Player Matchup

Odin
Odin
 
Odin
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Mpainter1
Zhong Kui
Level 174
God Stats
3W - 5L
1,684 SR
Queue Stats
652W - 706L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
TeeWhyJelly406
Cu Chulainn
Level 142
God Stats
13W - 5L
1,902 SR
Queue Stats
507W - 516L
1,494 Elo+
Solo
Baba Yaga
Baba Yaga
angelmr7979
Baba Yaga
Level 107
God Stats
1W - 2L
1,447 SR
Queue Stats
79W - 85L
1,524 Elo+
Solo
Ne Zha
Ne Zha
p0tat0h
Ne Zha
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 189L
1,422 Elo+
Solo
Team Averages
Level 136
1,607 SR
1,489 Elo+

VS

Team Averages
Level 127
1,571 SR
1,469 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
F34RL35
Chaac
Level 135
God Stats
2W - 1L
1,758 SR
Queue Stats
48W - 62L
1,481 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mobsquad45
Kumbhakarna
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 25L
1,462 Elo+
Party 1
Anhur
Anhur
RAMA-REBORN
Anhur
Level 85
God Stats
1W - 2L
1,491 SR
Queue Stats
132W - 131L
1,458 Elo+
Solo
Arachne
Arachne
kygreenlanter
Arachne
Level 163
God Stats
15W - 13L
1,608 SR
Queue Stats
870W - 854L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 4 / 3
7,795
600
8,232
20,525
16,499
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
Mpainter1
Zhong Kui
15
3 / 6 / 5
8,928
687
12,273
13,950
13,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
TeeWhyJelly406
Cu Chulainn
16
3 / 6 / 5
9,265
713
15,342
14,880
19,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
angelmr7979
Baba Yaga
18
1 / 2 / 7
8,933
687
16,727
8,382
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
p0tat0h
Ne Zha
1
0 / 0 / 0
3,178
244
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
5 / 4 / 8
10,140
780
10,317
11,623
6,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
F34RL35
Chaac
18
4 / 1 / 12
10,247
788
17,416
15,203
16,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kumbhakarna
Mobsquad45
Kumbhakarna
16
2 / 1 / 15
9,388
722
6,142
13,285
13,314
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 1 / 12
9,507
731
7,869
9,795
4,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Arachne
16
4 / 1 / 12
10,118
778
12,321
11,190
8,607
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
77
8
Kills
18
18
Deaths
8
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
3
0.63
W
Tsukuyomi
 
Tsukuyomi
5
4
8
2.25
W
Chaac
F34RL35
Chaac
4
1
12
10
W
Kumbhakarna
Mobsquad45
Kumbhakarna
2
1
15
9.5
L
Zhong Kui
Mpainter1
Zhong Kui
3
6
5
0.92
W
3
1
12
9
L
Cu Chulainn
TeeWhyJelly406
Cu Chulainn
3
6
5
0.92
L
Baba Yaga
angelmr7979
Baba Yaga
1
2
7
2.25
W
Arachne
4
1
12
10
L
Ne Zha
p0tat0h
Ne Zha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,574
Damage
54,065
57,737
Taken
61,096
52,713
Mitigated
49,219
15,675
Healing
26,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,232
632
528
3,761
20,525
16,499
0
2,421
18,104
0
16,731
W
Tsukuyomi
 
Tsukuyomi
10,317
2,026
1,021
1,217
11,623
6,047
0
5,514
5,996
0
15,710
W
Chaac
F34RL35
Chaac
17,416
1,018
1,649
4,683
15,203
16,927
529
6,527
8,378
0
40,427
W
Kumbhakarna
Mobsquad45
Kumbhakarna
6,142
166
3,333
2,449
13,285
13,314
92
6,093
6,981
15,882
537
L
Zhong Kui
Mpainter1
Zhong Kui
12,273
1,572
1,740
3,162
13,950
13,199
0
1,352
12,598
27,511
0
W
7,869
3,268
4,372
2,854
9,795
4,324
41
4,973
4,584
0
24,183
L
Cu Chulainn
TeeWhyJelly406
Cu Chulainn
15,342
484
0
3,034
14,880
19,096
0
1,779
13,101
0
34,293
L
Baba Yaga
angelmr7979
Baba Yaga
16,727
1,700
520
2,930
8,382
3,919
0
339
8,043
41,919
0
W
Arachne
12,321
10,012
2,096
3,116
11,190
8,607
33
5,893
5,177
0
20,047
L
Ne Zha
p0tat0h
Ne Zha
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,099
Gold Earned
49,400
149
Minions Killed
143
0
Camps Cleared
0
882,492
Distance Traveled
1,298,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,795
600
21
2
0
247,610
0
W
Tsukuyomi
10,140
780
6
0
0
273,398
0
W
Chaac
10,247
788
51
4
0
271,692
0
W
Kumbhakarna
9,388
722
24
2
0
244,070
0
L
Zhong Kui
8,928
687
43
3
0
208,449
0
W
Anhur
9,507
731
40
3
0
244,567
0
L
Cu Chulainn
9,265
713
29
2
0
202,621
0
L
Baba Yaga
8,933
687
56
4
0
223,812
0
W
Arachne
10,118
778
22
2
0
264,737
0
L
Ne Zha
3,178
244
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role