Player Matchup

Medusa
Medusa
Jripynega
Medusa
Level 67
God Stats
4W - 1L
1,635 SR
Queue Stats
75W - 76L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
Karichelyn
Gilgamesh
Level 118
God Stats
10W - 9L
1,530 SR
Queue Stats
147W - 143L
1,539 Elo+
Solo
Charon
Charon
XYHyoga
Charon
Level 53
God Stats
6W - 1L
1,529 SR
Queue Stats
133W - 131L
1,428 Elo+
Party 1
Lancelot
Lancelot
luchitoo0099
Lancelot
Level 139
God Stats
6W - 5L
1,540 SR
Queue Stats
32W - 19L
1,644 Elo+
Party 3
Anubis
Anubis
razishura97
Anubis
Level 126
God Stats
4W - 0L
1,761 SR
Queue Stats
16W - 11L
1,619 Elo+
Party 3
Team Averages
Level 101
1,599 SR
1,540 Elo+

VS

Team Averages
Level 124
1,500 SR
1,513 Elo+
Terra
Terra
 
Terra
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Discordia
Discordia
AaronCj7
Discordia
Level 158
God Stats
2W - 1L
1,843 SR
Queue Stats
107W - 94L
1,516 Elo+
Party 2
Apollo
Apollo
Hamonrye00
Apollo
Level 129
God Stats
0W - 4L
1,591 SR
Queue Stats
117W - 109L
1,522 Elo+
Party 4
Chaac
Chaac
Nearrivers56
Chaac
Level 91
God Stats
1W - 4L
1,148 SR
Queue Stats
310W - 288L
1,502 Elo+
Solo
Mercury
Mercury
lecronatys
Mercury
Level 158
God Stats
0W - 1L
1,416 SR
Queue Stats
84W - 79L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jripynega
Medusa
12
1 / 1 / 1
6,385
532
4,169
6,909
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
Karichelyn
Gilgamesh
12
0 / 4 / 5
7,044
587
7,549
15,712
12,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
XYHyoga
Charon
10
0 / 2 / 2
6,295
525
3,132
8,716
5,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lancelot
luchitoo0099
Lancelot
14
9 / 0 / 2
7,944
662
7,999
8,315
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
13
2 / 1 / 2
7,612
634
2,313
3,883
1,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
6
0 / 1 / 1
4,912
409
956
4,318
1,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
AaronCj7
Discordia
12
1 / 3 / 0
6,541
545
2,788
4,968
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Hamonrye00
Apollo
13
4 / 1 / 0
6,892
574
9,422
8,245
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 2
6,294
525
9,956
12,195
9,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
lecronatys
Mercury
11
2 / 4 / 0
6,059
505
2,964
9,392
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
8
8
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
1
0.5
L
Discordia
AaronCj7
Discordia
1
3
0
0.33
L
Apollo
Hamonrye00
Apollo
4
1
0
4
W
Medusa
Jripynega
Medusa
1
1
1
1.5
W
Gilgamesh
Karichelyn
Gilgamesh
0
4
5
0.63
L
1
3
2
0.67
W
Charon
XYHyoga
Charon
0
2
2
0.5
L
Mercury
lecronatys
Mercury
2
4
0
0.5
W
Lancelot
luchitoo0099
Lancelot
9
0
2
10
W
Anubis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,162
Damage
26,086
43,535
Taken
39,118
25,391
Mitigated
18,747
12,042
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
956
140
1,142
1,453
4,318
1,570
0
1,082
3,236
5,694
0
L
Discordia
AaronCj7
Discordia
2,788
142
0
250
4,968
1,280
0
1,673
3,295
44,300
0
L
Apollo
Hamonrye00
Apollo
9,422
6,311
0
2,833
8,245
3,025
0
2,316
5,929
0
58,934
W
Medusa
Jripynega
Medusa
4,169
2,230
0
1,804
6,909
2,167
844
410
6,499
0
51,127
W
Gilgamesh
Karichelyn
Gilgamesh
7,549
1,755
0
4,201
15,712
12,343
0
294
14,540
0
44,504
L
9,956
2,089
0
5,486
12,195
9,515
0
0
11,560
0
43,319
W
Charon
XYHyoga
Charon
3,132
424
0
2,130
8,716
5,600
365
546
8,170
18,445
2,682
L
Mercury
lecronatys
Mercury
2,964
1,713
0
620
9,392
3,357
0
216
8,987
0
43,093
W
Lancelot
luchitoo0099
Lancelot
7,999
1,329
0
2,446
8,315
3,746
0
714
7,486
0
54,261
W
Anubis
2,313
123
0
1,461
3,883
1,535
780
1,780
2,103
51,523
847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,280
Gold Earned
30,698
372
Minions Killed
333
0
Camps Cleared
0
1,211,133
Distance Traveled
1,054,409
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,912
409
16
1
0
132,249
1
L
Discordia
6,541
545
89
7
0
203,757
1
L
Apollo
6,892
574
95
8
0
222,127
0
W
Medusa
6,385
532
89
7
0
226,173
1
W
Gilgamesh
7,044
587
74
6
0
218,741
2
L
Chaac
6,294
525
60
5
0
231,015
0
W
Charon
6,295
525
36
3
0
242,026
2
L
Mercury
6,059
505
73
6
0
265,261
0
W
Lancelot
7,944
662
76
6
0
305,294
0
W
Anubis
7,612
634
97
8
0
218,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role