Player Matchup

Persephone
Persephone
ArielizFez1030
Persephone
Level 163
God Stats
5W - 3L
1,335 SR
Queue Stats
402W - 395L
1,476 Elo+
Party 3
Achilles
Achilles
Blitzkrieg1194
Achilles
Level 159
God Stats
12W - 16L
1,455 SR
Queue Stats
226W - 214L
1,453 Elo+
Party 3
Anhur
Anhur
HAKOMARU
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,271 Elo+
Party 2
Fenrir
Fenrir
JKAR14
Fenrir
Level 103
God Stats
0W - 3L
1,187 SR
Queue Stats
4W - 9L
1,309 Elo+
Party 2
Aphrodite
Aphrodite
SalomeRG
Aphrodite
Level 36
God Stats
0W - 2L
1,388 SR
Queue Stats
0W - 4L
1,177 Elo+
Party 2
Team Averages
Level 96
1,373 SR
1,337 Elo+

VS

Team Averages
Level 152
1,573 SR
1,462 Elo+
Izanami
Izanami
DeathKorpcHIMken
Izanami
Level 44
God Stats
69W - 60L
1,594 SR
Queue Stats
87W - 91L
1,448 Elo+
Party 1
Hun Batz
Hun Batz
FacelessYoko
Hun Batz
Level 53
God Stats
18W - 19L
1,483 SR
Queue Stats
100W - 124L
1,454 Elo+
Party 1
Ah Puch
Ah Puch
ILususNaturaeI
Ah Puch
Level 103
God Stats
8W - 4L
1,683 SR
Queue Stats
67W - 64L
1,472 Elo+
Party 1
Odin
Odin
pfeiff17
Odin
Level 369
God Stats
22W - 23L
1,557 SR
Queue Stats
1,296W - 1,263L
1,452 Elo+
Solo
Poseidon
Poseidon
pistolaaaaaaka
Poseidon
Level 191
God Stats
12W - 14L
1,549 SR
Queue Stats
539W - 524L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ArielizFez1030
Persephone
15
9 / 4 / 1
9,957
664
12,280
8,854
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
12
5 / 5 / 5
7,690
513
9,304
15,859
9,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
HAKOMARU
Anhur
12
1 / 7 / 3
6,938
463
2,388
9,975
2,858
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
JKAR14
Fenrir
13
5 / 8 / 7
8,349
557
10,053
14,815
6,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
SalomeRG
Aphrodite
11
2 / 8 / 1
6,467
431
1,035
9,184
5,093
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 3
9,733
649
9,471
10,418
3,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
FacelessYoko
Hun Batz
16
8 / 6 / 4
9,645
643
9,398
13,401
5,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 6 / 2
9,267
618
8,302
10,526
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
14
1 / 4 / 20
9,175
612
7,942
18,422
14,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Poseidon
15
7 / 3 / 2
9,431
629
8,305
10,439
2,742
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
62
22
Kills
31
32
Deaths
22
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Persephone
ArielizFez1030
Persephone
9
4
1
2.38
L
Achilles
5
5
5
1.5
W
11
3
3
4.17
W
Hun Batz
FacelessYoko
Hun Batz
8
6
4
1.67
L
Anhur
HAKOMARU
Anhur
1
7
3
0.36
W
4
6
2
0.83
L
Fenrir
JKAR14
Fenrir
5
8
7
1.06
L
Aphrodite
SalomeRG
Aphrodite
2
8
1
0.31
W
Odin
1
4
20
2.75
W
Poseidon
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,060
Damage
43,418
58,687
Taken
63,206
26,986
Mitigated
28,508
9,424
Healing
15,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ArielizFez1030
Persephone
12,280
577
0
1,604
8,854
2,887
0
2,203
6,633
59,149
570
L
Achilles
9,304
1,636
0
2,787
15,859
9,954
0
6,112
9,747
0
33,877
W
9,471
6,393
0
1,912
10,418
3,338
3,916
1,316
9,102
0
73,069
W
Hun Batz
FacelessYoko
Hun Batz
9,398
2,146
0
320
13,401
5,180
0
2,962
10,439
0
70,335
L
Anhur
HAKOMARU
Anhur
2,388
1,263
0
657
9,975
2,858
910
991
8,984
0
25,747
W
8,302
853
0
2,180
10,526
2,782
2,009
888
9,638
60,965
635
L
Fenrir
JKAR14
Fenrir
10,053
3,534
0
2,208
14,815
6,194
0
4,823
9,992
0
46,358
L
Aphrodite
SalomeRG
Aphrodite
1,035
36
384
1,784
9,184
5,093
0
3,135
6,049
10,874
293
W
Odin
7,942
808
2,629
4,953
18,422
14,466
0
2,800
15,622
2,367
19,914
W
Poseidon
8,305
1,392
0
3,456
10,439
2,742
143
5,068
5,371
65,815
1,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,401
Gold Earned
47,251
277
Minions Killed
477
0
Camps Cleared
0
1,379,024
Distance Traveled
1,462,854
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,957
664
93
6
0
305,467
0
L
Achilles
7,690
513
50
3
0
302,614
4
W
Izanami
9,733
649
144
10
0
266,804
0
W
Hun Batz
9,645
643
100
7
0
333,519
0
L
Anhur
6,938
463
60
4
0
233,962
0
W
Ah Puch
9,267
618
110
7
0
266,459
0
L
Fenrir
8,349
557
70
5
0
297,126
0
L
Aphrodite
6,467
431
4
0
0
239,855
1
W
Odin
9,175
612
18
1
0
303,815
4
W
Poseidon
9,431
629
105
7
0
292,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role