Player Matchup

Aphrodite
Aphrodite
BrunooAntunees
Aphrodite
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
JuhSully
Izanami
Level 55
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 5L
1,297 Elo+
Party 2
Hun Batz
Hun Batz
ManuTuLlama
Hun Batz
Level 122
God Stats
13W - 9L
1,753 SR
Queue Stats
87W - 66L
1,599 Elo+
Solo
Nu Wa
Nu Wa
Staymad04
Nu Wa
Level 101
God Stats
28W - 23L
1,643 SR
Queue Stats
291W - 307L
1,472 Elo+
Solo
Jing Wei
Jing Wei
Zukguss
Jing Wei
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 59
1,627 SR
1,474 Elo+

VS

Team Averages
Level 94
1,418 SR
1,437 Elo+
Zeus
Zeus
Adark117
Zeus
Level 95
God Stats
13W - 13L
1,473 SR
Queue Stats
180W - 248L
1,455 Elo+
Party 1
Medusa
Medusa
Iv4nML
Medusa
Level 88
God Stats
1W - 2L
1,458 SR
Queue Stats
32W - 37L
1,427 Elo+
Solo
Jormungandr
Jormungandr
KIMBLI45
Jormungandr
Level 118
God Stats
5W - 6L
1,367 SR
Queue Stats
185W - 235L
1,429 Elo+
Party 1
Fenrir
Fenrir
MIZALYcosp
Fenrir
Level 103
God Stats
10W - 10L
1,405 SR
Queue Stats
201W - 277L
1,447 Elo+
Party 1
Erlang Shen
Erlang Shen
alecxandre96
Erlang Shen
Level 68
God Stats
13W - 17L
1,386 SR
Queue Stats
77W - 139L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BrunooAntunees
Aphrodite
9
0 / 3 / 0
5,347
382
960
3,141
2,415
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
JuhSully
Izanami
9
0 / 6 / 1
5,827
416
1,800
8,275
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
ManuTuLlama
Hun Batz
15
5 / 1 / 4
8,630
616
7,644
10,715
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
Staymad04
Nu Wa
15
4 / 1 / 4
8,582
613
10,802
6,256
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Zukguss
Jing Wei
11
1 / 8 / 1
6,967
498
3,920
9,575
2,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 4 / 1
7,153
511
3,463
6,850
1,721
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Iv4nML
Medusa
15
6 / 1 / 3
8,765
626
6,750
5,975
2,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
KIMBLI45
Jormungandr
13
4 / 1 / 5
8,641
617
5,809
7,960
5,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
MIZALYcosp
Fenrir
14
4 / 3 / 1
7,922
566
3,170
12,114
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Erlang Shen
alecxandre96
Erlang Shen
13
4 / 1 / 4
8,664
619
7,217
12,441
8,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
10
Kills
19
19
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
1
4
1
0.38
L
Aphrodite
BrunooAntunees
Aphrodite
0
3
0
0
W
Medusa
Iv4nML
Medusa
6
1
3
7.5
L
Izanami
JuhSully
Izanami
0
6
1
0.08
W
Jormungandr
KIMBLI45
Jormungandr
4
1
5
6.5
W
Fenrir
MIZALYcosp
Fenrir
4
3
1
1.5
L
Hun Batz
ManuTuLlama
Hun Batz
5
1
4
7
L
Nu Wa
Staymad04
Nu Wa
4
1
4
6
L
Jing Wei
Zukguss
Jing Wei
1
8
1
0.19
W
Erlang Shen
alecxandre96
Erlang Shen
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,126
Damage
26,409
37,962
Taken
45,340
13,169
Mitigated
23,054
9,483
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
3,463
62
0
1,752
6,850
1,721
180
1,355
5,377
43,782
0
L
Aphrodite
BrunooAntunees
Aphrodite
960
325
1,212
532
3,141
2,415
0
530
2,611
8,357
379
W
Medusa
Iv4nML
Medusa
6,750
2,607
0
2,248
5,975
2,245
75
1,120
4,781
0
67,490
L
Izanami
JuhSully
Izanami
1,800
1,560
0
466
8,275
2,127
0
1,488
6,787
0
33,345
W
Jormungandr
KIMBLI45
Jormungandr
5,809
1,044
0
806
7,960
5,760
72
1,747
5,999
26,612
1,565
W
Fenrir
MIZALYcosp
Fenrir
3,170
416
0
1,492
12,114
5,105
1,117
2,833
9,085
0
62,940
L
Hun Batz
ManuTuLlama
Hun Batz
7,644
2,186
0
5,475
10,715
3,914
0
1,865
8,850
0
76,016
L
Nu Wa
Staymad04
Nu Wa
10,802
2,672
0
997
6,256
1,923
0
3,768
2,488
59,576
0
L
Jing Wei
Zukguss
Jing Wei
3,920
2,753
0
801
9,575
2,790
0
1,371
8,204
0
22,984
W
Erlang Shen
alecxandre96
Erlang Shen
7,217
4,038
0
5,275
12,441
8,223
81
3,859
8,339
0
48,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,353
Gold Earned
41,145
377
Minions Killed
402
0
Camps Cleared
0
1,412,183
Distance Traveled
1,410,008
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,153
511
78
6
0
246,912
2
L
Aphrodite
5,347
382
18
1
0
231,468
0
W
Medusa
8,765
626
122
9
0
289,711
0
L
Izanami
5,827
416
66
5
0
271,734
0
W
Jormungandr
8,641
617
27
2
0
306,180
1
W
Fenrir
7,922
566
94
7
0
293,624
0
L
Hun Batz
8,630
616
137
10
0
332,174
0
L
Nu Wa
8,582
613
105
8
0
291,712
4
L
Jing Wei
6,967
498
51
4
0
285,095
0
W
Erlang Shen
8,664
619
81
6
0
273,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role