Player Matchup

Bacchus
Bacchus
Momsxer69
Bacchus
Level 158
God Stats
10W - 8L
1,480 SR
Queue Stats
316W - 322L
1,453 Elo+
Party 2
Izanami
Izanami
PremiumDinosaur
Izanami
Level 141
God Stats
7W - 1L
1,774 SR
Queue Stats
149W - 147L
1,525 Elo+
Party 2
Xing Tian
Xing Tian
T0XICM8LF
Xing Tian
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,403 Elo+
Party 2
Chernobog
Chernobog
bobbmarrl3y
Chernobog
Level 27
God Stats
1W - 1L
1,245 SR
Queue Stats
31W - 64L
1,319 Elo+
Solo
Odin
Odin
privatetouch
Odin
Level 151
God Stats
5W - 7L
1,424 SR
Queue Stats
354W - 371L
1,440 Elo+
Party 2
Team Averages
Level 101
1,485 SR
1,428 Elo+

VS

Team Averages
Level 21
1,533 SR
1,333 Elo+
Cernunnos
Cernunnos
DeathlyAnimus69
Cernunnos
Level 29
God Stats
5W - 3L
1,666 SR
Queue Stats
204W - 204L
1,495 Elo+
Solo
Rama
Rama
HoeXuanHuong
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,424 Elo+
Solo
Cerberus
Cerberus
Rav3nclaw__21
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 1
Poseidon
Poseidon
Zebellos
Poseidon
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 81L
1,344 Elo+
Solo
Hercules
Hercules
zavian19xx
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Momsxer69
Bacchus
14
2 / 2 / 22
7,892
987
8,044
9,114
10,489
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 12
7,978
997
8,549
5,236
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
T0XICM8LF
Xing Tian
13
8 / 1 / 13
8,489
1,061
6,870
7,661
5,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chernobog
bobbmarrl3y
Chernobog
15
4 / 1 / 12
8,362
1,045
4,260
5,417
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
6 / 1 / 17
8,759
1,095
8,113
8,323
4,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeathlyAnimus69
Cernunnos
12
1 / 6 / 2
6,353
794
8,329
9,027
3,239
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 6 / 1
5,664
708
3,458
7,618
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Rav3nclaw__21
Cerberus
10
0 / 6 / 2
6,254
782
4,443
11,143
9,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Zebellos
Poseidon
12
2 / 5 / 2
6,969
871
6,662
6,250
1,915
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
zavian19xx
Hercules
8
0 / 1 / 2
5,512
689
1,623
4,934
2,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
12
24
Kills
3
6
Deaths
24
76
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DeathlyAnimus69
Cernunnos
1
6
2
0.33
L
0
6
1
0.08
W
Bacchus
Momsxer69
Bacchus
2
2
22
6.5
W
4
1
12
10
L
Cerberus
Rav3nclaw__21
Cerberus
0
6
2
0.17
W
Xing Tian
T0XICM8LF
Xing Tian
8
1
13
14.5
L
Poseidon
Zebellos
Poseidon
2
5
2
0.6
W
Chernobog
bobbmarrl3y
Chernobog
4
1
12
10
W
6
1
17
14.5
L
Hercules
zavian19xx
Hercules
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,836
Damage
24,515
35,751
Taken
38,972
23,791
Mitigated
19,336
12,558
Healing
6,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DeathlyAnimus69
Cernunnos
8,329
3,137
298
400
9,027
3,239
0
2,914
5,799
0
20,028
L
3,458
2,194
16
630
7,618
2,317
0
2,902
4,265
0
8,310
W
Bacchus
Momsxer69
Bacchus
8,044
527
795
1,344
9,114
10,489
613
2,420
6,694
10,938
0
W
8,549
4,230
236
1,895
5,236
1,796
2,128
926
4,310
0
24,799
L
Cerberus
Rav3nclaw__21
Cerberus
4,443
288
0
1,984
11,143
9,293
0
3,128
7,404
6,640
543
W
Xing Tian
T0XICM8LF
Xing Tian
6,870
451
1,308
678
7,661
5,494
567
3,038
4,623
8,710
430
L
Poseidon
Zebellos
Poseidon
6,662
758
208
671
6,250
1,915
0
2,463
3,496
12,118
0
W
Chernobog
bobbmarrl3y
Chernobog
4,260
1,920
364
1,109
5,417
1,881
2,560
2,455
2,962
0
13,552
W
8,113
1,221
2,048
2,781
8,323
4,131
306
1,842
6,481
0
13,974
L
Hercules
zavian19xx
Hercules
1,623
352
19
2,300
4,934
2,572
0
1,258
3,410
0
2,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,480
Gold Earned
30,752
94
Minions Killed
66
0
Camps Cleared
0
855,884
Distance Traveled
626,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,353
794
17
2
0
137,844
0
L
Rama
5,664
708
13
2
0
123,335
0
W
Bacchus
7,892
987
2
0
0
170,744
0
W
Izanami
7,978
997
45
6
0
141,001
0
L
Cerberus
6,254
782
13
2
0
138,125
0
W
Xing Tian
8,489
1,061
6
1
0
177,292
0
L
Poseidon
6,969
871
22
3
0
148,392
0
W
Chernobog
8,362
1,045
21
3
0
172,785
0
W
Odin
8,759
1,095
20
3
0
194,062
0
L
Hercules
5,512
689
1
0
0
78,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role