Player Matchup

Vamana
Vamana
 
Vamana
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Dextery2410
Xbalanque
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 244L
1,524 Elo+
Solo
Erlang Shen
Erlang Shen
EchoJulio
Erlang Shen
Level 110
God Stats
7W - 7L
1,550 SR
Queue Stats
241W - 276L
1,491 Elo+
Solo
Yemoja
Yemoja
Eskilerkill
Yemoja
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 231L
1,529 Elo+
Solo
Agni
Agni
Shogun83
Agni
Level 114
God Stats
3W - 2L
1,588 SR
Queue Stats
109W - 105L
1,431 Elo+
Solo
Team Averages
Level 123
1,528 SR
1,495 Elo+

VS

Team Averages
Level 126
1,603 SR
1,524 Elo+
Skadi
Skadi
Calichej5
Skadi
Level 149
God Stats
3W - 0L
1,765 SR
Queue Stats
102W - 88L
1,544 Elo+
Solo
Mulan
Mulan
HamsterInMySock
Mulan
Level 89
God Stats
36W - 29L
1,574 SR
Queue Stats
378W - 344L
1,482 Elo+
Party 1
The Morrigan
The Morrigan
Hos3r
The Morrigan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,623 Elo+
Solo
Kukulkan
Kukulkan
Nkid333
Kukulkan
Level 123
God Stats
6W - 8L
1,526 SR
Queue Stats
310W - 262L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
iSmiler
Cthulhu
Level 156
God Stats
15W - 8L
1,651 SR
Queue Stats
207W - 202L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
5
2 / 3 / 0
3,565
713
1,960
4,519
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Xbalanque
Dextery2410
Xbalanque
2
0 / 1 / 0
2,545
509
850
1,497
305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
EchoJulio
Erlang Shen
6
1 / 0 / 0
3,531
706
993
4,279
1,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Yemoja
5
0 / 0 / 0
3,014
603
267
2,773
737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
6
0 / 1 / 0
3,290
658
262
2,333
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Calichej5
Skadi
6
0 / 0 / 1
3,268
654
1,532
1,242
251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 2 / 1
3,726
745
2,608
3,774
1,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Hos3r
The Morrigan
6
2 / 1 / 1
3,494
699
870
3,060
718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Nkid333
Kukulkan
6
0 / 0 / 0
3,482
696
957
567
136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
iSmiler
Cthulhu
6
1 / 0 / 0
3,320
664
2,299
2,435
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
5
5
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
3
0
0.67
W
Skadi
Calichej5
Skadi
0
0
1
0.5
L
Xbalanque
Dextery2410
Xbalanque
0
1
0
0
L
Erlang Shen
EchoJulio
Erlang Shen
1
0
0
1
L
Yemoja
0
0
0
0
W
2
2
1
1.25
W
The Morrigan
Hos3r
The Morrigan
2
1
1
2.5
W
Kukulkan
Nkid333
Kukulkan
0
0
0
0
L
Agni
0
1
0
0
W
Cthulhu
iSmiler
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,332
Damage
8,266
15,401
Taken
11,078
4,550
Mitigated
3,388
5,286
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
1,960
785
0
1,301
4,519
1,559
0
383
3,896
0
11,526
W
Skadi
Calichej5
Skadi
1,532
1,016
0
855
1,242
251
0
27
1,215
0
18,095
L
Xbalanque
Dextery2410
Xbalanque
850
278
0
280
1,497
305
0
417
988
0
3,569
L
Erlang Shen
EchoJulio
Erlang Shen
993
488
0
1,387
4,279
1,399
0
1,311
2,870
0
17,604
L
Yemoja
267
100
749
1,134
2,773
737
0
732
1,855
8,042
0
W
2,608
323
0
1,226
3,774
1,557
0
0
3,774
0
15,885
W
The Morrigan
Hos3r
The Morrigan
870
201
0
1,390
3,060
718
0
0
3,060
12,130
0
W
Kukulkan
Nkid333
Kukulkan
957
88
0
214
567
136
0
262
305
19,871
0
L
Agni
262
86
0
435
2,333
550
0
907
1,426
11,340
0
W
Cthulhu
iSmiler
Cthulhu
2,299
161
117
603
2,435
726
0
240
2,195
9,524
1,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,945
Gold Earned
17,290
105
Minions Killed
138
0
Camps Cleared
0
449,085
Distance Traveled
476,436
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
3,565
713
27
5
0
104,077
0
W
Skadi
3,268
654
26
5
0
89,826
0
L
Xbalanque
2,545
509
3
1
0
33,222
0
L
Erlang Shen
3,531
706
37
7
0
121,340
0
L
Yemoja
3,014
603
11
2
0
93,169
1
W
Mulan
3,726
745
26
5
0
93,578
0
W
The Morrigan
3,494
699
25
5
0
105,383
1
W
Kukulkan
3,482
696
31
6
0
91,426
0
L
Agni
3,290
658
27
5
0
97,277
0
W
Cthulhu
3,320
664
30
6
0
96,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role