Player Matchup

Lancelot
Lancelot
BeAlejandro
Lancelot
Level 147
God Stats
15W - 23L
1,471 SR
Queue Stats
231W - 244L
1,457 Elo+
Party 1
Hou Yi
Hou Yi
Cobra201208
Hou Yi
Level 69
God Stats
17W - 22L
1,417 SR
Queue Stats
274W - 327L
1,379 Elo+
Solo
Odin
Odin
GosthTempo
Odin
Level 69
God Stats
14W - 20L
1,444 SR
Queue Stats
89W - 99L
1,462 Elo+
Solo
Kumbhakarna
Kumbhakarna
JesusZero521
Kumbhakarna
Level 80
God Stats
11W - 14L
1,441 SR
Queue Stats
39W - 39L
1,475 Elo+
Party 1
Vulcan
Vulcan
NicePursen
Vulcan
Level 63
God Stats
67W - 83L
1,466 SR
Queue Stats
239W - 265L
1,499 Elo+
Solo
Team Averages
Level 86
1,448 SR
1,455 Elo+

VS

Team Averages
Level 88
1,540 SR
1,452 Elo+
Vulcan
Vulcan
Handfulzuvflesh
Vulcan
Level 118
God Stats
12W - 13L
1,467 SR
Queue Stats
31W - 29L
1,469 Elo+
Solo
Chaac
Chaac
LeoSec2001
Chaac
Level 104
God Stats
2W - 1L
1,712 SR
Queue Stats
208W - 219L
1,472 Elo+
Solo
Neith
Neith
Nooxxii
Neith
Level 89
God Stats
3W - 3L
1,424 SR
Queue Stats
22W - 24L
1,449 Elo+
Solo
Maui
Maui
Somnior
Maui
Level 82
God Stats
4W - 1L
1,623 SR
Queue Stats
353W - 332L
1,432 Elo+
Solo
Chang'e
Chang'e
StickyRicky1096
Chang'e
Level 46
God Stats
64W - 63L
1,472 SR
Queue Stats
96W - 127L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BeAlejandro
Lancelot
10
1 / 0 / 0
6,056
1,211
1,593
3,300
957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
10
0 / 0 / 0
5,328
1,066
0
0
0
11
0 / 2 / 1
5,939
1,188
3,680
6,524
5,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
JesusZero521
Kumbhakarna
10
0 / 2 / 1
6,045
1,209
2,437
8,583
4,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
NicePursen
Vulcan
11
0 / 0 / 1
6,262
1,252
3,370
1,416
405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

362

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,385
1,277
4,092
54
18
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
11
0 / 0 / 4
5,990
1,198
3,177
3,019
2,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Nooxxii
Neith
11
1 / 0 / 3
6,139
1,228
2,618
807
259
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Maui
Somnior
Maui
11
1 / 0 / 3
6,778
1,356
2,396
5,789
3,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 1 / 4
5,898
1,180
4,816
4,206
1,382
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
1
Kills
4
4
Deaths
1
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BeAlejandro
Lancelot
1
0
0
1
L
Hou Yi
0
0
0
0
L
0
2
1
0.25
W
2
0
2
3
L
Kumbhakarna
JesusZero521
Kumbhakarna
0
2
1
0.25
W
Chaac
0
0
4
2
L
Vulcan
NicePursen
Vulcan
0
0
1
0.5
W
Neith
Nooxxii
Neith
1
0
3
2.5
W
Maui
Somnior
Maui
1
0
3
2.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,080
Damage
17,099
19,823
Taken
13,875
11,529
Mitigated
7,966
1,698
Healing
4,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BeAlejandro
Lancelot
1,593
344
0
0
3,300
957
0
1,678
1,560
0
7,947
L
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
3,680
386
0
374
6,524
5,471
0
3,999
2,388
234
10,142
W
4,092
0
0
0
54
18
0
0
54
12,945
0
L
Kumbhakarna
JesusZero521
Kumbhakarna
2,437
55
0
1,146
8,583
4,696
0
5,704
2,731
5,479
533
W
Chaac
3,177
326
0
1,256
3,019
2,387
0
1,252
1,731
1,097
10,879
L
Vulcan
NicePursen
Vulcan
3,370
0
55
123
1,416
405
0
519
786
21,906
0
W
Neith
Nooxxii
Neith
2,618
1,444
0
220
807
259
0
739
68
0
10,241
W
Maui
Somnior
Maui
2,396
550
0
1,612
5,789
3,920
0
2,439
3,128
6,661
0
W
4,816
166
400
973
4,206
1,382
0
1,255
2,745
15,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,630
Gold Earned
31,190
79
Minions Killed
108
3
Camps Cleared
3
449,727
Distance Traveled
577,773
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,056
1,211
15
3
1
87,530
0
L
Hou Yi
5,328
1,066
0
0
0
0
0
L
Odin
5,939
1,188
15
3
1
125,029
0
W
Vulcan
6,385
1,277
25
5
0
124,571
0
L
Kumbhakarna
6,045
1,209
9
2
0
105,247
0
W
Chaac
5,990
1,198
24
5
0
113,927
0
L
Vulcan
6,262
1,252
40
8
1
131,921
3
W
Neith
6,139
1,228
21
4
2
103,504
0
W
Maui
6,778
1,356
12
2
1
116,828
0
W
Chang'e
5,898
1,180
26
5
0
118,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role