Player Matchup

Awilix
Awilix
 
Awilix
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
DesertOctopus
Rama
Level 159
God Stats
2W - 0L
1,859 SR
Queue Stats
72W - 72L
1,489 Elo+
Solo
Bacchus
Bacchus
Pokejoman
Bacchus
Level 169
God Stats
8W - 5L
1,753 SR
Queue Stats
82W - 107L
1,480 Elo+
Party 2
Nu Wa
Nu Wa
Risenhero98
Nu Wa
Level 146
God Stats
3W - 1L
1,576 SR
Queue Stats
39W - 38L
1,552 Elo+
Party 2
King Arthur
King Arthur
SwordOfZero
King Arthur
Level 187
God Stats
22W - 21L
1,624 SR
Queue Stats
191W - 167L
1,548 Elo+
Solo
Team Averages
Level 167
1,663 SR
1,514 Elo+

VS

Team Averages
Level 117
1,671 SR
1,616 Elo+
Camazotz
Camazotz
BlackSkullx9
Camazotz
Level 155
God Stats
2W - 1L
1,933 SR
Queue Stats
142W - 85L
1,657 Elo+
Party 1
Ra
Ra
Fujitora7787
Ra
Level 40
God Stats
6W - 6L
1,561 SR
Queue Stats
48W - 46L
1,542 Elo+
Party 1
Bastet
Bastet
Guhts
Bastet
Level 144
God Stats
1W - 1L
1,541 SR
Queue Stats
128W - 135L
1,527 Elo+
Party 3
Charybdis
Charybdis
SportyChief285
Charybdis
Level 66
God Stats
9W - 6L
1,593 SR
Queue Stats
43W - 32L
1,581 Elo+
Party 3
Sylvanus
Sylvanus
rufflel
Sylvanus
Level 178
God Stats
0W - 2L
1,726 SR
Queue Stats
19W - 9L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
3 / 2 / 3
7,787
556
6,576
11,493
4,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

16
4 / 0 / 2
9,442
674
5,535
6,982
2,504
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Pokejoman
Bacchus
12
2 / 3 / 7
7,576
541
5,343
12,221
9,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 3 / 4
8,166
583
7,441
6,550
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
SwordOfZero
King Arthur
15
3 / 1 / 1
9,676
691
6,943
9,942
9,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BlackSkullx9
Camazotz
14
1 / 3 / 0
7,715
551
4,265
12,584
5,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 3
7,633
545
5,908
8,226
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Guhts
Bastet
13
4 / 0 / 2
7,229
516
6,621
9,700
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
SportyChief285
Charybdis
13
0 / 6 / 1
7,085
506
4,556
9,328
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
rufflel
Sylvanus
12
2 / 1 / 3
7,315
523
5,918
9,690
7,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
14
Kills
9
9
Deaths
14
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
2
3
2.25
L
Camazotz
BlackSkullx9
Camazotz
1
3
0
0.33
W
4
0
2
5
L
2
4
3
0.88
L
Bastet
Guhts
Bastet
4
0
2
5
W
Bacchus
Pokejoman
Bacchus
2
3
7
1.83
W
2
3
4
1.33
L
Charybdis
SportyChief285
Charybdis
0
6
1
0.08
W
King Arthur
SwordOfZero
King Arthur
3
1
1
3.5
L
Sylvanus
rufflel
Sylvanus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,838
Damage
27,268
47,188
Taken
49,528
27,192
Mitigated
22,560
14,957
Healing
18,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,576
1,935
0
1,702
11,493
4,424
0
1,905
9,512
0
63,700
L
Camazotz
BlackSkullx9
Camazotz
4,265
1,144
0
3,987
12,584
5,494
0
1,144
11,440
254
62,471
W
5,535
4,765
0
4,123
6,982
2,504
0
872
6,110
0
80,283
L
5,908
194
845
1,543
8,226
3,379
0
2,699
5,527
73,233
1,067
L
Bastet
Guhts
Bastet
6,621
1,289
0
3,519
9,700
3,513
0
2,658
7,042
0
49,477
W
Bacchus
Pokejoman
Bacchus
5,343
384
2,236
3,103
12,221
9,049
0
4,239
7,709
16,268
1,210
W
7,441
662
0
1,145
6,550
1,840
0
3,667
2,600
60,531
2,454
L
Charybdis
SportyChief285
Charybdis
4,556
2,390
0
2,034
9,328
2,425
0
1,673
7,655
0
51,058
W
King Arthur
SwordOfZero
King Arthur
6,943
759
0
2,648
9,942
9,375
58
900
9,008
94
70,051
L
Sylvanus
rufflel
Sylvanus
5,918
1,883
1,790
4,878
9,690
7,749
0
4,129
5,561
26,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,647
Gold Earned
36,977
513
Minions Killed
481
0
Camps Cleared
0
1,484,756
Distance Traveled
1,451,699
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,787
556
92
7
0
361,401
2
L
Camazotz
7,715
551
124
9
0
316,992
0
W
Rama
9,442
674
147
11
0
272,832
2
L
Ra
7,633
545
129
9
0
263,316
0
L
Bastet
7,229
516
78
6
0
353,087
0
W
Bacchus
7,576
541
19
1
0
302,619
5
W
Nu Wa
8,166
583
128
9
0
266,869
0
L
Charybdis
7,085
506
106
8
0
266,923
1
W
King Arthur
9,676
691
127
9
0
281,035
1
L
Sylvanus
7,315
523
44
3
0
251,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role