
1W - 1L
1,302 SR
Queue Stats
158W - 165L
1,545 Elo+
Solo
Maui
Maui
Ιvan
Maui
Level 185
God Stats
2W - 0L
1,761 SR
Queue Stats
33W - 23L
1,634 Elo+
Party 1
Team Averages
Level 161
1,544 SR
1,589 Elo+

VS

Team Averages
Level 177
1,515 SR
1,512 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ArcGuardian97
Artio
Level 182
God Stats
2W - 1L
1,837 SR
Queue Stats
361W - 339L
1,513 Elo+
Solo
Cerberus
Cerberus
InvertZero
Cerberus
Level 159
God Stats
0W - 2L
1,239 SR
Queue Stats
189W - 203L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BigShiv13
Artio
15
6 / 3 / 16
9,529
953
6,407
16,413
18,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

The Morrigan
ELITEFC
The Morrigan
15
5 / 4 / 8
8,805
881
10,247
8,047
2,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Syeoz
Hachiman
15
4 / 3 / 13
8,823
882
13,678
8,616
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
T045TM4N
Cu Chulainn
16
3 / 2 / 19
9,093
909
12,919
14,107
12,973
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Maui
Ιvan
Maui
16
6 / 2 / 16
10,042
1,004
7,390
10,146
11,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 4 / 4
7,996
800
11,974
6,823
3,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
 
Ah Puch
13
4 / 5 / 4
7,645
765
10,883
9,277
4,501
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
 
Sol
12
0 / 6 / 3
7,018
702
6,331
8,758
3,590
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 6
8,124
812
7,313
15,232
14,219
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cerberus
InvertZero
Cerberus
13
3 / 5 / 7
7,788
779
8,464
16,479
20,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
36
24
Kills
12
14
Deaths
24
72
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
4
4
1
L
Ah Puch
 
Ah Puch
4
5
4
1.2
L
Sol
 
Sol
0
6
3
0.25
L
3
4
6
1.5
W
Artio
BigShiv13
Artio
6
3
16
4.67
W
The Morrigan
ELITEFC
The Morrigan
5
4
8
2.25
L
Cerberus
InvertZero
Cerberus
3
5
7
1.3
W
Hachiman
Syeoz
Hachiman
4
3
13
3.5
W
Cu Chulainn
T045TM4N
Cu Chulainn
3
2
19
6.25
W
Maui
Ιvan
Maui
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,641
Damage
44,965
57,329
Taken
56,569
48,788
Mitigated
46,351
22,934
Healing
18,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,974
459
0
1,462
6,823
3,580
0
3,050
3,627
29,874
0
L
Ah Puch
 
Ah Puch
10,883
23
1,074
1,860
9,277
4,501
0
3,875
5,316
21,297
0
L
Sol
 
Sol
6,331
1,162
363
908
8,758
3,590
120
3,453
5,096
19,538
756
L
7,313
26
2,270
5,439
15,232
14,219
0
7,076
7,736
10,704
0
W
Artio
BigShiv13
Artio
6,407
887
6,603
5,367
16,413
18,593
230
11,320
4,803
9,379
769
W
The Morrigan
ELITEFC
The Morrigan
10,247
451
0
1,746
8,047
2,472
340
7,618
108
20,853
406
L
Cerberus
InvertZero
Cerberus
8,464
408
0
4,691
16,479
20,461
0
5,854
10,322
18,461
0
W
Hachiman
Syeoz
Hachiman
13,678
5,523
1,061
1,275
8,616
3,496
1,858
7,526
1,008
0
34,458
W
Cu Chulainn
T045TM4N
Cu Chulainn
12,919
1,847
587
3,248
14,107
12,973
689
10,121
3,719
0
20,236
W
Maui
Ιvan
Maui
7,390
1,285
1,858
1,189
10,146
11,254
303
6,989
3,072
11,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,292
Gold Earned
38,571
123
Minions Killed
128
0
Camps Cleared
0
962,093
Distance Traveled
885,549
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,996
800
49
5
0
173,789
0
L
Ah Puch
7,645
765
17
2
0
165,709
2
L
Sol
7,018
702
38
4
0
159,963
0
L
Artio
8,124
812
3
0
0
210,693
0
W
Artio
9,529
953
9
1
0
194,112
0
W
The Morrigan
8,805
881
25
3
0
170,094
0
L
Cerberus
7,788
779
21
2
0
175,395
0
W
Hachiman
8,823
882
54
5
0
188,637
0
W
Cu Chulainn
9,093
909
21
2
0
211,143
0
W
Maui
10,042
1,004
14
1
0
198,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role