Player Matchup

Bacchus
Bacchus
Silver II
MinturnRowch
Bacchus
Silver II
Level 106
God Stats
9W - 6L
1,535 SR
Queue Stats
285W - 319L
1,034 MMR
Solo
Ravana
Ravana
Gold V
P3P390
Ravana
Gold V
Level 238
God Stats
33W - 35L
1,519 SR
Queue Stats
220W - 241L
1,297 MMR
Party 1
Chaac
Chaac
Bronze IV
highday20
Chaac
Bronze IV
Level 120
God Stats
5W - 13L
1,383 SR
Queue Stats
9W - 23L
1,033 MMR
Solo
Danzaburou
Danzaburou
Gold IV
kbifarini
Danzaburou
Gold IV
Level 205
God Stats
1W - 0L
1,769 SR
Queue Stats
133W - 147L
1,316 MMR
Party 1
Discordia
Discordia
Silver V
mofohamma
Discordia
Silver V
Level 168
God Stats
2W - 0L
1,799 SR
Queue Stats
172W - 211L
709 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 167
1,601 SR
1,078 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,482 SR
1,199 MMR
Fenrir
Fenrir
Silver V
 
Fenrir
Silver V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver III
Kmbqz
Tiamat
Silver III
Level 156
God Stats
8W - 8L
1,492 SR
Queue Stats
104W - 131L
1,042 MMR
Party 2
Anubis
Anubis
Silver I
Pivo_Felipin-BR
Anubis
Silver I
Level 145
God Stats
3W - 3L
1,584 SR
Queue Stats
272W - 280L
1,222 MMR
Solo
Artemis
Artemis
Bronze V
TOP-10-BOBOTES
Artemis
Bronze V
Level 125
God Stats
2W - 5L
1,546 SR
Queue Stats
3W - 22L
1,184 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
apolonird
Cu Chulainn
Silver II
Level 112
God Stats
0W - 2L
1,288 SR
Queue Stats
82W - 104L
1,046 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MinturnRowch
Bacchus
14
2 / 2 / 10
9,379
521
6,662
13,656
11,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
P3P390
Ravana
19
4 / 1 / 6
10,544
586
7,685
6,937
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chaac
highday20
Chaac
17
3 / 1 / 2
10,228
568
15,370
17,217
20,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
kbifarini
Danzaburou
17
7 / 2 / 4
11,000
611
10,802
8,971
3,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
mofohamma
Discordia
14
0 / 5 / 2
8,562
476
4,652
8,159
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ArachneJanusMartichorasCthulhu

VS

Bans
ThorHadesLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 3 / 3
7,579
421
4,426
12,709
4,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
Kmbqz
Tiamat
13
1 / 3 / 4
7,810
434
4,922
9,987
12,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

16
4 / 2 / 1
9,816
545
8,123
10,892
5,034
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
4 / 5 / 1
7,852
436
5,292
10,056
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
apolonird
Cu Chulainn
15
0 / 3 / 1
8,972
498
11,058
21,902
19,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
16
Kills
11
11
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
3
1.17
L
Tiamat
Kmbqz
Tiamat
1
3
4
1
W
Bacchus
MinturnRowch
Bacchus
2
2
10
3.5
W
Ravana
P3P390
Ravana
4
1
6
7
L
4
2
1
2.25
L
4
5
1
0.9
L
Cu Chulainn
apolonird
Cu Chulainn
0
3
1
0.17
W
Chaac
highday20
Chaac
3
1
2
4
W
Danzaburou
kbifarini
Danzaburou
7
2
4
4.5
W
Discordia
mofohamma
Discordia
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,171
Damage
33,821
54,940
Taken
65,546
40,178
Mitigated
45,093
17,665
Healing
19,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,426
973
0
3,522
12,709
4,623
0
2,463
10,195
0
32,394
L
Tiamat
Kmbqz
Tiamat
4,922
612
433
2,772
9,987
12,695
54
2,258
7,631
35,778
1,143
W
Bacchus
MinturnRowch
Bacchus
6,662
1,301
0
3,628
13,656
11,215
404
2,790
10,821
26,568
694
W
Ravana
P3P390
Ravana
7,685
2,461
0
3,391
6,937
3,139
299
1,617
5,319
0
111,891
L
8,123
110
0
4,162
10,892
5,034
550
3,661
7,145
71,979
2,531
L
5,292
1,803
87
2,192
10,056
2,959
742
1,694
8,362
0
46,428
L
Cu Chulainn
apolonird
Cu Chulainn
11,058
2,412
0
6,698
21,902
19,782
0
1,238
19,625
0
69,258
W
Chaac
highday20
Chaac
15,370
3,646
93
5,881
17,217
20,837
50
1,463
14,689
0
87,009
W
Danzaburou
kbifarini
Danzaburou
10,802
4,726
0
3,987
8,971
3,255
3,412
2,250
6,673
0
75,462
W
Discordia
mofohamma
Discordia
4,652
214
0
685
8,159
1,732
759
4,351
3,763
44,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,713
Gold Earned
42,029
560
Minions Killed
428
0
Camps Cleared
0
1,733,453
Distance Traveled
1,517,046
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,579
421
51
3
0
322,588
0
L
Tiamat
7,810
434
62
3
0
314,093
10
W
Bacchus
9,379
521
46
3
0
354,076
4
W
Ravana
10,544
586
155
9
0
400,546
4
L
Anubis
9,816
545
122
7
0
330,978
8
L
Artemis
7,852
436
74
4
0
238,008
0
L
Cu Chulainn
8,972
498
119
7
0
311,379
0
W
Chaac
10,228
568
151
8
0
357,424
0
W
Danzaburou
11,000
611
121
7
0
302,233
2
W
Discordia
8,562
476
87
5
0
319,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role