Player Matchup

Chaac
Chaac
Tomoki_Sakuraix
Chaac
Level 86
God Stats
2W - 4L
1,759 SR
Queue Stats
27W - 24L
1,520 Elo+
Solo
Ix Chel
Ix Chel
VVGreeley
Ix Chel
Level 157
God Stats
63W - 48L
1,608 SR
Queue Stats
389W - 372L
1,509 Elo+
Solo
Jormungandr
Jormungandr
Wukong_503
Jormungandr
Level 124
God Stats
2W - 5L
1,409 SR
Queue Stats
257W - 245L
1,541 Elo+
Solo
Arachne
Arachne
corvomunga
Arachne
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,231 Elo+
Solo
Chernobog
Chernobog
xM0RT3 3T DAB0x
Chernobog
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
378W - 346L
1,537 Elo+
Solo
Team Averages
Level 122
1,555 SR
1,468 Elo+

VS

Team Averages
Level 125
1,705 SR
1,510 Elo+
Vulcan
Vulcan
IOnlyPressW
Vulcan
Level 125
God Stats
3W - 0L
1,912 SR
Queue Stats
176W - 162L
1,538 Elo+
Party 1
Nike
Nike
LessThan3_You
Nike
Level 154
God Stats
2W - 1L
1,841 SR
Queue Stats
161W - 165L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
NOVAAH
Danzaburou
Level 107
God Stats
19W - 11L
1,674 SR
Queue Stats
140W - 139L
1,485 Elo+
Party 2
Thanatos
Thanatos
SLEAZGAMBINO
Thanatos
Level 108
God Stats
5W - 5L
1,561 SR
Queue Stats
37W - 43L
1,453 Elo+
Party 2
Ganesha
Ganesha
SoLrAc_aLiVa
Ganesha
Level 132
God Stats
36W - 39L
1,537 SR
Queue Stats
82W - 85L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,121
541
6,650
8,482
5,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ix Chel
VVGreeley
Ix Chel
13
0 / 4 / 2
7,731
515
8,261
9,106
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Wukong_503
Jormungandr
13
1 / 3 / 1
7,560
504
7,536
16,373
11,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
corvomunga
Arachne
13
4 / 6 / 0
7,645
510
5,985
15,994
4,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
xM0RT3 3T DAB0x
Chernobog
13
0 / 3 / 1
7,402
493
7,226
8,961
3,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
7 / 1 / 5
9,032
602
12,370
7,557
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 5
9,457
630
8,169
11,555
8,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
NOVAAH
Danzaburou
14
2 / 1 / 3
7,959
531
7,720
8,268
2,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
SLEAZGAMBINO
Thanatos
15
5 / 1 / 9
8,159
544
8,813
12,547
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
SoLrAc_aLiVa
Ganesha
13
0 / 1 / 13
7,536
502
4,693
14,696
12,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
18
18
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Vulcan
7
1
5
9.5
W
4
1
5
6.5
W
Danzaburou
NOVAAH
Danzaburou
2
1
3
3.5
W
Thanatos
SLEAZGAMBINO
Thanatos
5
1
9
9.5
W
Ganesha
SoLrAc_aLiVa
Ganesha
0
1
13
6.5
L
0
2
1
0.25
L
Ix Chel
VVGreeley
Ix Chel
0
4
2
0.25
L
Jormungandr
Wukong_503
Jormungandr
1
3
1
0.5
L
Arachne
corvomunga
Arachne
4
6
0
0.67
L
Chernobog
xM0RT3 3T DAB0x
Chernobog
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,658
Damage
41,765
58,916
Taken
54,623
28,208
Mitigated
30,862
15,014
Healing
24,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
12,370
780
0
860
7,557
2,624
0
3,525
3,866
61,657
0
W
8,169
972
0
2,301
11,555
8,103
0
641
10,347
0
69,359
W
Danzaburou
NOVAAH
Danzaburou
7,720
3,029
0
3,756
8,268
2,841
130
2,255
6,013
0
63,060
W
Thanatos
SLEAZGAMBINO
Thanatos
8,813
1,839
0
11,755
12,547
4,506
0
2,616
9,725
0
60,461
W
Ganesha
SoLrAc_aLiVa
Ganesha
4,693
369
340
5,317
14,696
12,788
30
5,689
8,733
22,788
0
L
6,650
1,585
0
3,190
8,482
5,602
0
576
7,906
0
54,094
L
Ix Chel
VVGreeley
Ix Chel
8,261
1,076
536
2,107
9,106
2,950
221
2,794
6,312
54,485
1,132
L
Jormungandr
Wukong_503
Jormungandr
7,536
2,179
1,836
4,195
16,373
11,705
88
6,556
9,817
40,032
1,471
L
Arachne
corvomunga
Arachne
5,985
4,785
0
2,148
15,994
4,807
12
5,480
10,514
0
52,950
L
Chernobog
xM0RT3 3T DAB0x
Chernobog
7,226
3,649
0
1,002
8,961
3,144
215
1,657
7,304
0
64,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,459
Gold Earned
42,143
489
Minions Killed
480
0
Camps Cleared
0
1,495,673
Distance Traveled
1,577,895
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,032
602
117
8
0
322,448
1
W
Nike
9,457
630
145
10
0
252,714
0
W
Danzaburou
7,959
531
122
8
0
299,368
0
W
Thanatos
8,159
544
95
6
0
383,093
2
W
Ganesha
7,536
502
1
0
0
320,272
4
L
Chaac
8,121
541
105
7
0
252,579
2
L
Ix Chel
7,731
515
120
8
0
310,380
6
L
Jormungandr
7,560
504
55
4
0
296,319
4
L
Arachne
7,645
510
73
5
0
348,692
0
L
Chernobog
7,402
493
136
9
0
287,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role