Player Matchup

Xbalanque
Xbalanque
A1PHASL
Xbalanque
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,247 Elo+
Party 1
Kukulkan
Kukulkan
BuschDiesel
Kukulkan
Level 65
God Stats
34W - 25L
1,689 SR
Queue Stats
134W - 128L
1,515 Elo+
Party 3
Bacchus
Bacchus
DrippyTerp
Bacchus
Level 65
God Stats
23W - 10L
1,678 SR
Queue Stats
112W - 95L
1,468 Elo+
Party 3
Loki
Loki
Prerolleds
Loki
Level 109
God Stats
9W - 8L
1,524 SR
Queue Stats
512W - 439L
1,489 Elo+
Party 3
Hercules
Hercules
VAULT3C
Hercules
Level 17
God Stats
3W - 2L
1,319 SR
Queue Stats
10W - 10L
1,338 Elo+
Party 1
Team Averages
Level 57
1,542 SR
1,412 Elo+

VS

Team Averages
Level 94
1,655 SR
1,464 Elo+
Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Arvkipp
Sylvanus
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 28L
1,382 Elo+
Party 2
Discordia
Discordia
Awklence
Discordia
Level 146
God Stats
1W - 1L
1,760 SR
Queue Stats
102W - 76L
1,419 Elo+
Party 2
Izanami
Izanami
Conno07
Izanami
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,533 Elo+
Party 2
Bastet
Bastet
Pakocerati
Bastet
Level 155
God Stats
5W - 3L
2,016 SR
Queue Stats
346W - 342L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
A1PHASL
Xbalanque
9
6 / 2 / 1
6,001
750
3,759
4,852
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
BuschDiesel
Kukulkan
10
0 / 1 / 0
5,205
651
518
3,384
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
DrippyTerp
Bacchus
9
2 / 0 / 4
5,613
702
1,520
3,871
2,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 1
5,152
644
1,629
5,163
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
VAULT3C
Hercules
9
1 / 2 / 2
4,686
586
2,398
6,963
3,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
1
0 / 0 / 0
1,631
204
0
0
0
Sylvanus
Arvkipp
Sylvanus
11
4 / 3 / 0
6,117
765
4,962
6,806
4,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Discordia
Awklence
Discordia
10
1 / 0 / 1
5,516
690
1,414
1,271
311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Conno07
Izanami
6
0 / 5 / 1
4,049
506
759
4,117
1,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Pakocerati
Bastet
9
1 / 2 / 2
4,794
599
3,426
7,622
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
6
6
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
W
Xbalanque
A1PHASL
Xbalanque
6
2
1
3.25
L
Sylvanus
Arvkipp
Sylvanus
4
3
0
1.33
L
Discordia
Awklence
Discordia
1
0
1
1.5
W
Kukulkan
BuschDiesel
Kukulkan
0
1
0
0
L
Izanami
Conno07
Izanami
0
5
1
0.1
W
Bacchus
DrippyTerp
Bacchus
2
0
4
4
L
Bastet
Pakocerati
Bastet
1
2
2
1
W
1
1
1
1.5
W
Hercules
VAULT3C
Hercules
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,824
Damage
10,561
24,233
Taken
19,816
10,146
Mitigated
8,504
8,244
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
A1PHASL
Xbalanque
3,759
2,203
0
1,067
4,852
1,336
52
1,508
3,344
0
26,469
L
Sylvanus
Arvkipp
Sylvanus
4,962
2,004
30
2,256
6,806
4,640
54
245
6,465
23,795
10,269
L
Discordia
Awklence
Discordia
1,414
86
0
222
1,271
311
0
307
964
30,161
0
W
Kukulkan
BuschDiesel
Kukulkan
518
0
0
480
3,384
961
0
964
2,116
37,130
373
L
Izanami
Conno07
Izanami
759
555
0
32
4,117
1,011
0
703
3,377
0
9,396
W
Bacchus
DrippyTerp
Bacchus
1,520
122
0
1,690
3,871
2,784
120
248
3,623
17,261
1,493
L
Bastet
Pakocerati
Bastet
3,426
806
0
2,176
7,622
2,542
0
732
6,853
0
30,667
W
1,629
612
0
3,145
5,163
1,279
0
556
4,567
0
36,504
W
Hercules
VAULT3C
Hercules
2,398
728
0
1,862
6,963
3,786
164
2,177
4,786
0
17,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,657
Gold Earned
22,107
260
Minions Killed
202
0
Camps Cleared
0
912,603
Distance Traveled
693,805
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
1,631
204
0
0
0
0
0
W
Xbalanque
6,001
750
34
4
0
166,877
0
L
Sylvanus
6,117
765
52
7
0
153,843
0
L
Discordia
5,516
690
77
10
0
178,977
2
W
Kukulkan
5,205
651
84
11
0
180,321
0
L
Izanami
4,049
506
17
2
0
160,386
0
W
Bacchus
5,613
702
27
3
0
192,457
0
L
Bastet
4,794
599
56
7
0
200,599
0
W
Loki
5,152
644
73
9
0
223,438
0
W
Hercules
4,686
586
42
5
0
149,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role