Player Matchup

Kumbhakarna
Kumbhakarna
CruvyCrescent
Kumbhakarna
Level 127
God Stats
70W - 16L
1,957 SR
Queue Stats
216W - 107L
1,950 Elo+
Party 2
Neith
Neith
ReÍgn4
Neith
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 6L
1,904 Elo+
Party 2
Tiamat
Tiamat
cadusters
Tiamat
Level 158
God Stats
1W - 0L
1,932 SR
Queue Stats
9W - 5L
1,719 Elo+
Solo
Team Averages
Level 111
1,796 SR
1,858 Elo+

VS

Team Averages
Level 83
1,514 SR
1,603 Elo+
Guan Yu
Guan Yu
Dhark4134
Guan Yu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,536 Elo+
Solo
Neith
Neith
GlueGoblin
Neith
Level 107
God Stats
72W - 68L
1,645 SR
Queue Stats
165W - 143L
1,637 Elo+
Party 1
Ix Chel
Ix Chel
MasterGoblin
Ix Chel
Level 102
God Stats
3W - 11L
1,399 SR
Queue Stats
126W - 113L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CruvyCrescent
Kumbhakarna
15
2 / 4 / 8
9,694
881
8,486
14,321
7,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
ReÍgn4
Neith
17
6 / 2 / 6
10,495
954
15,084
13,641
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Tiamat
cadusters
Tiamat
17
5 / 1 / 7
10,490
954
15,494
8,736
6,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dhark4134
Guan Yu
14
1 / 5 / 4
8,129
739
5,342
18,970
16,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
14
3 / 3 / 3
8,951
814
13,706
11,270
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ix Chel
MasterGoblin
Ix Chel
15
3 / 5 / 3
9,070
825
6,467
11,840
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
7
7
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CruvyCrescent
Kumbhakarna
2
4
8
1.5
L
Guan Yu
Dhark4134
Guan Yu
1
5
4
0.6
L
Neith
3
3
3
1.5
L
Ix Chel
MasterGoblin
Ix Chel
3
5
3
0.9
W
Neith
ReÍgn4
Neith
6
2
6
4.5
W
Tiamat
cadusters
Tiamat
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,064
Damage
25,515
36,698
Taken
42,080
18,751
Mitigated
24,068
14,541
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CruvyCrescent
Kumbhakarna
8,486
806
0
3,850
14,321
7,856
550
1,646
12,675
19,734
1,810
L
Guan Yu
Dhark4134
Guan Yu
5,342
166
1,280
3,802
18,970
16,679
0
6,952
10,989
0
18,434
L
Neith
13,706
3,177
0
1,505
11,270
3,314
0
6,884
3,548
0
29,941
L
Ix Chel
MasterGoblin
Ix Chel
6,467
712
674
2,529
11,840
4,075
0
6,739
4,467
26,809
0
W
Neith
ReÍgn4
Neith
15,084
6,746
0
8,494
13,641
4,463
2,239
2,947
10,694
0
51,864
W
Tiamat
cadusters
Tiamat
15,494
1,337
0
2,197
8,736
6,432
1,095
1,894
6,842
36,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,679
Gold Earned
26,150
149
Minions Killed
123
0
Camps Cleared
0
665,603
Distance Traveled
599,580
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,694
881
33
3
0
233,896
0
L
Guan Yu
8,129
739
30
3
0
227,673
2
L
Neith
8,951
814
41
4
0
198,801
0
L
Ix Chel
9,070
825
52
5
0
173,106
0
W
Neith
10,495
954
57
5
0
196,170
0
W
Tiamat
10,490
954
59
5
0
235,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role