Player Matchup

Janus
Janus
BloodyGhoul16
Janus
Level 141
God Stats
1W - 3L
1,462 SR
Queue Stats
125W - 142L
1,514 Elo+
Solo
Hera
Hera
CastOutOfEden
Hera
Level 149
God Stats
6W - 3L
1,737 SR
Queue Stats
331W - 344L
1,467 Elo+
Solo
Charybdis
Charybdis
DakNez420
Charybdis
Level 124
God Stats
77W - 72L
1,561 SR
Queue Stats
340W - 345L
1,511 Elo+
Solo
Jing Wei
Jing Wei
DeathSytheZero
Jing Wei
Level 158
God Stats
63W - 55L
1,625 SR
Queue Stats
143W - 136L
1,565 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sol Bunderu
Cu Chulainn
Level 109
God Stats
1W - 3L
1,566 SR
Queue Stats
53W - 42L
1,554 Elo+
Solo
Team Averages
Level 136
1,590 SR
1,522 Elo+

VS

Team Averages
Level 116
1,467 SR
1,571 Elo+
Hachiman
Hachiman
Gεrms
Hachiman
Level 159
God Stats
1W - 0L
1,231 SR
Queue Stats
13W - 9L
1,689 Elo+
Party 1
Xbalanque
Xbalanque
Silversight-X
Xbalanque
Level 129
God Stats
98W - 88L
1,549 SR
Queue Stats
284W - 303L
1,493 Elo+
Solo
Chaac
Chaac
pickaname964
Chaac
Level 152
God Stats
21W - 13L
1,574 SR
Queue Stats
205W - 214L
1,543 Elo+
Solo
Ra
Ra
roloDev
Ra
Level 109
God Stats
45W - 36L
1,483 SR
Queue Stats
525W - 549L
1,480 Elo+
Solo
Ymir
Ymir
tvvist3d
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,352
1,059
2,257
2,036
554
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 1
5,900
983
3,938
3,250
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
DakNez420
Charybdis
10
0 / 0 / 0
5,615
936
97
515
116
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
11
0 / 3 / 1
6,079
1,013
2,240
6,879
2,139
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Sol Bunderu
Cu Chulainn
11
0 / 2 / 1
6,059
1,010
3,618
5,718
3,551
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

297

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gεrms
Hachiman
11
2 / 0 / 3
7,149
1,192
4,045
3,592
1,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
Silversight-X
Xbalanque
12
1 / 0 / 5
6,423
1,071
2,563
823
271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
5 / 1 / 3
7,641
1,274
6,177
4,979
4,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
0 / 0 / 3
6,399
1,067
1,582
1,542
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
12
0 / 0 / 7
7,223
1,204
2,017
4,987
3,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
1
Kills
8
8
Deaths
1
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
0
2
1
0.25
L
Charybdis
DakNez420
Charybdis
0
0
0
0
L
Jing Wei
0
3
1
0.17
W
Hachiman
Gεrms
Hachiman
2
0
3
3.5
W
Xbalanque
Silversight-X
Xbalanque
1
0
5
3.5
L
Cu Chulainn
Sol Bunderu
Cu Chulainn
0
2
1
0.25
W
5
1
3
6.5
W
0
0
3
1.5
W
Ymir
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,150
Damage
16,384
18,398
Taken
15,923
7,169
Mitigated
9,819
994
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,257
145
0
12
2,036
554
0
227
1,767
13,221
0
L
3,938
575
0
227
3,250
809
0
355
2,859
9,183
263
L
Charybdis
DakNez420
Charybdis
97
0
0
0
515
116
0
109
406
0
2,103
L
Jing Wei
2,240
1,948
0
197
6,879
2,139
0
1,932
4,740
0
13,598
W
Hachiman
Gεrms
Hachiman
4,045
2,174
0
956
3,592
1,514
0
968
2,624
0
19,423
W
Xbalanque
Silversight-X
Xbalanque
2,563
726
0
93
823
271
0
279
544
0
9,349
L
Cu Chulainn
Sol Bunderu
Cu Chulainn
3,618
250
0
558
5,718
3,551
0
904
4,558
0
11,169
W
6,177
513
0
2,189
4,979
4,196
0
2,262
2,717
0
13,765
W
1,582
43
1,979
463
1,542
523
0
679
863
14,995
497
W
Ymir
2,017
87
0
1,119
4,987
3,315
0
1,880
3,107
8,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,005
Gold Earned
34,835
84
Minions Killed
130
3
Camps Cleared
4
379,418
Distance Traveled
564,118
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,352
1,059
26
4
0
91,835
0
L
Hera
5,900
983
14
2
1
63,086
0
L
Charybdis
5,615
936
6
1
2
19,502
0
L
Jing Wei
6,079
1,013
17
3
0
111,463
0
W
Hachiman
7,149
1,192
41
7
0
99,180
1
W
Xbalanque
6,423
1,071
16
3
1
113,245
0
L
Cu Chulainn
6,059
1,010
21
4
0
93,532
0
W
Chaac
7,641
1,274
23
4
1
126,506
0
W
Ra
6,399
1,067
37
6
1
104,398
0
W
Ymir
7,223
1,204
13
2
1
120,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role