Player Matchup

Atlas
Atlas
 
Atlas
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Exotic_Cloud510
Danzaburou
Level 76
God Stats
18W - 14L
1,672 SR
Queue Stats
76W - 98L
1,462 Elo+
Party 2
Hun Batz
Hun Batz
Exotic_Puh510
Hun Batz
Level 82
God Stats
2W - 0L
1,457 SR
Queue Stats
85W - 117L
1,471 Elo+
Party 2
Geb
Geb
Legend-Nut
Geb
Level 155
God Stats
9W - 12L
1,528 SR
Queue Stats
139W - 175L
1,466 Elo+
Party 2
Ah Puch
Ah Puch
rafaPool533
Ah Puch
Level 126
God Stats
25W - 14L
1,624 SR
Queue Stats
262W - 262L
1,544 Elo+
Solo
Team Averages
Level 111
1,556 SR
1,489 Elo+

VS

Team Averages
Level 38
1,374 SR
1,379 Elo+
Discordia
Discordia
DistressBC
Discordia
Level 18
God Stats
4W - 6L
1,461 SR
Queue Stats
126W - 121L
1,340 Elo+
Party 1
Ullr
Ullr
Killer9270
Ullr
Level 47
God Stats
2W - 4L
1,106 SR
Queue Stats
48W - 48L
1,534 Elo+
Solo
Cthulhu
Cthulhu
SrKrabZ18
Cthulhu
Level 12
God Stats
3W - 4L
1,300 SR
Queue Stats
6W - 8L
1,340 Elo+
Party 1
Athena
Athena
TheReaperS19
Athena
Level 102
God Stats
0W - 2L
1,275 SR
Queue Stats
56W - 55L
1,340 Elo+
Party 1
Nut
Nut
X3lko
Nut
Level 9
God Stats
1W - 4L
1,730 SR
Queue Stats
4W - 7L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
8 / 1 / 5
8,852
553
12,233
18,251
12,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Exotic_Cloud510
Danzaburou
15
4 / 3 / 8
8,680
543
11,540
10,496
4,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Exotic_Puh510
Hun Batz
14
3 / 3 / 8
8,459
529
6,507
12,258
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 1 / 2
9,084
568
8,625
8,567
5,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
rafaPool533
Ah Puch
17
4 / 3 / 3
10,057
629
7,197
8,705
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DistressBC
Discordia
14
1 / 4 / 4
8,354
522
4,673
8,311
2,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
1 / 5 / 1
7,041
440
5,932
14,056
4,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
SrKrabZ18
Cthulhu
12
1 / 3 / 2
7,942
496
6,085
12,127
10,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
13
5 / 6 / 2
8,016
501
8,619
18,157
10,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nut
X3lko
Nut
14
3 / 4 / 2
8,683
543
6,764
10,020
2,629
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
22
Kills
11
11
Deaths
22
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
8
1
5
10.5
L
Discordia
DistressBC
Discordia
1
4
4
0.75
W
Danzaburou
Exotic_Cloud510
Danzaburou
4
3
8
2.67
W
Hun Batz
Exotic_Puh510
Hun Batz
3
3
8
2.33
L
1
5
1
0.3
W
3
1
2
4
L
Cthulhu
SrKrabZ18
Cthulhu
1
3
2
0.67
L
Athena
5
6
2
1
L
Nut
X3lko
Nut
3
4
2
1
W
Ah Puch
rafaPool533
Ah Puch
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,102
Damage
32,073
58,277
Taken
62,671
29,179
Mitigated
30,765
19,049
Healing
13,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,233
3,205
167
7,471
18,251
12,260
54
6,336
11,915
43,046
1,231
L
Discordia
DistressBC
Discordia
4,673
55
0
1,554
8,311
2,122
0
5,126
3,049
51,834
0
W
Danzaburou
Exotic_Cloud510
Danzaburou
11,540
3,457
0
2,171
10,496
4,256
111
4,667
5,829
0
65,994
W
Hun Batz
Exotic_Puh510
Hun Batz
6,507
2,056
0
4,342
12,258
4,152
214
2,893
9,365
0
58,550
L
5,932
1,760
0
3,798
14,056
4,867
653
4,048
9,413
0
48,140
W
8,625
829
0
2,657
8,567
5,184
1,048
1,338
7,229
51,982
4,380
L
Cthulhu
SrKrabZ18
Cthulhu
6,085
105
111
2,152
12,127
10,304
303
3,728
7,920
33,495
0
L
Athena
8,619
2,437
0
3,986
18,157
10,843
0
5,380
12,325
48,601
0
L
Nut
X3lko
Nut
6,764
4,008
0
1,949
10,020
2,629
0
6,847
2,548
0
40,555
W
Ah Puch
rafaPool533
Ah Puch
7,197
172
0
2,241
8,705
3,327
746
4,262
4,443
75,969
2,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,132
Gold Earned
40,036
511
Minions Killed
381
0
Camps Cleared
0
1,627,454
Distance Traveled
1,546,629
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,852
553
63
4
0
325,727
2
L
Discordia
8,354
522
98
6
0
297,376
2
W
Danzaburou
8,680
543
98
6
0
304,821
2
W
Hun Batz
8,459
529
88
6
0
355,040
0
L
Ullr
7,041
440
93
6
0
306,606
0
W
Geb
9,084
568
102
6
0
341,970
0
L
Cthulhu
7,942
496
25
2
0
309,472
0
L
Athena
8,016
501
75
5
0
358,243
3
L
Nut
8,683
543
90
6
0
274,932
0
W
Ah Puch
10,057
629
160
10
0
299,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role