Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
 
Vulcan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Dimas XG
Tiamat
Level 126
God Stats
1W - 2L
1,153 SR
Queue Stats
151W - 127L
1,481 Elo+
Solo
Terra
Terra
ShakenBake96
Terra
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 35L
1,393 Elo+
Party 1
Cernunnos
Cernunnos
sbakes18
Cernunnos
Level 121
God Stats
2W - 1L
1,525 SR
Queue Stats
21W - 35L
1,393 Elo+
Party 1
Team Averages
Level 137
1,436 SR
1,453 Elo+

VS

Team Averages
Level 118
1,488 SR
1,421 Elo+
Ymir
Ymir
AndresCaboloso
Ymir
Level 46
God Stats
1W - 2L
1,369 SR
Queue Stats
152W - 175L
1,378 Elo+
Solo
Chang'e
Chang'e
ElPastaDente
Chang'e
Level 129
God Stats
1W - 2L
1,479 SR
Queue Stats
193W - 200L
1,401 Elo+
Party 2
Kuzenbo
Kuzenbo
KarateBoyfriend
Kuzenbo
Level 153
God Stats
1W - 2L
1,537 SR
Queue Stats
87W - 76L
1,467 Elo+
Party 2
Raijin
Raijin
Robottron
Raijin
Level 158
God Stats
3W - 12L
1,182 SR
Queue Stats
259W - 277L
1,402 Elo+
Party 2
Nike
Nike
leonajpf36
Nike
Level 104
God Stats
3W - 1L
1,873 SR
Queue Stats
285W - 276L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
3 / 3 / 4
6,615
1,103
4,637
5,755
2,546
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
 
Vulcan
10
0 / 2 / 8
6,115
1,019
8,299
4,445
1,480
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
Dimas XG
Tiamat
11
3 / 2 / 3
6,335
1,056
4,855
5,471
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 6
6,425
1,071
5,407
5,731
4,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cernunnos
sbakes18
Cernunnos
13
2 / 1 / 4
6,685
1,114
5,299
4,952
1,763
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,600
267
0
0
0
Chang'e
ElPastaDente
Chang'e
11
0 / 2 / 4
5,861
977
1,677
6,548
2,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 6
6,104
1,017
4,290
8,287
8,587
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Robottron
Raijin
12
6 / 3 / 0
6,937
1,156
10,094
7,196
2,556
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
2 / 2 / 3
6,144
1,024
6,570
11,641
4,610
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
10
Kills
8
8
Deaths
10
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
3
4
1.67
W
Vulcan
 
Vulcan
0
2
8
2
L
0
0
0
0
W
Tiamat
Dimas XG
Tiamat
3
2
3
2.25
L
Chang'e
ElPastaDente
Chang'e
0
2
4
1
L
0
3
6
1
L
Raijin
Robottron
Raijin
6
3
0
2
W
2
0
6
5
L
2
2
3
1.75
W
Cernunnos
sbakes18
Cernunnos
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,497
Damage
22,631
26,354
Taken
33,672
12,992
Mitigated
17,992
11,447
Healing
13,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
4,637
672
632
1,887
5,755
2,546
0
3,268
2,317
9,691
0
W
Vulcan
 
Vulcan
8,299
322
88
348
4,445
1,480
0
2,776
1,496
14,775
422
L
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
Dimas XG
Tiamat
4,855
372
0
658
5,471
2,945
0
3,934
1,307
11,072
0
L
Chang'e
ElPastaDente
Chang'e
1,677
166
3,478
3,057
6,548
2,239
0
4,785
1,551
9,050
0
L
4,290
1,360
0
266
8,287
8,587
28
5,232
2,859
8,900
0
L
Raijin
Robottron
Raijin
10,094
40
1,908
1,007
7,196
2,556
0
4,867
2,091
17,679
0
W
5,407
169
3,663
3,020
5,731
4,258
0
2,173
3,386
11,322
1,351
L
6,570
253
284
3,461
11,641
4,610
0
6,775
4,686
470
17,722
W
Cernunnos
sbakes18
Cernunnos
5,299
1,632
602
549
4,952
1,763
0
3,232
1,590
0
13,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,175
Gold Earned
26,646
79
Minions Killed
66
0
Camps Cleared
0
615,310
Distance Traveled
537,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,615
1,103
14
2
0
118,892
0
W
Vulcan
6,115
1,019
20
3
0
133,994
0
L
Ymir
1,600
267
0
0
0
0
0
W
Tiamat
6,335
1,056
5
1
0
98,500
0
L
Chang'e
5,861
977
20
3
0
145,113
0
L
Kuzenbo
6,104
1,017
8
1
0
133,405
0
L
Raijin
6,937
1,156
23
4
0
127,493
0
W
Terra
6,425
1,071
11
2
0
153,019
0
L
Nike
6,144
1,024
15
3
0
131,867
0
W
Cernunnos
6,685
1,114
29
5
0
110,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role